Newton Dynamics  4.00
ndScene::ndBodyList Class Reference
Inheritance diagram for ndScene::ndBodyList:
dList< ndBodyKinematic * >

Additional Inherited Members

- Public Member Functions inherited from dList< ndBodyKinematic * >
 operator dInt32 () const
 
dInt32 GetCount () const
 
dListNode * GetLast () const
 
dListNode * GetFirst () const
 
dListNode * Append ()
 
dListNode * Append (dListNode *const node)
 
dListNode * Append (const ndBodyKinematic * &element)
 
dListNode * Addtop ()
 
dListNode * Addtop (dListNode *const node)
 
dListNode * Addtop (const ndBodyKinematic * &element)
 
void RotateToEnd (dListNode *const node)
 
void RotateToBegin (dListNode *const node)
 
void InsertAfter (dListNode *const root, dListNode *const node)
 
void InsertBefore (dListNode *const root, dListNode *const node)
 
dListNode * Find (const ndBodyKinematic * &element) const
 
dListNode * GetNodeFromInfo (ndBodyKinematic * &m_info) const
 
void Remove (dListNode *const node)
 
void Remove (const ndBodyKinematic * &element)
 
void RemoveAll ()
 
void Merge (dList< ndBodyKinematic *, dContainersAlloc< ndBodyKinematic * > > &list)
 
void Unlink (dListNode *const node)
 
bool SanityCheck () const
 
- Static Public Member Functions inherited from dList< ndBodyKinematic * >
static void FlushFreeList ()