Newton Dynamics  4.00
ndBodyParticleSet Member List

This is the complete list of members for ndBodyParticleSet, including all inherited members.

AttachContact(ndContact *const) (defined in ndBody)ndBodyinlineprotectedvirtual
D_CLASS_REFLECTION(ndBody) (defined in ndBody)ndBody
DetachContact(ndContact *const) (defined in ndBody)ndBodyinlineprotectedvirtual
Execute(ndThreadPool *const threadPool)=0 (defined in ndBackgroundTask)ndBackgroundTaskprotectedpure virtual
FindContact(const ndBody *const) const (defined in ndBody)ndBodyinlineprotectedvirtual
FindNode(const nd::TiXmlNode *const rootNode, const char *const name) (defined in ndBody)ndBodyprotectedstatic
Flush() (defined in ndFreeListAlloc)ndFreeListAllocstatic
Flush(ndInt32 size) (defined in ndFreeListAlloc)ndFreeListAllocstatic
FlushFreeList(ndInt32 size) (defined in ndContainersFreeListAlloc< ndBody >)ndContainersFreeListAlloc< ndBody >inlinestatic
GetAABB(ndVector &p0, ndVector &p1) const (defined in ndBody)ndBodyinline
GetAsBody() (defined in ndBody)ndBodyinlinevirtual
GetAsBodyDynamic() (defined in ndBody)ndBodyinlinevirtual
GetAsBodyKinematic() (defined in ndBody)ndBodyinlinevirtual
GetAsBodyKinematicSpecial() (defined in ndBody)ndBodyinlinevirtual
GetAsBodyParticleSet() (defined in ndBodyParticleSet)ndBodyParticleSetinlinevirtual
GetAsBodyPlayerCapsule() (defined in ndBody)ndBodyinlinevirtual
GetAsBodySentinel() (defined in ndBody)ndBodyinlinevirtual
GetAsBodySphFluid() (defined in ndBody)ndBodyinlinevirtual
GetAsBodyTriggerVolume() (defined in ndBody)ndBodyinlinevirtual
GetAsynUpdate() const (defined in ndBodyParticleSet)ndBodyParticleSetinline
GetCentreOfMass() const (defined in ndBody)ndBodyinline
GetGlobalGetCentreOfMass() const (defined in ndBody)ndBodyinline
GetGravity() const (defined in ndBodyParticleSet)ndBodyParticleSetinline
GetId() const (defined in ndBody)ndBodyinline
GetInvMass() const (defined in ndBody)ndBodyinlinevirtual
GetMatrix() const (defined in ndBody)ndBodyinline
GetNotifyCallback() const (defined in ndBody)ndBodyinline
GetOmega() const (defined in ndBody)ndBodyinline
GetParticleRadius() const (defined in ndBodyParticleSet)ndBodyParticleSetinline
GetPosition() const (defined in ndBody)ndBodyinline
GetPositions() (defined in ndBodyParticleSet)ndBodyParticleSetinline
GetPositions() const (defined in ndBodyParticleSet)ndBodyParticleSetinline
GetRotation() const (defined in ndBody)ndBodyinline
GetVelocity() (defined in ndBodyParticleSet)ndBodyParticleSetinline
GetVelocity() const (defined in ndBodyParticleSet)ndBodyParticleSetinline
GetVelocityAtPoint(const ndVector &point) const (defined in ndBody)ndBodyinline
m_autoSleep (defined in ndBody)ndBodyprotected
m_box0 (defined in ndBodyParticleSet)ndBodyParticleSetprotected
m_box1 (defined in ndBodyParticleSet)ndBodyParticleSetprotected
m_contactTestOnly (defined in ndBody)ndBody
m_equilibrium (defined in ndBody)ndBodyprotected
m_equilibrium0 (defined in ndBody)ndBodyprotected
m_equilibriumOverride (defined in ndBody)ndBody
m_flags (defined in ndBody)ndBody
m_globalCentreOfMass (defined in ndBody)ndBodyprotected
m_gravity (defined in ndBodyParticleSet)ndBodyParticleSetprotected
m_isConstrained (defined in ndBody)ndBodyprotected
m_isDynamics (defined in ndBody)ndBody
m_isJointFence0 (defined in ndBody)ndBodyprotected
m_isJointFence1 (defined in ndBody)ndBodyprotected
m_isStatic (defined in ndBody)ndBodyprotected
m_listNode (defined in ndBodyParticleSet)ndBodyParticleSetprotected
m_localCentreOfMass (defined in ndBody)ndBodyprotected
m_markedForRemoved (defined in ndBody)ndBodyprotected
