// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only

#include "qandroidaudiosink_p.h"
#include "qopenslesengine_p.h"
#include <QDebug>
#include <qmath.h>
#include <qmediadevices.h>

#ifdef ANDROID
#include <SLES/OpenSLES_Android.h>
#include <SLES/OpenSLES_AndroidConfiguration.h>
#endif // ANDROID

QT_BEGIN_NAMESPACE

static inline void openSlDebugInfo()
{
    const QAudioFormat &format = QMediaDevices::defaultAudioOutput().preferredFormat();
    qDebug() << "======= OpenSL ES Device info ======="
             << "\nSupports low-latency playback: " << (QOpenSLESEngine::supportsLowLatency() ? "YES" : "NO")
             << "\nPreferred sample rate: " << QOpenSLESEngine::getOutputValue(QOpenSLESEngine::SampleRate, -1)
             << "\nFrames per buffer: " << QOpenSLESEngine::getOutputValue(QOpenSLESEngine::FramesPerBuffer, -1)
             << "\nPreferred Format: "  << format
             << "\nLow-latency buffer size: " << QOpenSLESEngine::getLowLatencyBufferSize(format)
             << "\nDefault buffer size: " << QOpenSLESEngine::getDefaultBufferSize(format);
}

QAndroidAudioSink::QAndroidAudioSink(QAudioDevice device, const QAudioFormat &fmt, QObject *parent)
    : QPlatformAudioSink(std::move(device), fmt, parent)
{
#ifndef ANDROID
      m_streamType = -1;
#else
      m_streamType = SL_ANDROID_STREAM_MEDIA;
#endif // ANDROID
}

QAndroidAudioSink::~QAndroidAudioSink()
{
    destroyPlayer();
}

QAudio::State QAndroidAudioSink::state() const
{
    return m_state;
}

void QAndroidAudioSink::start(QIODevice *device)
{
    Q_ASSERT(device);

    if (m_state != QAudio::StoppedState)
        stop();

    if (!preparePlayer())
        return;

    m_endSound = false;
    m_pullMode = true;
    m_audioSource = device;
    m_nextBuffer = 0;
    m_processedBytes = 0;
    m_availableBuffers = BufferCount;
    setState(QAudio::ActiveState);
    setError(QAudio::NoError);

    // Attempt to fill buffers first.
    for (int i = 0; i != BufferCount; ++i) {
        const int index = i * m_bufferSize;
        const qint64 readSize = m_audioSource->read(m_buffers + index, m_bufferSize);
        if (readSize && SL_RESULT_SUCCESS != (*m_bufferQueueItf)->Enqueue(m_bufferQueueItf,
                                                                          m_buffers + index,
                                                                          readSize)) {
            setError(QAudio::FatalError);
            destroyPlayer();
            return;
        }
        m_processedBytes += readSize;
    }

    if (m_processedBytes < 1)
        onEOSEvent();

    // Change the state to playing.
    // We need to do this after filling the buffers or processedBytes might get corrupted.
    startPlayer();
    connect(m_audioSource, &QIODevice::readyRead, this, &QAndroidAudioSink::readyRead);
}

void QAndroidAudioSink::readyRead()
{
    if (m_pullMode && m_state == QAudio::IdleState) {
        setState(QAudio::ActiveState);
        setError(QAudio::NoError);
        QMetaObject::invokeMethod(this, "bufferAvailable", Qt::QueuedConnection);
    }
}

QIODevice *QAndroidAudioSink::start()
{
    if (m_state != QAudio::StoppedState)
        stop();

    if (!preparePlayer())
        return nullptr;

    m_pullMode = false;
    m_processedBytes = 0;
    m_availableBuffers = BufferCount;
    m_audioSource = new SLIODevicePrivate(this);
    m_audioSource->open(QIODevice::WriteOnly | QIODevice::Unbuffered);

    // Change the state to playing
    startPlayer();

    setState(QAudio::IdleState);
    return m_audioSource;
}

void QAndroidAudioSink::stop()
{
    if (m_state == QAudio::StoppedState)
        return;

    stopPlayer();
    setError(QAudio::NoError);
}

qsizetype QAndroidAudioSink::bytesFree() const
{
    if (m_state != QAudio::ActiveState && m_state != QAudio::IdleState)
        return 0;

    return m_availableBuffers.loadAcquire() ? m_bufferSize : 0;
}

void QAndroidAudioSink::setBufferSize(qsizetype value)
{
    if (m_state != QAudio::StoppedState)
        return;

    m_startRequiresInit = true;
    m_bufferSize = value;
}

qsizetype QAndroidAudioSink::bufferSize() const
{
    return m_bufferSize;
}

qint64 QAndroidAudioSink::processedUSecs() const
{
    if (m_state == QAudio::IdleState || m_state == QAudio::SuspendedState)
        return m_format.durationForBytes(m_processedBytes);

