|
||||||||||
| 前の文字 次の文字 | フレームあり フレームなし | |||||||||
tris from the input array
(using the indices OCTTriangle.getGeometryIndex() & OCTTriangle.getTriangleIndex())
then organizes them into output geometry.
VertexBuffer.Type.BindPosePosition and VertexBuffer.Type.BindPoseNormal
buffers for this mesh by duplicating them based on the position and normal
buffers already set on the mesh.
Geometry defines a leaf node of the scene graph.GeometryComparator is a special version of Comparator
that is used to sort geometries for rendering in the RenderQueue.Geometry objects for render
queuing.GeometryComparator
to use for comparing geometries.
get retrieves a value from the matrix at the given
position.
get(float[]) returns the matrix in row-major or column-major order.
get retrieves the values of this object into
a float array in row-major order.
set retrieves the values of this object into
a float array.
get retrieves a value from the matrix at the given
position.
get retrieves a point on the triangle denoted by the index
supplied.
getA returns the first point of the rectangle.
render state to apply
for this material.
Collection that contains a copy of all cache
entries.
getAngle returns (in radians) the angle represented by
this Vector2f as expressed by a conversion from rectangular coordinates (x, y)
to polar coordinates (r, theta).
getB returns the second point of the rectangle.
SSAOFilter.setBias(float bias)
LightScatteringFilter.setBlurStart(float blurStart)
LightScatteringFilter.setBlurWidth(float blurWidth)
BoundingVolume of this Mesh.
VertexBuffer stored on this mesh with the given
type.
Buffer.
vertex buffers on this Mesh.
getC returns the third point of the rectangle.
OutputCapsule for the given savable object.
getCenter returns the center of the ring.
Position centre of the map
Position centre of the map.
getChild returns a child at a given index.
getChild returns the first child found with exactly the
given name (case sensitive.)
getChildIndex returns the index of the given spatial
in this node's list of children.
getColorArray retrieves the color values of this object as
a four element float array.
getColumn returns one of three columns specified by the
parameter.
getColumn returns one of three columns specified by the
parameter.
getColumn returns one of three columns specified by the
parameter.
getColumn returns one of three columns specified by the
parameter.
getConstant returns the constant of the plane.
getData returns the data for this image.
getData returns the data for this image.
getDepth returns the depth of this image (for 3d images).
CartoonEdgeFilter.setDepthSensitivity(float depthSensitivity)
CartoonEdgeFilter.setDepthThreshold(float depthThreshold)
getDirection returns the direction of the line.
getDirection retrieves the direction vector of the ray.
getDirection retrieves the direction vector the camera is
facing.
getDirection retrieves the direction vector the camera is
facing.
BloomFilter.setDownSamplingFactor(float downSamplingFactor)
CartoonEdgeFilter.setEdgeIntensity(float edgeIntensity)
PssmShadowRenderer.setEdgesThickness(int edgesThickness)
Mesh.Mode.Hybrid mesh mode.
BloomFilter.setExposureCutOff(float exposureCutOff)
BloomFilter.setExposurePower(float exposurePower)
VertexBuffer data stored on this mesh in float
format.
RenderManager.setForcedRenderState(com.jme3.material.RenderState).
getFormat returns the image format for this image.
getFrustumBottom returns the value of the bottom frustum
plane.
getFrustumFar gets the value of the far frustum plane.
getFrustumLeft gets the value of the left frustum plane.
getFrustumNear gets the value of the near frustum plane.
getFrustumRight gets the value of the right frustum plane.
getFrustumTop gets the value of the top frustum plane.
getHeight returns the height of this image.
getHeightMap returns the entire grid of height data.
getHeightMap returns the entire grid of height data.
getImage returns the image data that makes up this
texture.
getInnerRadius returns the ring's inner radius.
getInterpolatedHeight returns the height of a point that
does not fall directly on the height posts.
getInterpolatedHeight returns the height of a point that
does not fall directly on the height posts.
PssmShadowRenderer.setLambda(float lambda)
getLeft retrieves the left axis of the camera.
getLeft retrieves the left axis of the camera.
