VSTGUI
4.4
Graphical User Interface Framework not only for VST plugins
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holds an UTF8 encoded string and a platform representation of it More...
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UTF8String (UTF8StringPtr str=0) | |
UTF8String (const UTF8String &other) | |
UTF8String & | operator= (const UTF8String &other) |
void | set (UTF8StringPtr str) |
UTF8StringPtr | get () const |
size_t | getByteCount () const |
bool | empty () const |
bool | operator== (UTF8StringPtr str) const |
bool | operator!= (UTF8StringPtr str) const |
bool | operator== (const std::string &str) const |
bool | operator!= (const std::string &str) const |
void | operator= (UTF8StringPtr str) |
operator UTF8StringPtr () const | |
IPlatformString * | getPlatformString () const |
holds an UTF8 encoded string and a platform representation of it
You should currently don't use this, it's used internally.
UTF8String | ( | UTF8StringPtr | str = 0 | ) |
UTF8String | ( | const UTF8String & | other | ) |
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IPlatformString * getPlatformString | ( | ) | const |
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UTF8String & operator= | ( | const UTF8String & | other | ) |
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void set | ( | UTF8StringPtr | str | ) |