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| インタフェースの概要 | |
|---|---|
| HeightMap | |
| HeightMapGrid | |
| Namer | |
| クラスの概要 | |
|---|---|
| AbstractHeightMap | AbstractHeightMap provides a base implementation of height
data for terrain rendering. |
| CombinerHeightMap | CombinerHeightMap generates a new height map based on
two provided height maps. |
| FaultHeightMap | Creates an heightmap based on the fault algorithm. |
| FluidSimHeightMap | FluidSimHeightMap generates a height map based using some
sort of fluid simulation. |
| FractalHeightMapGrid | |
| Grayscale16BitHeightMap | |
| HillHeightMap | HillHeightMap generates a height map base on the Hill
Algorithm. |
| ImageBasedHeightMap | ImageBasedHeightMap is a height map created from the grayscale
conversion of an image. |
| ImageBasedHeightMapGrid | |
| MidpointDisplacementHeightMap | MidpointDisplacementHeightMap generates an heightmap based on
the midpoint displacement algorithm. |
| ParticleDepositionHeightMap | ParticleDepositionHeightMap creates a heightmap based on the
Particle Deposition algorithm based on Jason Shankel's paper from
"Game Programming Gems". |
| RawHeightMap | RawHeightMap creates a height map from a RAW image file. |
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