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| ndQuaternion (const ndVector &quat) |
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| ndQuaternion (const ndQuaternion &quat) |
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D_CORE_API | ndQuaternion (const ndMatrix &matrix) |
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| ndQuaternion (ndFloat32 q0, ndFloat32 q1, ndFloat32 q2, ndFloat32 q3) |
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D_CORE_API | ndQuaternion (const ndVector &unit_Axis, ndFloat32 angle) |
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ndQuaternion | Normalize () const |
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ndQuaternion | Scale (ndFloat32 scale) const |
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ndQuaternion | Inverse () const |
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ndQuaternion | operator+ (const ndQuaternion &B) const |
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ndQuaternion | operator- (const ndQuaternion &B) const |
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D_CORE_API ndQuaternion | operator* (const ndQuaternion &B) const |
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D_CORE_API ndQuaternion | Slerp (const ndQuaternion &q1, ndFloat32 t) const |
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D_CORE_API ndVector | CalcAverageOmega (const ndQuaternion &q1, ndFloat32 invdt) const |
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| ndVector (ndFloat32 val) |
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| ndVector (const ndVector &v) |
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| ndVector (const float32x4_t type) |
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| ndVector (const ndFloat32 *const ptr) |
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| ndVector (const ndFloat32 *const baseAddr, const ndInt32 *const index) |
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| ndVector (const ndFloat64 *const ptr) |
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| ndVector (ndFloat32 x, ndFloat32 y, ndFloat32 z, ndFloat32 w) |
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| ndVector (ndInt32 ix, ndInt32 iy, ndInt32 iz, ndInt32 iw) |
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| ndVector (const ndBigVector ©) |
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ndFloat32 | GetScalar () const |
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void | Store (ndFloat32 *const dst) const |
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ndVector | BroadcastX () const |
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ndVector | BroadcastY () const |
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ndVector | BroadcastZ () const |
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ndVector | BroadcastW () const |
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ndFloat32 & | operator[] (ndInt32 i) |
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const ndFloat32 & | operator[] (ndInt32 i) const |
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ndVector | operator+ (const ndVector &A) const |
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ndVector | operator- (const ndVector &A) const |
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ndVector | operator* (const ndVector &A) const |
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ndVector & | operator+= (const ndVector &A) |
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ndVector & | operator-= (const ndVector &A) |
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ndVector & | operator*= (const ndVector &A) |
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ndVector | MulAdd (const ndVector &A, const ndVector &B) const |
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ndVector | MulSub (const ndVector &A, const ndVector &B) const |
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ndVector | AddHorizontal () const |
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ndVector | Scale (ndFloat32 scale) const |
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ndVector | CrossProduct (const ndVector &B) const |
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ndVector | CrossProduct (const ndVector &A, const ndVector &B) const |
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ndVector | GetInt () const |
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ndVector | TestZero () const |
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ndVector | Floor () const |
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ndVector | DotProduct (const ndVector &A) const |
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ndVector | Reciproc () const |
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ndVector | Sqrt () const |
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ndVector | InvSqrt () const |
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ndVector | InvMagSqrt () const |
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ndVector | Normalize () const |
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ndVector | Abs () const |
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ndVector | GetMax () const |
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ndVector | GetMax (const ndVector &data) const |
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ndVector | GetMin (const ndVector &data) const |
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ndVector | operator== (const ndVector &data) const |
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ndVector | operator> (const ndVector &data) const |
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ndVector | operator< (const ndVector &data) const |
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ndVector | operator>= (const ndVector &data) const |
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ndVector | operator<= (const ndVector &data) const |
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ndVector | operator& (const ndVector &data) const |
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ndVector | operator| (const ndVector &data) const |
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ndVector | operator^ (const ndVector &data) const |
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ndVector | AndNot (const ndVector &data) const |
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ndVector | Select (const ndVector &data, const ndVector &mask) const |
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ndInt32 | GetSignMask () const |
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ndVector | ShiftRight () const |
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ndVector | ShiftTripleRight () const |
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ndVector | ShiftTripleLeft () const |
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ndVector | ShiftRightLogical (ndInt32 bits) const |
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| ndVector (ndFloat32 val) |
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| ndVector (const ndVector &v) |
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| ndVector (const ndFloat32 *const ptr) |
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| ndVector (const ndFloat32 *const baseAddr, const ndInt32 *const index) |
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| ndVector (const ndFloat64 *const ptr) |
