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Finite Element Embedded Library and Language in C++
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gmsh.cpp File Reference
#include <cstdlib>
#include <iostream>
#include <fstream>
#include <sstream>
#include <iterator>
#include <boost/preprocessor/punctuation/paren.hpp>
#include <boost/preprocessor/punctuation/comma.hpp>
#include <boost/regex.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/concept_check.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/fstream.hpp>
#include <boost/algorithm/string.hpp>
#include <feel/feelcore/feel.hpp>
#include <feel/feelcore/application.hpp>
#include <feel/feelmesh/hypercube.hpp>
#include <feel/feelfilters/gmsh.hpp>
#include <feel/feelfilters/gmshsimplexdomain.hpp>
#include <feel/feelfilters/gmshhypercubedomain.hpp>
#include <feel/feelfilters/gmshellipsoiddomain.hpp>

Namespaces

 Feel
 [marker1]
 

Macros

#define ALGO_2D_AUTO   2
 
#define ALGO_2D_BAMG   7
 
#define ALGO_2D_DELAUNAY   5
 
#define ALGO_2D_FRONTAL   6
 
#define ALGO_2D_FRONTAL_QUAD   8
 
#define ALGO_2D_MESHADAPT   1
 
#define ALGO_2D_MESHADAPT_OLD   4
 
#define ALGO_3D_DELAUNAY   1
 
#define ALGO_3D_FRONTAL   4
 
#define ALGO_3D_FRONTAL_DEL   5
 
#define ALGO_3D_FRONTAL_HEX   6
 
#define ALGO_3D_MMG3D   7
 
#define ALGO_3D_RTREE   9
 

Functions

boost::shared_ptr< Mesh
< Simplex< 3 > > > 
Feel::unitCube (double h)
 
detail boost::shared_ptr< Mesh
< Simplex< 1 > > > 
Feel::unitSegment (double h)
 
boost::shared_ptr< Mesh
< Simplex< 2 > > > 
Feel::unitSquare (double h)
 

Variables

const GMSH_PARTITIONER Feel::GMSH_PARTITIONER_DEFAULT = GMSH_PARTITIONER_CHACO
 

Detailed Description


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