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| クラスの概要 | |
|---|---|
| BoxCollisionShape | Basic box collision shape |
| CapsuleCollisionShape | Basic capsule collision shape |
| CollisionShape | This Object holds information about a jbullet CollisionShape to be able to reuse CollisionShapes (as suggested in bullet manuals) TODO: add static methods to create shapes from nodes (like jbullet-jme constructor) |
| CompoundCollisionShape | A CompoundCollisionShape allows combining multiple base shapes to generate a more sophisticated shape. |
| ConeCollisionShape | |
| CylinderCollisionShape | Basic cylinder collision shape |
| GImpactCollisionShape | Basic mesh collision shape |
| HeightfieldCollisionShape | Uses Bullet Physics Heightfield terrain collision system. |
| HullCollisionShape | |
| MeshCollisionShape | Basic mesh collision shape |
| PlaneCollisionShape | |
| SimplexCollisionShape | A simple point, line, triangle or quad collisionShape based on one to four points- |
| SphereCollisionShape | Basic sphere collision shape |
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