Newton Dynamics  4.00
dClassAlloc.h
1 /* Copyright (c) <2003-2019> <Julio Jerez, Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
5 * arising from the use of this software.
6 *
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 *
11 * 1. The origin of this software must not be misrepresented; you must not
12 * claim that you wrote the original software. If you use this software
13 * in a product, an acknowledgment in the product documentation would be
14 * appreciated but is not required.
15 *
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 *
19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef _D_CLASS_ALLOC_H_
23 #define _D_CLASS_ALLOC_H_
24 
25 #include "dCoreStdafx.h"
26 
29 {
30  public:
33  {
34  }
35 
38  {
39  }
40 
42  void *operator new (size_t size)
43  {
44  return Malloc(size);
45  }
46 
48  void operator delete (void* ptr)
49  {
50  Free(ptr);
51  }
52 
54  D_CORE_API static void* Malloc(size_t size);
55 
57  D_CORE_API static void Free(void* const ptr);
58 };
59 
60 #endif
dClassAlloc::Free
static D_CORE_API void Free(void *const ptr)
Generic destruction for any function subclass from dClassAlloc.
Definition: dClassAlloc.cpp:31
dClassAlloc
Base class for providing memory allocation for all other engine classes.
Definition: dClassAlloc.h:29
dClassAlloc::dClassAlloc
dClassAlloc()
Empty.
Definition: dClassAlloc.h:32
dClassAlloc::Malloc
static D_CORE_API void * Malloc(size_t size)
Generic allocation for any function subclass from dClassAlloc.
Definition: dClassAlloc.cpp:26
dClassAlloc::~dClassAlloc
~dClassAlloc()
Empty.
Definition: dClassAlloc.h:37