Class Overview
Base class defines a factory object that is called each time the drawable
is resized (has a new width or height). Its resize() method returns a
corresponding shader, or null.
Implement this class if you'd like your ShapeDrawable to use a special
Shader, such as a
LinearGradient.
Summary
| Public Methods |
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abstract
Shader
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resize(int width, int height)
Returns the Shader to be drawn when a Drawable is drawn.
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[Expand]
Inherited Methods |
From class java.lang.Object
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Object
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clone()
Creates and returns a copy of this Object.
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boolean
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equals(Object o)
Compares this instance with the specified object and indicates if they
are equal.
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void
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finalize()
Is called before the object's memory is being reclaimed by the VM.
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final
Class<? extends Object>
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getClass()
Returns the unique instance of Class which represents this
object's class.
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int
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hashCode()
Returns an integer hash code for this object.
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final
void
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notify()
Causes a thread which is waiting on this object's monitor (by means of
calling one of the wait() methods) to be woken up.
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final
void
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notifyAll()
Causes all threads which are waiting on this object's monitor (by means
of calling one of the wait() methods) to be woken up.
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String
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toString()
Returns a string containing a concise, human-readable description of this
object.
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final
void
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wait(long millis, int nanos)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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final
void
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wait(long millis)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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final
void
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wait()
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object.
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Public Constructors
public
ShapeDrawable.ShaderFactory
()
Public Methods
public
abstract
Shader
resize
(int width, int height)
Returns the Shader to be drawn when a Drawable is drawn.
The dimensions of the Drawable are passed because they may be needed
to adjust how the Shader is configured for drawing.
This is called by ShapeDrawable.setShape().
Parameters
| width
| the width of the Drawable being drawn |
| height
| the heigh of the Drawable being drawn |