    SLmillisecond processMSec = 0;
    if (m_playItf)
        (*m_playItf)->GetPosition(m_playItf, &processMSec);

    return processMSec * 1000;
}

void QAndroidAudioSink::resume()
{
    if (m_state != QAudio::SuspendedState)
        return;

    if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PLAYING)) {
        setError(QAudio::FatalError);
        destroyPlayer();
        return;
    }

    setState(m_suspendedInState);
    setError(QAudio::NoError);
}

void QAndroidAudioSink::suspend()
{
    if (m_state != QAudio::ActiveState && m_state != QAudio::IdleState)
        return;

    if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PAUSED)) {
        setError(QAudio::FatalError);
        destroyPlayer();
        return;
    }

    m_suspendedInState = m_state;
    setState(QAudio::SuspendedState);
    setError(QAudio::NoError);
}

void QAndroidAudioSink::reset()
{
    destroyPlayer();
}

void QAndroidAudioSink::setVolume(float volume)
{
    QPlatformAudioEndpointBase::setVolume(volume);
    const SLmillibel newVolume = adjustVolume(volume);
    if (m_volumeItf && SL_RESULT_SUCCESS != (*m_volumeItf)->SetVolumeLevel(m_volumeItf, newVolume))
        qWarning() << "Unable to change volume";
}

void QAndroidAudioSink::onEOSEvent()
{
    if (m_state != QAudio::ActiveState)
        return;

    SLBufferQueueState state;
    if (SL_RESULT_SUCCESS != (*m_bufferQueueItf)->GetState(m_bufferQueueItf, &state))
        return;

    if (state.count > 0)
        return;

    setState(QAudio::IdleState);
    setError(QAudio::UnderrunError);
}

void QAndroidAudioSink::onBytesProcessed(qint64 bytes)
{
    m_processedBytes += bytes;
}

void QAndroidAudioSink::bufferAvailable()
{
    if (m_state == QAudio::StoppedState)
        return;

    if (!m_pullMode) { // We're in push mode.
        // Signal that there is a new open slot in the buffer and return
        const int val = m_availableBuffers.fetchAndAddRelease(1) + 1;
        if (val == BufferCount)
            QMetaObject::invokeMethod(this, "onEOSEvent", Qt::QueuedConnection);

        return;
    }

    // We're in pull mode.
    const int index = m_nextBuffer * m_bufferSize;
    qint64 readSize = 0;
    if (m_audioSource->atEnd()) {
        // The whole sound was passed to player buffer, but setting SL_PLAYSTATE_STOPPED state
        // too quickly will result in cutting of end of the sound. Therefore, we make it a little
        // longer with empty data to make sure they will be played correctly
        if (m_endSound) {
            m_endSound = false;
            setState(QAudio::IdleState);
            return;
        }
        m_endSound = true;
        readSize = m_bufferSize;
        memset(m_buffers + index, 0, readSize);
    } else {
        readSize = m_audioSource->read(m_buffers + index, m_bufferSize);
    }


    if (readSize < 1) {
        QMetaObject::invokeMethod(this, "onEOSEvent", Qt::QueuedConnection);
        return;
    }


    if (SL_RESULT_SUCCESS != (*m_bufferQueueItf)->Enqueue(m_bufferQueueItf,
                                                          m_buffers + index,
                                                          readSize)) {
        setError(QAudio::FatalError);
        destroyPlayer();
        return;
    }

    m_nextBuffer = (m_nextBuffer + 1) % BufferCount;
    if (!m_endSound) {
        QMetaObject::invokeMethod(this, "onBytesProcessed", Qt::QueuedConnection, Q_ARG(qint64, readSize));
    }
}

void QAndroidAudioSink::playCallback(SLPlayItf player, void *ctx, SLuint32 event)
{
    Q_UNUSED(player);
    QAndroidAudioSink *audioOutput = reinterpret_cast<QAndroidAudioSink *>(ctx);
    if (event & SL_PLAYEVENT_HEADATEND)
        QMetaObject::invokeMethod(audioOutput, "onEOSEvent", Qt::QueuedConnection);
}

void QAndroidAudioSink::bufferQueueCallback(SLBufferQueueItf bufferQueue, void *ctx)
{
    Q_UNUSED(bufferQueue);
    QAndroidAudioSink *audioOutput = reinterpret_cast<QAndroidAudioSink *>(ctx);
    QMetaObject::invokeMethod(audioOutput, "bufferAvailable", Qt::QueuedConnection);
}

bool QAndroidAudioSink::preparePlayer()
{
    if (m_startRequiresInit)
        destroyPlayer();
    else
        return true;

    if (!QOpenSLESEngine::setAudioOutput(m_audioDevice.id()))
        qWarning() << "Unable to set up Audio Output Device";

