Public メソッド | |
native void | updateRect (int x, int y, int w, int h) |
Make sure the given area is updated. | |
void | updateRect (Rect rect) |
Make sure the given area is updated. | |
void | updateRect () |
Make sure the whole of screen is updated. | |
native void | updateRects (Rect[] rects) |
Make sure the given areas are updated. | |
native void | flip () |
void | freeSurface () |
Static Public メソッド | |
native Screen | setVideoMode (int width, int height, int bpp, int flags) |
SDL_SetVideoMode(). | |
native Screen | getVideoSurface () |
SDL_GetVideoSurface(). | |
native VideoInfo | getVideoInfo () |
SDL_GetVideoInfo(). | |
Private メソッド | |
Screen () | |
Static Private 変数 | |
Screen | singleton = null |
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sdl4gcj::video::Surfaceを再定義しています。 |
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SDL_GetVideoInfo().
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SDL_GetVideoSurface().
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SDL_SetVideoMode().
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Make sure the whole of screen is updated.
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Make sure the given area is updated.
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Make sure the given area is updated. This is equivalent to SDL_UpdateRect() function. |
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Make sure the given areas are updated. This is equivalent to SDL_UpdateRects() function. |
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