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Finite Element Embedded Library and Language in C++
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nirb.cpp File Reference
#include <feel/options.hpp>
#include <feel/feelalg/backend.hpp>
#include <feel/feeldiscr/functionspace.hpp>
#include <feel/feelfilters/gmsh.hpp>
#include <feel/feeldiscr/mesh.hpp>
#include <feel/feelfilters/exporter.hpp>
#include <feel/feelvf/vf.hpp>
#include <cstdlib>
#include <string>
#include <sstream>
#include <fstream>
#include <iostream>
#include <Eigen/Core>
#include <Eigen/LU>
#include <Eigen/Dense>
#include <Eigen/Eigenvalues>
#include <vector>
#include <algorithm>
#include <boost/range/algorithm/max_element.hpp>
#include "nirb.hpp"

Functions

int main (int argc, char **argv)
 
AboutData makeAbout ()
 
po::options_description makeOptions ()
 

Detailed Description

Function Documentation

int main ( int  argc,
char **  argv 
)

main function: entry point of the program

register the simgets

run the application

References Feel::makeAbout(), Feel::makeOptions(), and Feel::Application::vm().

AboutData makeAbout ( )
inline

This routine defines some information about the application like authors, version, or name of the application. The data returned is typically used as an argument of a Feel::Application subclass.

Returns
some data about the application.

References Feel::AboutData::addAuthor().

po::options_description makeOptions ( )
inline

This routine returns the list of options using the boost::program_options library. The data returned is typically used as an argument of a Feel::Application subclass.

Returns
the list of options

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