Newton Dynamics
4.00
ndSceneMixed.h
1
/* Copyright (c) <2003-2019> <Julio Jerez, Newton Game Dynamics>
2
*
3
* This software is provided 'as-is', without any express or implied
4
* warranty. In no event will the authors be held liable for any damages
5
* arising from the use of this software.
6
*
7
* Permission is granted to anyone to use this software for any purpose,
8
* including commercial applications, and to alter it and redistribute it
9
* freely, subject to the following restrictions:
10
*
11
* 1. The origin of this software must not be misrepresented; you must not
12
* claim that you wrote the original software. If you use this software
13
* in a product, an acknowledgment in the product documentation would be
14
* appreciated but is not required.
15
*
16
* 2. Altered source versions must be plainly marked as such, and must not be
17
* misrepresented as being the original software.
18
*
19
* 3. This notice may not be removed or altered from any source distribution.
20
*/
21
22
#ifndef __D_SCENE_DEFAULT_H__
23
#define __D_SCENE_DEFAULT_H__
24
25
#include "ndCollisionStdafx.h"
26
#include "ndScene.h"
27
28
class
ndRayCastNotify
;
29
30
D_MSV_NEWTON_ALIGN_32
31
class
ndSceneMixed
:
public
ndScene
32
{
33
public
:
34
D_COLLISION_API
ndSceneMixed
();
35
D_COLLISION_API
virtual
~
ndSceneMixed
();
36
37
protected
:
38
D_COLLISION_API
virtual
bool
AddBody(
ndBodyKinematic
*
const
body);
39
D_COLLISION_API
virtual
bool
RemoveBody(
ndBodyKinematic
*
const
body);
40
D_COLLISION_API
virtual
dFloat32 RayCast(
ndRayCastNotify
& callback,
const
dVector
& p0,
const
dVector
& p1)
const
;
41
D_COLLISION_API
virtual
void
Cleanup();
42
D_COLLISION_API
void
BalanceScene();
43
44
D_COLLISION_API
virtual
void
DebugScene(
ndSceneTreeNotiFy
*
const
notify);
45
46
private
:
47
D_COLLISION_API
void
AddNode(
ndSceneNode
*
const
newNode);
48
D_COLLISION_API
void
RemoveNode(
ndSceneNode
*
const
newNode);
49
D_COLLISION_API
void
FindCollidinPairs(dInt32 threadIndex,
ndBodyKinematic
*
const
body,
bool
oneWay);
50
51
dFloat64 m_treeEntropy;
52
ndFitnessList
m_fitness;
53
54
} D_GCC_NEWTON_ALIGN_32 ;
55
56
57
58
59
#endif
ndSceneMixed
Definition:
ndSceneMixed.h:32
ndScene
Definition:
ndScene.h:60
ndSceneTreeNotiFy
Definition:
ndScene.h:42
ndRayCastNotify
Definition:
ndRayCastNotify.h:33
ndScene::ndFitnessList
Definition:
ndScene.h:73
ndBodyKinematic
Definition:
ndBodyKinematic.h:37
ndSceneNode
Definition:
ndSceneNode.h:34
dVector
Definition:
dVectorArmNeon.h:1104
Development
newton-dynamics
newton-4.00
sdk
dCollision
ndSceneMixed.h
Generated by
1.8.20