Newton Dynamics  4.00
ndNewtonC.h
1 /* Copyright (c) <2003-2019> <Julio Jerez, Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
5 * arising from the use of this software.
6 *
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 *
11 * 1. The origin of this software must not be misrepresented; you must not
12 * claim that you wrote the original software. If you use this software
13 * in a product, an acknowledgment in the product documentation would be
14 * appreciated but is not required.
15 *
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 *
19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef __D_NEWTON_C_H__
23 #define __D_NEWTON_C_H__
24 
25 #include <ndTypes.h>
26 #include <ndWorldC.h>
27 #include <ndShapeC.h>
28 #include <ndRayCastC.h>
29 #include <ndShapeBoxC.h>
30 #include <ndShapeSphereC.h>
31 #include <ndBodyDynamicC.h>
32 #include <ndShapeInstanceC.h>
33 
34 
35 #endif