Newton Dynamics  4.00
dBezierSpline Member List

This is the complete list of members for dBezierSpline, including all inherited members.

CalculateLength(dFloat64 tol) const (defined in dBezierSpline)dBezierSpline
CreateFromKnotVectorAndControlPoints(dInt32 degree, dInt32 knotCount, const dFloat64 *const knotVector, const dBigVector *const controlPoints) (defined in dBezierSpline)dBezierSpline
CurveAllDerivatives(dFloat64 u, dBigVector *const defivatives) const (defined in dBezierSpline)dBezierSpline
CurveDerivative(dFloat64 u, dInt32 index=1) const (defined in dBezierSpline)dBezierSpline
CurvePoint(dFloat64 u) const (defined in dBezierSpline)dBezierSpline
dBezierSpline() (defined in dBezierSpline)dBezierSpline
dBezierSpline(const dBezierSpline &src) (defined in dBezierSpline)dBezierSpline
dClassAlloc()dClassAllocinline
FindClosestKnot(dBigVector &closestPointOnCurve, const dBigVector &point, dInt32 subdivitionSteps=2) const (defined in dBezierSpline)dBezierSpline
Free(void *const ptr)dClassAllocstatic
GetControlPoint(dInt32 i) const (defined in dBezierSpline)dBezierSpline
GetControlPointArray() (defined in dBezierSpline)dBezierSpline
GetControlPointArray() const (defined in dBezierSpline)dBezierSpline
GetControlPointCount() const (defined in dBezierSpline)dBezierSpline
GetDegree() const (defined in dBezierSpline)dBezierSpline
GetKnot(dInt32 i) const (defined in dBezierSpline)dBezierSpline
GetKnotArray() (defined in dBezierSpline)dBezierSpline
GetKnotArray() const (defined in dBezierSpline)dBezierSpline
GetKnotCount() const (defined in dBezierSpline)dBezierSpline
GlobalCubicInterpolation(dInt32 count, const dBigVector *const points, const dBigVector &firstTangent, const dBigVector &lastTangent) (defined in dBezierSpline)dBezierSpline
InsertKnot(dFloat64 u) (defined in dBezierSpline)dBezierSpline
Malloc(size_t size)dClassAllocstatic
operator delete(void *ptr)dClassAllocinline
operator new(size_t size)dClassAllocinline
operator=(const dBezierSpline &copy) (defined in dBezierSpline)dBezierSpline
RemoveKnot(dFloat64 u, dFloat64 tol) (defined in dBezierSpline)dBezierSpline
SetControlPoint(dInt32 i, const dBigVector &point) (defined in dBezierSpline)dBezierSpline
~dBezierSpline() (defined in dBezierSpline)dBezierSplinevirtual
~dClassAlloc()dClassAllocinline