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| ndVector (ndFloat32 x, ndFloat32 y, ndFloat32 z, ndFloat32 w) |
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| ndVector (ndInt32 ix, ndInt32 iy, ndInt32 iz, ndInt32 iw) |
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| ndVector (const ndBigVector ©) |
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ndFloat32 | GetScalar () const |
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void | Store (ndFloat32 *const dst) const |
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ndVector | BroadcastX () const |
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ndVector | BroadcastY () const |
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ndVector | BroadcastZ () const |
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ndVector | BroadcastW () const |
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ndFloat32 & | operator[] (ndInt32 i) |
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const ndFloat32 & | operator[] (ndInt32 i) const |
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ndVector | operator+ (const ndVector &A) const |
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ndVector | operator- (const ndVector &A) const |
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ndVector | operator* (const ndVector &A) const |
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ndVector & | operator+= (const ndVector &A) |
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ndVector & | operator-= (const ndVector &A) |
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ndVector & | operator*= (const ndVector &A) |
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ndVector | MulAdd (const ndVector &A, const ndVector &B) const |
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ndVector | MulSub (const ndVector &A, const ndVector &B) const |
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ndVector | AddHorizontal () const |
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ndVector | Scale (ndFloat32 scale) const |
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ndVector | CrossProduct (const ndVector &B) const |
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ndVector | CrossProduct (const ndVector &A, const ndVector &B) const |
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ndVector | GetInt () const |
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ndVector | TestZero () const |
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ndVector | Floor () const |
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ndVector | DotProduct (const ndVector &A) const |
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ndVector | Reciproc () const |
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ndVector | Sqrt () const |
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ndVector | InvSqrt () const |
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ndVector | InvMagSqrt () const |
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ndVector | Normalize () const |
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ndVector | Abs () const |
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ndVector | GetMax () const |
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ndVector | GetMax (const ndVector &data) const |
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ndVector | GetMin (const ndVector &data) const |
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ndVector | operator== (const ndVector &data) const |
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ndVector | operator> (const ndVector &data) const |
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ndVector | operator< (const ndVector &data) const |
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ndVector | operator>= (const ndVector &data) const |
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ndVector | operator<= (const ndVector &data) const |
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ndVector | operator& (const ndVector &data) const |
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ndVector | operator| (const ndVector &data) const |
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ndVector | operator^ (const ndVector &data) const |
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ndVector | AndNot (const ndVector &data) const |
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ndVector | Select (const ndVector &data, const ndVector &mask) const |
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ndInt32 | GetSignMask () const |
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ndVector | ShiftRight () const |
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ndVector | ShiftTripleRight () const |
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ndVector | ShiftTripleLeft () const |
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ndVector | ShiftRightLogical (ndInt32 bits) const |
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| ndVector (const __m128i type) |
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| ndVector (const __m128 type) |
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| ndVector (const ndFloat32 a) |
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| ndVector (const ndFloat32 *const ptr) |
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| ndVector (const ndFloat32 *const baseAddr, const ndInt32 *const index) |
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| ndVector (const ndFloat64 *const ptr) |
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| ndVector (const ndVector ©) |
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| ndVector (const ndBigVector ©) |
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| ndVector (ndFloat32 x, ndFloat32 y, ndFloat32 z, ndFloat32 w) |
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| ndVector (ndInt32 ix, ndInt32 iy, ndInt32 iz, ndInt32 iw) |
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ndFloat32 | GetX () const |
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ndFloat32 | GetY () const |
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ndFloat32 | GetZ () const |
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ndFloat32 | GetW () const |
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void | SetX (ndFloat32 x) |
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void | SetY (ndFloat32 x) |
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void | SetZ (ndFloat32 x) |
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void | SetW (ndFloat32 x) |
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ndFloat32 | GetScalar () const |
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void | Store (ndFloat32 *const dst) const |
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ndVector | BroadcastX () const |
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ndVector | BroadcastY () const |
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ndVector | BroadcastZ () const |
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ndVector | BroadcastW () const |
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ndVector | Scale (ndFloat32 s) const |
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ndFloat32 & | operator[] (ndInt32 i) |
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const ndFloat32 & | operator[] (ndInt32 i) const |
