Newton Dynamics  4.00
ndCudaDevice.h
1 /* Copyright (c) <2003-2021> <Julio Jerez, Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
5 * arising from the use of this software.
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7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 *
11 * 1. The origin of this software must not be misrepresented; you must not
12 * claim that you wrote the original software. If you use this software
13 * in a product, an acknowledgment in the product documentation would be
14 * appreciated but is not required.
15 *
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
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19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef __ND_CUDA_DEVICE_H__
23 #define __ND_CUDA_DEVICE_H__
24 
25 #include "ndCudaStdafx.h"
26 
27 #include <cuda.h>
28 #include <cuda_runtime.h>
29 #include <device_launch_parameters.h>
30 
32 {
33  public:
34  ndCudaDevice();
35  ~ndCudaDevice();
36 
37  struct cudaDeviceProp m_prop;
38  double m_frequency;
39  unsigned m_valid;
40  unsigned m_blocksPerKernelCall;
41 };
42 
43 #endif
ndCudaDevice
Definition: ndCudaDevice.h:32