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| ndNodeBuilder (const ndVector &p0, const ndVector &p1) |
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| ndNodeBuilder (const ndVector *const vertexArray, ndInt32 faceIndex, ndInt32 indexCount, const ndInt32 *const indexArray) |
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| ndNodeBuilder (ndNodeBuilder *const left, ndNodeBuilder *const right) |
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void | SetBox (const ndVector &p0, const ndVector &p1) |
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ndFloat32 | RayDistance (const ndFastRay &ray, const ndTriplex *const vertexArray) const |
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ndFloat32 | BoxPenetration (const ndFastAabb &obb, const ndTriplex *const vertexArray) const |
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ndFloat32 | BoxIntersect (const ndFastRay &ray, const ndFastRay &obbRay, const ndFastAabb &obb, const ndTriplex *const vertexArray) const |
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