    SLEngineItf engine = QOpenSLESEngine::instance()->slEngine();
    if (!engine) {
        qWarning() << "No engine";
        setError(QAudio::FatalError);
        return false;
    }

    SLDataLocator_BufferQueue bufferQueueLocator = { SL_DATALOCATOR_BUFFERQUEUE, BufferCount };
    SLAndroidDataFormat_PCM_EX pcmFormat = QOpenSLESEngine::audioFormatToSLFormatPCM(m_format);

    SLDataSource audioSrc = { &bufferQueueLocator, &pcmFormat };

    // OutputMix
    if (SL_RESULT_SUCCESS != (*engine)->CreateOutputMix(engine,
                                                        &m_outputMixObject,
                                                        0,
                                                        nullptr,
                                                        nullptr)) {
        qWarning() << "Unable to create output mix";
        setError(QAudio::FatalError);
        return false;
    }

    if (SL_RESULT_SUCCESS != (*m_outputMixObject)->Realize(m_outputMixObject, SL_BOOLEAN_FALSE)) {
        qWarning() << "Unable to initialize output mix";
        setError(QAudio::FatalError);
        return false;
    }

    SLDataLocator_OutputMix outputMixLocator = { SL_DATALOCATOR_OUTPUTMIX, m_outputMixObject };
    SLDataSink audioSink = { &outputMixLocator, nullptr };

#ifndef ANDROID
    const int iids = 2;
    const SLInterfaceID ids[iids] = { SL_IID_BUFFERQUEUE, SL_IID_VOLUME };
    const SLboolean req[iids] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
#else
    const int iids = 3;
    const SLInterfaceID ids[iids] = { SL_IID_BUFFERQUEUE,
                                      SL_IID_VOLUME,
                                      SL_IID_ANDROIDCONFIGURATION };
    const SLboolean req[iids] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
#endif // ANDROID

    // AudioPlayer
    if (SL_RESULT_SUCCESS != (*engine)->CreateAudioPlayer(engine,
                                                          &m_playerObject,
                                                          &audioSrc,
                                                          &audioSink,
                                                          iids,
                                                          ids,
                                                          req)) {
        qWarning() << "Unable to create AudioPlayer";
        setError(QAudio::OpenError);
        return false;
    }

#ifdef ANDROID
    // Set profile/category
    SLAndroidConfigurationItf playerConfig;
    if (SL_RESULT_SUCCESS == (*m_playerObject)->GetInterface(m_playerObject,
                                                             SL_IID_ANDROIDCONFIGURATION,
                                                             &playerConfig)) {
        (*playerConfig)->SetConfiguration(playerConfig,
                                          SL_ANDROID_KEY_STREAM_TYPE,
                                          &m_streamType,
                                          sizeof(SLint32));
    }
#endif // ANDROID

    if (SL_RESULT_SUCCESS != (*m_playerObject)->Realize(m_playerObject, SL_BOOLEAN_FALSE)) {
        qWarning() << "Unable to initialize AudioPlayer";
        setError(QAudio::OpenError);
        return false;
    }

    // Buffer interface
    if (SL_RESULT_SUCCESS != (*m_playerObject)->GetInterface(m_playerObject,
                                                             SL_IID_BUFFERQUEUE,
                                                             &m_bufferQueueItf)) {
        setError(QAudio::FatalError);
        return false;
    }

    if (SL_RESULT_SUCCESS != (*m_bufferQueueItf)->RegisterCallback(m_bufferQueueItf,
                                                                   bufferQueueCallback,
                                                                   this)) {
        setError(QAudio::FatalError);
        return false;
    }

    // Play interface
    if (SL_RESULT_SUCCESS != (*m_playerObject)->GetInterface(m_playerObject,
                                                             SL_IID_PLAY,
                                                             &m_playItf)) {
        setError(QAudio::FatalError);
        return false;
    }

    if (SL_RESULT_SUCCESS != (*m_playItf)->RegisterCallback(m_playItf, playCallback, this)) {
        setError(QAudio::FatalError);
        return false;
    }

    if (SL_RESULT_SUCCESS != (*m_playItf)->SetCallbackEventsMask(m_playItf, m_eventMask)) {
        setError(QAudio::FatalError);
        return false;
    }

