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Node.js v6.10.3 Documentation
Table of Contents
- Zlib
- Compressing HTTP requests and responses
- Memory Usage Tuning
- Flushing
- Constants
- Class Options
- Class: zlib.Deflate
- Class: zlib.DeflateRaw
- Class: zlib.Gunzip
- Class: zlib.Gzip
- Class: zlib.Inflate
- Class: zlib.InflateRaw
- Class: zlib.Unzip
- Class: zlib.Zlib
- zlib.constants
- zlib.createDeflate([options])
- zlib.createDeflateRaw([options])
- zlib.createGunzip([options])
- zlib.createGzip([options])
- zlib.createInflate([options])
- zlib.createInflateRaw([options])
- zlib.createUnzip([options])
- Convenience Methods
- zlib.deflate(buf[, options], callback)
- zlib.deflateSync(buf[, options])
- zlib.deflateRaw(buf[, options], callback)
- zlib.deflateRawSync(buf[, options])
- zlib.gunzip(buf[, options], callback)
- zlib.gunzipSync(buf[, options])
- zlib.gzip(buf[, options], callback)
- zlib.gzipSync(buf[, options])
- zlib.inflate(buf[, options], callback)
- zlib.inflateSync(buf[, options])
- zlib.inflateRaw(buf[, options], callback)
- zlib.inflateRawSync(buf[, options])
- zlib.unzip(buf[, options], callback)
- zlib.unzipSync(buf[, options])
Zlib#
Stability: 2 - Stable
The zlib module provides compression functionality implemented using Gzip and
Deflate/Inflate. It can be accessed using:
const zlib = require('zlib');
Compressing or decompressing a stream (such as a file) can be accomplished by
piping the source stream data through a zlib stream into a destination stream:
const gzip = zlib.createGzip();
const fs = require('fs');
const inp = fs.createReadStream('input.txt');
const out = fs.createWriteStream('input.txt.gz');
inp.pipe(gzip).pipe(out);
It is also possible to compress or decompress data in a single step:
const input = '.................................';
zlib.deflate(input, (err, buffer) => {
if (!err) {
console.log(buffer.toString('base64'));
} else {
// handle error
}
});
const buffer = Buffer.from('eJzT0yMAAGTvBe8=', 'base64');
zlib.unzip(buffer, (err, buffer) => {
if (!err) {
console.log(buffer.toString());
} else {
// handle error
}
});
Compressing HTTP requests and responses#
The zlib module can be used to implement support for the gzip and deflate
content-encoding mechanisms defined by
HTTP.
The HTTP Accept-Encoding header is used within an http request to identify
the compression encodings accepted by the client. The Content-Encoding
header is used to identify the compression encodings actually applied to a
message.
Note: the examples given below are drastically simplified to show
the basic concept. Using zlib encoding can be expensive, and the results
ought to be cached. See Memory Usage Tuning for more information
on the speed/memory/compression tradeoffs involved in zlib usage.
// client request example
const zlib = require('zlib');
const http = require('http');
const fs = require('fs');
const request = http.get({ host: 'example.com',
path: '/',
port: 80,
headers: { 'Accept-Encoding': 'gzip,deflate' } });
request.on('response', (response) => {
var output = fs.createWriteStream('example.com_index.html');
switch (response.headers['content-encoding']) {
// or, just use zlib.createUnzip() to handle both cases
case 'gzip':
response.pipe(zlib.createGunzip()).pipe(output);
break;
case 'deflate':
response.pipe(zlib.createInflate()).pipe(output);
break;
default:
response.pipe(output);
break;
}
});
// server example
// Running a gzip operation on every request is quite expensive.
// It would be much more efficient to cache the compressed buffer.
const zlib = require('zlib');
const http = require('http');
const fs = require('fs');
http.createServer((request, response) => {
var raw = fs.createReadStream('index.html');
var acceptEncoding = request.headers['accept-encoding'];
if (!acceptEncoding) {
acceptEncoding = '';
}
// Note: this is not a conformant accept-encoding parser.