LightScatteringFilter.setLightDensity(float lightDensity)
getLimit returns the limit or the ray, aka the length.
LightList, which are the lights
that were directly attached to this Spatial through the
Spatial.addLight(com.jme3.light.Light) and
Spatial.removeLight(com.jme3.light.Light) methods.
getLocalRotation retrieves the local rotation of this
node.
getLocalScale retrieves the local scale of this node.
getLocalTransform retrieves the local transform of
this spatial.
getLocalTranslation retrieves the local translation of
this node.
getLocation retrieves the location vector of the camera.
Geometry.setLodLevel(int).
this
material is implementing.
Mesh.Mode.Hybrid mesh mode.
getNormal retrieves the normal of the plane.
CartoonEdgeFilter.setNormalSensitivity(float normalSensitivity)
CartoonEdgeFilter.setNormalThreshold(float normalThreshold)
getOrigin returns the origin of the line.
getOrigin retrieves the origin point of the ray.
getOuterRadius returns the ring's outer radius.
null if the parameter is not set.
getParent retrieves this node's parent.
ParticleInfluencer that influences this
particle emitter.
getPlaneState returns the state of the frustum planes.
scene processors that were
added to this ViewPort
getQuantity returns the number of children this node
maintains.
getRadius returns the radius of the bounding sphere.
WaterFilter.setReflectionDisplace(float reflectionDisplace)
renderer capabilities that are required
by this technique.
getRotation retrieves the rotation quaternion of the camera.
getRotationColumn returns one of three columns specified
by the parameter.
getRotationColumn returns one of three columns specified
by the parameter.
getColumn returns one of three rows as specified by the
parameter.
getRow returns one of three rows as specified by the
parameter.
RadialBlurFilter.getSampleDistance()
SSAOFilter.setScale(float scale)
getScaledHeightAtPoint returns the scaled value at the
point provided.
getScaledHeightAtPoint returns the scaled value at the
point provided.
DefineList for the preset defines.
PssmShadowRenderer.setShadowIntensity(float shadowIntensity)
PssmShadowRenderer.setShadowZExtend(float zFar)
VertexBuffer data stored on this mesh in short
format.
getSize returns the size of one side the height map.
getSize returns the size of one side the height map.
null if the parameter is not set.
BoneAnimation.setTracks(com.jme3.animation.BoneTrack[]).
Triangle argument.
getTriangleCount returns the number of triangles contained
in all sub-branches of this node that contain geometry.
getTrueHeightAtPoint returns the non-scaled value at the
point provided.
getTrueHeightAtPoint returns the non-scaled value at the
point provided.
getUp returns the ring's up vector.
getUp retrieves the up axis of the camera.
getUp retrieves the up axis of the camera.
getVertexCount returns the number of vertices contained
in all sub-branches of this node that contain geometry.
getViewPortBottom gets the bottom boundary of the viewport
getViewPortLeft gets the left boundary of the viewport
getViewPortRight gets the right boundary of the viewport
getViewPortTop gets the top boundary of the viewport
getWidth returns the width of this image.
getWorldBound retrieves the world bound at this node
level.
LightList, containing the lights
combined from all this Spatial's parents up to and including
this Spatial's lights.
matrix that transforms the mesh
from model space to world space.
getWorldRotation retrieves the absolute rotation of the
Spatial.
getWorldScale retrieves the absolute scale factor of the
spatial.
getWorldTransform retrieves the world transformation
of the spatial.
getWorldTranslation retrieves the absolute translation of
the spatial.
getWrap returns the wrap mode for a given coordinate axis
on this texture.
getWrap returns the wrap mode for a given coordinate axis
on this texture.
getWrap returns the wrap mode for a given coordinate axis
on this texture.
getWrap returns the wrap mode for a given coordinate axis
on this texture.
GuiComparator sorts geometries back-to-front based
on their Z position.
|
||||||||||
| 前の文字 次の文字 | フレームあり フレームなし | |||||||||