12 #ifndef __ND_PERLIN_NOISE_H__
13 #define __ND_PERLIN_NOISE_H__
15 #include "ndCoreStdafx.h"
17 D_CORE_API ndFloat32 dPerlinNoise(ndFloat32 x);
18 D_CORE_API ndFloat32 dPerlinNoise(ndFloat32 x, ndFloat32 y);
19 D_CORE_API ndFloat32 dPerlinNoise(ndFloat32 x, ndFloat32 y, ndFloat32 z);
21 D_CORE_API ndFloat32 BrownianMotion(ndInt32 octaves, ndFloat32 persistence, ndFloat32 x);
22 D_CORE_API ndFloat32 BrownianMotion(ndInt32 octaves, ndFloat32 persistence, ndFloat32 x, ndFloat32 y);
23 D_CORE_API ndFloat32 BrownianMotion(ndInt32 octaves, ndFloat32 persistence, ndFloat32 x, ndFloat32 y, ndFloat32 z);