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DocumentProperties.DocumentProperties(byte[],int,int) instead
Shape using the settings of the
current Graphics2D context.
GlyphVector using
the Graphics2D context's rendering attributes.
BufferedImage that is
filtered with a
BufferedImageOp.
(x1, y1) and (x2, y2)
in this graphics context's coordinate system.
RenderedImage,
applying a transform from image
space into user space before drawing.
RenderableImage,
applying a transform from image space into user space before drawing.
String,
using the current text attribute state in the Graphics2D context.
Graphics2D context's current Paint.
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