Newton Dynamics  4.00
ndCore.h
1 /* Copyright (c) <2003-2022> <Julio Jerez, Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
5 * arising from the use of this software.
6 *
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 *
11 * 1. The origin of this software must not be misrepresented; you must not
12 * claim that you wrote the original software. If you use this software
13 * in a product, an acknowledgment in the product documentation would be
14 * appreciated but is not required.
15 *
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 *
19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef __ND_CORE_H__
23 #define __ND_CORE_H__
24 
25 #include <ndCoreStdafx.h>
26 #include <ndCRC.h>
27 #include <ndRand.h>
28 #include <ndList.h>
29 #include <ndTree.h>
30 #include <ndHeap.h>
31 #include <ndSort.h>
32 #include <ndTypes.h>
33 #include <ndUtils.h>
34 #include <ndArray.h>
35 #include <ndStack.h>
36 #include <ndDebug.h>
37 #include <ndPlane.h>
38 #include <ndVector.h>
39 #include <ndMatrix.h>
40 #include <ndThread.h>
41 #include <ndMemory.h>
42 #include <ndGoogol.h>
43 #include <ndString.h>
44 #include <ndFastRay.h>
45 #include <ndFastAabb.h>
46 #include <ndProfiler.h>
47 #include <ndPolyhedra.h>
48 #include <ndSyncMutex.h>
49 #include <ndSemaphore.h>
50 #include <ndSharedPtr.h>
51 #include <ndClassAlloc.h>
52 #include <ndThreadPool.h>
53 #include <ndIsoSurface.h>
54 #include <ndQuaternion.h>
55 #include <ndPerlinNoise.h>
56 #include <ndTinyXmlGlue.h>
57 #include <ndFixSizeArray.h>
58 #include <ndConvexHull2d.h>
59 #include <ndConvexHull3d.h>
60 #include <ndConvexHull4d.h>
61 #include <ndBezierSpline.h>
62 #include <ndSaveLoadSytem.h>
63 #include <ndNodeHierarchy.h>
64 #include <ndIntersections.h>
65 #include <ndSpatialVector.h>
66 #include <ndSpatialMatrix.h>
67 #include <ndGeneralVector.h>
68 #include <ndGeneralMatrix.h>
69 #include <ndTemplateVector.h>
70 #include <ndContainersAlloc.h>
71 #include <ndAabbPolygonSoup.h>
72 #include <ndSmallDeterminant.h>
73 #include <ndConjugateGradient.h>
74 #include <ndPolygonSoupBuilder.h>
75 #include <ndPolygonSoupDatabase.h>
76 #include <ndThreadBackgroundWorker.h>
77 #include <ndPolyhedraMassProperties.h>
78 #include <ndDelaunayTetrahedralization.h>
79 
80 #endif
81