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ndVector | operator+ (const ndVector &A) const |
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ndVector | operator- (const ndVector &A) const |
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ndVector | operator* (const ndVector &A) const |
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ndVector & | operator+= (const ndVector &A) |
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ndVector & | operator-= (const ndVector &A) |
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ndVector & | operator*= (const ndVector &A) |
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ndVector | DotProduct (const ndVector &A) const |
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ndVector | CrossProduct (const ndVector &B) const |
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ndVector | CrossProduct (const ndVector &A, const ndVector &B) const |
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ndVector | Reciproc () const |
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ndVector | MulAdd (const ndVector &A, const ndVector &B) const |
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ndVector | MulSub (const ndVector &A, const ndVector &B) const |
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ndVector | AddHorizontal () const |
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ndVector | Abs () const |
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ndVector | GetMax () const |
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ndVector | GetMax (const ndVector &data) const |
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ndVector | GetMin (const ndVector &data) const |
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ndVector | GetInt () const |
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ndVector | TestZero () const |
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ndVector | Floor () const |
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ndVector | Sqrt () const |
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ndVector | InvSqrt () const |
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ndVector | InvMagSqrt () const |
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ndVector | Normalize () const |
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ndVector | operator> (const ndVector &data) const |
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ndVector | operator== (const ndVector &data) const |
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ndVector | operator< (const ndVector &data) const |
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ndVector | operator>= (const ndVector &data) const |
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ndVector | operator<= (const ndVector &data) const |
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ndVector | operator& (const ndVector &data) const |
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ndVector | operator| (const ndVector &data) const |
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ndVector | operator^ (const ndVector &data) const |
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ndVector | AndNot (const ndVector &data) const |
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ndVector | Select (const ndVector &data, const ndVector &mask) const |
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ndInt32 | GetSignMask () const |
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ndVector | ShiftRight () const |
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ndVector | ShiftTripleRight () const |
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ndVector | ShiftTripleLeft () const |
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ndVector | ShiftRightLogical (ndInt32 bits) const |
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void | Trace (char *const) const |
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static void | Transpose4x4 (ndVector &dst0, ndVector &dst1, ndVector &dst2, ndVector &dst3, const ndVector &src0, const ndVector &src1, const ndVector &src2, const ndVector &src3) |
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static void | Transpose4x4 (ndVector &dst0, ndVector &dst1, ndVector &dst2, ndVector &dst3, const ndVector &src0, const ndVector &src1, const ndVector &src2, const ndVector &src3) |
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static void | Transpose4x4 (ndVector &dst0, ndVector &dst1, ndVector &dst2, ndVector &dst3, const ndVector &src0, const ndVector &src1, const ndVector &src2, const ndVector &src3) |
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union { |
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ndFloat32 m_f [4] |
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ndInt32 m_i [4] |
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float32x4_t m_type |
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uint32x4_t m_typeInt |
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struct { |
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ndFloat32 m_x |
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ndFloat32 m_y |
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ndFloat32 m_z |
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ndFloat32 m_w |
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| } | |
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struct { |
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ndInt32 m_ix |
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ndInt32 m_iy |
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ndInt32 m_iz |
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ndInt32 m_iw |
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| } | |
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__m128 m_type |
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__m128i m_typeInt |
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| }; | |
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static D_CORE_API ndVector | m_zero |
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static D_CORE_API ndVector | m_one |
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static D_CORE_API ndVector | m_wOne |
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static D_CORE_API ndVector | m_half |
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static D_CORE_API ndVector | m_two |
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static D_CORE_API ndVector | m_three |
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static D_CORE_API ndVector | m_negOne |
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static D_CORE_API ndVector | m_xMask |
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static D_CORE_API ndVector | m_yMask |
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static D_CORE_API ndVector | m_zMask |
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static D_CORE_API ndVector | m_wMask |
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static D_CORE_API ndVector | m_xyzwMask |
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static D_CORE_API ndVector | m_epsilon |
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static D_CORE_API ndVector | m_signMask |
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static D_CORE_API ndVector | m_triplexMask |
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