Newton Dynamics  4.00
ndMultiBodyVehicleDifferentialAxle.h
1 /* Copyright (c) <2003-2022> <Julio Jerez, Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
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21 
22 #ifndef __ND_MULTIBODY_VEHICLE_DIFFERENTIAL_AXLE_H__
23 #define __ND_MULTIBODY_VEHICLE_DIFFERENTIAL_AXLE_H__
24 
25 #include "ndNewtonStdafx.h"
26 #include "ndJointBilateralConstraint.h"
27 
29 {
30  public:
31  D_CLASS_REFLECTION(ndMultiBodyVehicleDifferentialAxle);
34  const ndVector& pin0, const ndVector& upPin, ndBodyKinematic* const differentialBody0,
35  const ndVector& pin1, ndBodyKinematic* const body1);
36 
37  protected:
38  void JacobianDerivative(ndConstraintDescritor& desc);
39  void Save(const ndLoadSaveBase::ndSaveDescriptor& desc) const;
40  void DebugJoint(ndConstraintDebugCallback&) const {}
41 };
42 
43 #endif
ndMultiBodyVehicleDifferentialAxle
Definition: ndMultiBodyVehicleDifferentialAxle.h:29
ndConstraintDescritor
Definition: ndConstraint.h:179
ndJointBilateralConstraint
Definition: ndJointBilateralConstraint.h:53
ndConstraintDebugCallback
Definition: ndConstraint.h:42
ndBodyKinematic
Definition: ndBodyKinematic.h:40
ndLoadSaveBase::ndLoadDescriptor
Definition: ndSaveLoadSytem.h:59
ndLoadSaveBase::ndSaveDescriptor
Definition: ndSaveLoadSytem.h:93
ndVector
Definition: ndVectorArmNeon.h:41