Newton Dynamics  4.00
ndJointFixDistance.h
1 /* Copyright (c) <2003-2022> <Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
5 * arising from the use of this software.
6 *
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely
10 */
11 
12 #ifndef __ND_JOINT_FIX_DISTANCE_H_
13 #define __ND_JOINT_FIX_DISTANCE_H_
14 
15 #include "ndNewtonStdafx.h"
16 #include "ndJointBilateralConstraint.h"
17 
19 {
20  public:
21  D_CLASS_REFLECTION(ndJointFixDistance);
22  D_NEWTON_API ndJointFixDistance(const ndLoadSaveBase::ndLoadDescriptor& desc);
23  D_NEWTON_API ndJointFixDistance(const ndVector& childPivotInGlobalSpace, const ndVector& parentPivotInGlobalSpace, ndBodyKinematic* const child, ndBodyKinematic* const parent);
24  D_NEWTON_API virtual ~ndJointFixDistance();
25 
26  protected:
27  void JacobianDerivative(ndConstraintDescritor& desc);
28  D_NEWTON_API void Save(const ndLoadSaveBase::ndSaveDescriptor& desc) const;
29 
30  ndFloat32 m_distance;
31 };
32 #endif
33 
ndConstraintDescritor
Definition: ndConstraint.h:179
ndJointBilateralConstraint
Definition: ndJointBilateralConstraint.h:53
ndBodyKinematic
Definition: ndBodyKinematic.h:40
ndLoadSaveBase::ndLoadDescriptor
Definition: ndSaveLoadSytem.h:59
ndLoadSaveBase::ndSaveDescriptor
Definition: ndSaveLoadSytem.h:93
ndJointFixDistance
Definition: ndJointFixDistance.h:19
ndVector
Definition: ndVectorArmNeon.h:41