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Finite Element Embedded Library and Language in C++
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mesh.hpp File Reference
#include <boost/unordered_map.hpp>
#include <boost/foreach.hpp>
#include <boost/signals2/signal.hpp>
#include <boost/serialization/vector.hpp>
#include <boost/serialization/array.hpp>
#include <boost/serialization/base_object.hpp>
#include <boost/archive/text_oarchive.hpp>
#include <boost/archive/text_iarchive.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <feel/feelcore/context.hpp>
#include <feel/feelmesh/mesh0d.hpp>
#include <feel/feelmesh/mesh1d.hpp>
#include <feel/feelmesh/mesh2d.hpp>
#include <feel/feelmesh/mesh3d.hpp>
#include <feel/feelmesh/meshutil.hpp>
#include <feel/feelmesh/filters.hpp>
#include <feel/feelmesh/enums.hpp>
#include <feel/feelpoly/geomap.hpp>
#include <feel/feelalg/boundingbox.hpp>
#include <feel/feelpoly/geomapinv.hpp>
#include <boost/preprocessor/comparison/less.hpp>
#include <boost/preprocessor/logical/and.hpp>
#include <boost/preprocessor/control/if.hpp>
#include <boost/preprocessor/list/at.hpp>
#include <boost/preprocessor/list/cat.hpp>
#include <boost/preprocessor/list/for_each_product.hpp>
#include <boost/preprocessor/logical/or.hpp>
#include <boost/preprocessor/tuple/to_list.hpp>
#include <boost/preprocessor/tuple/eat.hpp>
#include <boost/preprocessor/facilities/empty.hpp>
#include <boost/preprocessor/punctuation/comma.hpp>
#include <boost/preprocessor/facilities/identity.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <feel/feeldiscr/createsubmesh.hpp>
#include <feel/feeldiscr/meshimpl.hpp>

Go to the source code of this file.

Classes

class  Feel::Mesh< C, V, T >
 unifying mesh class More...
 
class  Feel::Partitioner< Mesh >
 

Namespaces

 Feel
 [marker1]
 
 Feel::detail
 

Functions

std::vector< MeshMarkerName > Feel::markerMap (int Dim)
 

Variables

const size_type Feel::EXTRACTION_KEEP_ALL_IDS
 
const size_type Feel::EXTRACTION_KEEP_EDGES_IDS = ( 1<<1 )
 
const size_type Feel::EXTRACTION_KEEP_FACES_IDS = ( 1<<2 )
 
const size_type Feel::EXTRACTION_KEEP_MESH_RELATION = ( 1<<4 )
 
const size_type Feel::EXTRACTION_KEEP_POINTS_IDS = ( 1<<0 )
 
const size_type Feel::EXTRACTION_KEEP_VOLUMES_IDS = ( 1<<3 )
 

Detailed Description


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