m_matrix (defined in ndBody)ndBodyprotected
m_maxAabb (defined in ndBody)ndBodyprotected
m_minAabb (defined in ndBody)ndBodyprotected
m_notifyCallback (defined in ndBody)ndBodyprotected
m_omega (defined in ndBody)ndBodyprotected
m_posit (defined in ndBodyParticleSet)ndBodyParticleSetprotected
m_radius (defined in ndBodyParticleSet)ndBodyParticleSetprotected
m_rotation (defined in ndBody)ndBodyprotected
m_sceneEquilibrium (defined in ndBody)ndBodyprotected
m_sceneForceUpdate (defined in ndBody)ndBodyprotected
m_skeletonMark (defined in ndBody)ndBody
m_skeletonMark0 (defined in ndBody)ndBody
m_skeletonMark1 (defined in ndBody)ndBody
m_taskCompleted enum value (defined in ndBackgroundTask)ndBackgroundTask
m_taskInProccess enum value (defined in ndBackgroundTask)ndBackgroundTask
m_transformIsDirty (defined in ndBody)ndBody
m_uniqueId (defined in ndBody)ndBodyprotected
m_uniqueIdCount (defined in ndBody)ndBodyprotectedstatic
m_updateInBackground (defined in ndBodyParticleSet)ndBodyParticleSetprotected
m_veloc (defined in ndBodyParticleSet)ndBodyParticleSetprotected
ndBackgroundTask() (defined in ndBackgroundTask)ndBackgroundTaskinline
ndBody() (defined in ndBody)ndBody
ndBody(const ndLoadSaveBase::ndLoadDescriptor &desc) (defined in ndBody)ndBody
ndBodyParticleSet() (defined in ndBodyParticleSet)ndBodyParticleSet
ndBodyParticleSet(const ndLoadSaveBase::ndLoadDescriptor &desc) (defined in ndBodyParticleSet)ndBodyParticleSet
ndContainersFreeListAlloc() (defined in ndContainersFreeListAlloc< ndBody >)ndContainersFreeListAlloc< ndBody >inline
ndFreeListAlloc() (defined in ndFreeListAlloc)ndFreeListAllocinline
ndTaskState enum name (defined in ndBackgroundTask)ndBackgroundTask
ndWorld (defined in ndBodyParticleSet)ndBodyParticleSetfriend
operator delete(void *ptr) (defined in ndFreeListAlloc)ndFreeListAlloc
operator new(size_t size) (defined in ndFreeListAlloc)ndFreeListAlloc
RayCast(ndRayCastNotify &callback, const ndFastRay &ray, const ndFloat32 maxT) const =0 (defined in ndBody)ndBodypure virtual
Save(const ndLoadSaveBase::ndSaveDescriptor &desc) const (defined in ndBodyParticleSet)ndBodyParticleSetvirtual
SetAsynUpdate(bool update) (defined in ndBodyParticleSet)ndBodyParticleSetinline
SetCentreOfMass(const ndVector &com) (defined in ndBody)ndBodyvirtual
SetGravity(const ndVector &gravity) (defined in ndBodyParticleSet)ndBodyParticleSetinline
SetMatrix(const ndMatrix &matrix) (defined in ndBody)ndBodyvirtual
SetMatrixAndCentreOfMass(const ndQuaternion &rotation, const ndVector &globalcom) (defined in ndBody)ndBody
SetMatrixNoSleep(const ndMatrix &matrix) (defined in ndBody)ndBody
SetNotifyCallback(ndBodyNotify *const notify) (defined in ndBody)ndBodyvirtual
SetOmega(const ndVector &veloc) (defined in ndBody)ndBodyvirtual
SetOmegaNoSleep(const ndVector &veloc) (defined in ndBody)ndBody
SetParticleRadius(ndFloat32 radius) (defined in ndBodyParticleSet)ndBodyParticleSetinline
SetVelocity(const ndVector &veloc) (defined in ndBody)ndBodyvirtual
SetVelocityNoSleep(const ndVector &veloc) (defined in ndBody)ndBody
Sync() const (defined in ndBackgroundTask)ndBackgroundTask
taskState() const (defined in ndBackgroundTask)ndBackgroundTaskinline
Update(const ndWorld *const workd, ndFloat32 timestep)=0 (defined in ndBodyParticleSet)ndBodyParticleSetpure virtual
~ndBackgroundTask() (defined in ndBackgroundTask)ndBackgroundTaskinlinevirtual
~ndBody() (defined in ndBody)ndBodyvirtual
~ndBodyParticleSet() (defined in ndBodyParticleSet)ndBodyParticleSetvirtual
~ndContainersFreeListAlloc() (defined in ndContainersFreeListAlloc< ndBody >)ndContainersFreeListAlloc< ndBody >inline