Download
Download the binary archive for Windows. Unpack it, and click hengband to play.
If you want to compile from the source with borland compiler (BCC), Comment out options for japanese; 'JP_OPT = ...' and 'ANGBAND_RC = ...' in makefile.bcc, and un-comment the line 'ANGBAND_RC = ang_eng.rc'. 16x16 tile file is not included in source archive. You must unpack heng_graf.tar.gz into the lib\xtra\graf\ directory.
Download source archive, and try...
bzip2 -cd hengband-x.x.x.tar.bz2 | tar -xv
or
tar xvzf hengband-x.x.x.tar.gz
then...
cd hengband-x.x.x
./configure --disable-japanese
make install
(Substitute the version number to x.x.x.)
Then try
./hengband -- -n
./hengband -g -- -n<# of windows> ## for 8x8 tile graphics
./hengband -g -- -b -n<# of windows> ## for Bigtile graphics
./hengband -g -- -a -n<# of windows> ## for 16x16 tile (need heng_graf.tar.gz)
to play.
You can make script file such that...
---------------------------------------------------------------------
to change font.
#! /bin/csh
setenv ANGBAND_X11_FONT '-*-*-medium-r-normal--24-*-*-*-*-*-iso8859-1'
hengband -- -n
---------------------------------------------------------------------
Or, You can set ANGBAND_X11_FONT_n for specific window which have window number n.
Location of windows are ANGBAND_X11_AT_X_n, and ANGBAND_X11_AT_Y_n. Size of windows are ANGBAND_X11_COLS_n, and ANGBAND_X11_ROWS_n.
8x8 tile graphics file is included in source archive. 16x16 tile graphics file is not. But here is. Use extra option '-- -a' to use 16x16 tile.