Source: http://git.gnome.org/browse/frogr/tag/?id=RELEASE_0.6.1 Building for MacOSX: 1. Setup a development environment on MacOSX box through jhbuild and the GTK-OSX project Web of the GTK-OSX project: http://gtk-osx.sourceforge.net How to setup the build environment: http://sourceforge.net/apps/trac/gtk-osx/wiki/Build 2. Download and install the ige-mac-bundler. See the following page to know how to do it: http://sourceforge.net/apps/trac/gtk-osx/wiki/Bundle 3. Download the source code (See 'Source' above) 4. Create the bundle (still uncompressed) frogr.bundle file: 4.1. Get into the source code directory, let's call it SRCDIR 4.2. In SRCDIR, create the bundle file (will appear by default in your Desktop): $ ige-mac-bundler frogr.bundle 4.3. You should have now and uncompressed frogr.bundle file on /Users/USERNAME/Desktop 5. Compress the frogr.bundle file and create a .DMG file using the MacOSX's Disk Utility tool 6. Now you already have the frogr.dmg file, ready to be installed in MacOSX This binary was generated with GTK-OSX in a MacOSX SnowLeopard (10.6) box, using GTK+ 2.24