// See http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.3
if (acceptEncoding.match(/\bdeflate\b/)) {
response.writeHead(200, { 'Content-Encoding': 'deflate' });
raw.pipe(zlib.createDeflate()).pipe(response);
} else if (acceptEncoding.match(/\bgzip\b/)) {
response.writeHead(200, { 'Content-Encoding': 'gzip' });
raw.pipe(zlib.createGzip()).pipe(response);
} else {
response.writeHead(200, {});
raw.pipe(response);
}
}).listen(1337);
By default, the zlib methods will throw an error when decompressing
truncated data. However, if it is known that the data is incomplete, or
the desire is to inspect only the beginning of a compressed file, it is
possible to suppress the default error handling by changing the flushing
method that is used to compressed the last chunk of input data:
// This is a truncated version of the buffer from the above examples
const buffer = Buffer.from('eJzT0yMA', 'base64');
zlib.unzip(buffer, { finishFlush: zlib.Z_SYNC_FLUSH }, (err, buffer) => {
if (!err) {
console.log(buffer.toString());
} else {
// handle error
}
});
This will not change the behavior in other error-throwing situations, e.g. when the input data has an invalid format. Using this method, it will not be possible to determine whether the input ended prematurely or lacks the integrity checks, making it necessary to manually check that the decompressed result is valid.
Memory Usage Tuning#
From zlib/zconf.h, modified to node.js's usage:
The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
That is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) plus a few kilobytes for small objects.
For example, to reduce the default memory requirements from 256K to 128K, the options should be set to:
{ windowBits: 14, memLevel: 7 }
This will, however, generally degrade compression.
The memory requirements for inflate are (in bytes)
1 << windowBits
That is, 32K for windowBits=15 (default value) plus a few kilobytes for small objects.
This is in addition to a single internal output slab buffer of size
chunkSize, which defaults to 16K.
The speed of zlib compression is affected most dramatically by the
level setting. A higher level will result in better compression, but
will take longer to complete. A lower level will result in less
compression, but will be much faster.
In general, greater memory usage options will mean that Node.js has to make
fewer calls to zlib because it will be able to process more data on
each write operation. So, this is another factor that affects the
speed, at the cost of memory usage.
Flushing#
Calling .flush() on a compression stream will make zlib return as much
output as currently possible. This may come at the cost of degraded compression
quality, but can be useful when data needs to be available as soon as possible.
In the following example, flush() is used to write a compressed partial
HTTP response to the client:
const zlib = require('zlib');
const http = require('http');
http.createServer((request, response) => {
// For the sake of simplicity, the Accept-Encoding checks are omitted.
response.writeHead(200, { 'content-encoding': 'gzip' });
const output = zlib.createGzip();
output.pipe(response);
setInterval(() => {
output.write(`The current time is ${Date()}\n`, () => {
// The data has been passed to zlib, but the compression algorithm may
// have decided to buffer the data for more efficient compression.
// Calling .flush() will make the data available as soon as the client
// is ready to receive it.
output.flush();
});
}, 1000);
}).listen(1337);
Constants#
All of the constants defined in zlib.h are also defined on require('zlib').
In the normal course of operations, it will not be necessary to use these
constants. They are documented so that their presence is not surprising. This
section is taken almost directly from the zlib documentation. See
http://zlib.net/manual.html#Constants for more details.
Allowed flush values.
zlib.Z_NO_FLUSHzlib.Z_PARTIAL_FLUSHzlib.Z_SYNC_FLUSHzlib.Z_FULL_FLUSHzlib.Z_FINISHzlib.Z_BLOCKzlib.Z_TREES
Return codes for the compression/decompression functions. Negative values are errors, positive values are used for special but normal events.
zlib.Z_OKzlib.Z_STREAM_ENDzlib.Z_NEED_DICTzlib.Z_ERRNOzlib.Z_STREAM_ERRORzlib.Z_DATA_ERRORzlib.Z_MEM_ERRORzlib.Z_BUF_ERRORzlib.Z_VERSION_ERROR
Compression levels.
zlib.Z_NO_COMPRESSIONzlib.Z_BEST_SPEEDzlib.Z_BEST_COMPRESSIONzlib.Z_DEFAULT_COMPRESSION
Compression strategy.
zlib.Z_FILTEREDzlib.Z_HUFFMAN_ONLYzlib.Z_RLEzlib.Z_FIXEDzlib.Z_DEFAULT_STRATEGY
The deflate compression method (the only one supported in this version).
zlib.Z_DEFLATED
For initializing zalloc, zfree, opaque.
zlib.Z_NULL
Class Options#
Each class takes an options object. All options are optional.
