Newton Dynamics
4.00
ndJointUpVector.h
1
/* Copyright (c) <2003-2022> <Newton Game Dynamics>
2
*
3
* This software is provided 'as-is', without any express or implied
4
* warranty. In no event will the authors be held liable for any damages
5
* arising from the use of this software.
6
*
7
* Permission is granted to anyone to use this software for any purpose,
8
* including commercial applications, and to alter it and redistribute it
9
* freely
10
*/
11
12
#ifndef __ND_JOINT_UPVECTOR_H__
13
#define __ND_JOINT_UPVECTOR_H__
14
15
#include "ndNewtonStdafx.h"
16
#include "ndJointBilateralConstraint.h"
17
18
// This joint is useful to for implementing character controllers, and also precise object picking
19
class
ndJointUpVector
:
public
ndJointBilateralConstraint
20
{
21
public
:
22
D_CLASS_REFLECTION(
ndJointUpVector
);
23
D_NEWTON_API
ndJointUpVector
(
const
ndLoadSaveBase::ndLoadDescriptor
& desc);
24
D_NEWTON_API
ndJointUpVector
(
const
ndVector
& normal,
ndBodyKinematic
*
const
child,
ndBodyKinematic
*
const
parent);
25
D_NEWTON_API
virtual
~
ndJointUpVector
();
26
27
D_NEWTON_API
void
SetPinDir (
const
ndVector
& pin);
28
29
protected
:
30
D_NEWTON_API
void
JacobianDerivative(
ndConstraintDescritor
& desc);
31
D_NEWTON_API
void
Save(
const
ndLoadSaveBase::ndSaveDescriptor
& desc)
const
;
32
};
33
34
#endif
35
ndConstraintDescritor
Definition:
ndConstraint.h:179
ndJointBilateralConstraint
Definition:
ndJointBilateralConstraint.h:53
ndBodyKinematic
Definition:
ndBodyKinematic.h:40
ndJointUpVector
Definition:
ndJointUpVector.h:20
ndLoadSaveBase::ndLoadDescriptor
Definition:
ndSaveLoadSytem.h:59
ndLoadSaveBase::ndSaveDescriptor
Definition:
ndSaveLoadSytem.h:93
ndVector
Definition:
ndVectorArmNeon.h:41
newton-dynamics
newton-4.00
sdk
dNewton
dJoints
ndJointUpVector.h
Generated by
1.8.20