    // Volume interface
    if (SL_RESULT_SUCCESS != (*m_playerObject)->GetInterface(m_playerObject,
                                                             SL_IID_VOLUME,
                                                             &m_volumeItf)) {
        setError(QAudio::FatalError);
        return false;
    }

    setVolume(volume());

    const int lowLatencyBufferSize = QOpenSLESEngine::getLowLatencyBufferSize(m_format);
    const int defaultBufferSize = QOpenSLESEngine::getDefaultBufferSize(m_format);

    if (defaultBufferSize <= 0) {
        qWarning() << "Unable to get minimum buffer size, returned" << defaultBufferSize;
        setError(QAudio::FatalError);
        return false;
    }

    // Buffer size
    if (m_bufferSize <= 0) {
        m_bufferSize = defaultBufferSize;
    } else if (QOpenSLESEngine::supportsLowLatency()) {
        if (m_bufferSize < lowLatencyBufferSize)
            m_bufferSize = lowLatencyBufferSize;
    } else if (m_bufferSize < defaultBufferSize) {
        m_bufferSize = defaultBufferSize;
    }

    if (!m_buffers)
        m_buffers = new char[BufferCount * m_bufferSize];

    setError(QAudio::NoError);
    m_startRequiresInit = false;

    return true;
}

void QAndroidAudioSink::destroyPlayer()
{
    if (m_state != QAudio::StoppedState)
        stopPlayer();

    if (m_playerObject) {
        (*m_playerObject)->Destroy(m_playerObject);
        m_playerObject = nullptr;
    }

    if (m_outputMixObject) {
        (*m_outputMixObject)->Destroy(m_outputMixObject);
        m_outputMixObject = nullptr;
    }

    if (!m_pullMode && m_audioSource) {
        m_audioSource->close();
        delete m_audioSource;
        m_audioSource = nullptr;
    }

    delete [] m_buffers;
    m_buffers = nullptr;
    m_processedBytes = 0;
    m_nextBuffer = 0;
    m_availableBuffers.storeRelease(BufferCount);
    m_playItf = nullptr;
    m_volumeItf = nullptr;
    m_bufferQueueItf = nullptr;
    m_startRequiresInit = true;
}

void QAndroidAudioSink::stopPlayer()
{
    setState(QAudio::StoppedState);

    if (m_audioSource) {
        if (m_pullMode) {
            disconnect(m_audioSource, &QIODevice::readyRead, this, &QAndroidAudioSink::readyRead);
        } else {
            m_audioSource->close();
            delete m_audioSource;
            m_audioSource = nullptr;
        }
    }

    // We need to change the state manually...
    if (m_playItf)
        (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_STOPPED);

    if (m_bufferQueueItf && SL_RESULT_SUCCESS != (*m_bufferQueueItf)->Clear(m_bufferQueueItf))
        qWarning() << "Unable to clear buffer";
}

void QAndroidAudioSink::startPlayer()
{
    if (QOpenSLESEngine::printDebugInfo())
        openSlDebugInfo();

    if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PLAYING)) {
        setError(QAudio::FatalError);
        destroyPlayer();
    }
}

qint64 QAndroidAudioSink::writeData(const char *data, qint64 len)
{
    if (!len)
        return 0;

    if (len > m_bufferSize)
        len = m_bufferSize;

    // Acquire one slot in the buffer
    const int before = m_availableBuffers.fetchAndAddAcquire(-1);

    // If there where no vacant slots, then we just overdrew the buffer account...
    if (before < 1) {
        m_availableBuffers.fetchAndAddRelease(1);
        return 0;
    }

    const int index = m_nextBuffer * m_bufferSize;
    ::memcpy(m_buffers + index, data, len);
    const SLuint32 res = (*m_bufferQueueItf)->Enqueue(m_bufferQueueItf,
                                                      m_buffers + index,
                                                      len);

    // If we where unable to enqueue a new buffer, give back the acquired slot.
    if (res == SL_RESULT_BUFFER_INSUFFICIENT) {
        m_availableBuffers.fetchAndAddRelease(1);
        return 0;
    }

    if (res != SL_RESULT_SUCCESS) {
        setError(QAudio::FatalError);
        destroyPlayer();
        return -1;
    }

    m_processedBytes += len;
    setState(QAudio::ActiveState);
    setError(QAudio::NoError);
    m_nextBuffer = (m_nextBuffer + 1) % BufferCount;

    return len;
}

inline void QAndroidAudioSink::setState(QAudio::State state)
{
    if (m_state == state)
        return;

    m_state = state;
    Q_EMIT stateChanged(m_state);
}

inline SLmillibel QAndroidAudioSink::adjustVolume(float vol)
{
    if (vol == 0.f)
        return SL_MILLIBEL_MIN;

    if (vol == 1.f)
        return 0;

    return QAudio::convertVolume(vol, QAudio::LinearVolumeScale, QAudio::DecibelVolumeScale) * 100;
}

QT_END_NAMESPACE
