| Overview | Module | Use | Devguide | Index |
| Values | Values' Details |
| enum ShadeMode |
|
| Values | |
| FLAT | With FLAT shading, the faces of the object are rendered in a solid color. |
| PHONG | With PHONG shading, the normal itself is interpolated to get more realistic colors and light reflections. |
| SMOOTH | With SMOOTH shading, the colors of the lit vertiecs is interpolated. |
| DRAFT | DRAFT is a special mode which uses a BSP tree and triangle subdivision for displaying. |
| Values' Details | |
FLAT
|
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PHONG
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SMOOTH
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DRAFT
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