Note that some options are only relevant when compressing, and are ignored by the decompression classes.
flush(default:zlib.Z_NO_FLUSH)finishFlush(default:zlib.Z_FINISH)chunkSize(default: 16*1024)windowBitslevel(compression only)memLevel(compression only)strategy(compression only)dictionary(deflate/inflate only, empty dictionary by default)
See the description of deflateInit2 and inflateInit2 at
http://zlib.net/manual.html#Advanced for more information on these.
Class: zlib.Deflate#
Compress data using deflate.
Class: zlib.DeflateRaw#
Compress data using deflate, and do not append a zlib header.
Class: zlib.Gunzip#
Decompress a gzip stream.
Class: zlib.Gzip#
Compress data using gzip.
Class: zlib.Inflate#
Decompress a deflate stream.
Class: zlib.InflateRaw#
Decompress a raw deflate stream.
Class: zlib.Unzip#
Decompress either a Gzip- or Deflate-compressed stream by auto-detecting the header.
Class: zlib.Zlib#
Not exported by the zlib module. It is documented here because it is the base
class of the compressor/decompressor classes.
zlib.flush([kind], callback)#
kind defaults to zlib.Z_FULL_FLUSH.
Flush pending data. Don't call this frivolously, premature flushes negatively impact the effectiveness of the compression algorithm.
Calling this only flushes data from the internal zlib state, and does not
perform flushing of any kind on the streams level. Rather, it behaves like a
normal call to .write(), i.e. it will be queued up behind other pending
writes and will only produce output when data is being read from the stream.
zlib.params(level, strategy, callback)#
Dynamically update the compression level and compression strategy. Only applicable to deflate algorithm.
zlib.reset()#
Reset the compressor/decompressor to factory defaults. Only applicable to the inflate and deflate algorithms.
zlib.constants#
Provides an object enumerating Zlib-related constants.
zlib.createDeflate(options)#
Returns a new Deflate object with an options.
zlib.createDeflateRaw(options)#
Returns a new DeflateRaw object with an options.
zlib.createGunzip(options)#
Returns a new Gunzip object with an options.
zlib.createGzip(options)#
Returns a new Gzip object with an options.
zlib.createInflate(options)#
Returns a new Inflate object with an options.
zlib.createInflateRaw(options)#
Returns a new InflateRaw object with an options.
zlib.createUnzip(options)#
Returns a new Unzip object with an options.
Convenience Methods#
All of these take a Buffer or string as the first argument, an optional
second argument to supply options to the zlib classes and will call the
supplied callback with callback(error, result).
Every method has a *Sync counterpart, which accept the same arguments, but
without a callback.
zlib.deflate(buf[, options], callback)#
zlib.deflateSync(buf[, options])#
Compress a Buffer or string with Deflate.
zlib.deflateRaw(buf[, options], callback)#
zlib.deflateRawSync(buf[, options])#
Compress a Buffer or string with DeflateRaw.
zlib.gunzip(buf[, options], callback)#
zlib.gunzipSync(buf[, options])#
Decompress a Buffer or string with Gunzip.
zlib.gzip(buf[, options], callback)#
zlib.gzipSync(buf[, options])#
Compress a Buffer or string with Gzip.
zlib.inflate(buf[, options], callback)#
zlib.inflateSync(buf[, options])#
Decompress a Buffer or string with Inflate.
zlib.inflateRaw(buf[, options], callback)#
zlib.inflateRawSync(buf[, options])#
Decompress a Buffer or string with InflateRaw.