|
||||||||||
| 前のクラス 次のクラス | フレームあり フレームなし | |||||||||
| 概要: 入れ子 | フィールド | コンストラクタ | メソッド | 詳細: フィールド | コンストラクタ | メソッド | |||||||||
java.lang.Objectcom.jme3.post.FilterPostProcessor
public class FilterPostProcessor
A FilterPostProcessor is a processor that can apply several Filters to a rendered scene
It manages a list of filters that will be applied in the order in which they've been added to the list
| コンストラクタの概要 | |
|---|---|
FilterPostProcessor()
Don't use this constructor use FilterPostProcessor(AssetManager assetManager)This constructor is used for serialization only |
|
FilterPostProcessor(AssetManager assetManager)
Create a FilterProcessor |
|
| メソッドの概要 | |
|---|---|
void |
addFilter(Filter filter)
Adds a filter to the filters list |
void |
cleanup()
Called when the SP is removed from the RM. |
Texture2D |
getDepthTexture()
For internal use only returns the depth texture of the scene |
java.util.Iterator<Filter> |
getFilterIterator()
|
Texture2D |
getFilterTexture()
For internal use only returns the rendered texture of the scene |
int |
getNumSamples()
return the number of samples for antialiasing |
void |
initialize(RenderManager rm,
ViewPort vp)
Called in the render thread to initialize the scene processor. |
boolean |
isInitialized()
|
void |
postFrame(FrameBuffer out)
Called after a frame has been rendered and the queue flushed. |
void |
postQueue(RenderQueue rq)
Called after the scene graph has been queued, but before it is flushed. |
void |
preFrame(float tpf)
Called before a frame |
void |
read(JmeImporter im)
|
void |
removeAllFilters()
Removes all the filters from this processor |
void |
removeFilter(Filter filter)
removes this filters from the filters list |
void |
reshape(ViewPort vp,
int w,
int h)
Called when the resolution of the viewport has been changed. |
void |
setAssetManager(AssetManager assetManager)
Sets the asset manager for this processor |
void |
setNumSamples(int numSamples)
Sets the number of samples for antialiasing |
void |
write(JmeExporter ex)
|
| クラス java.lang.Object から継承されたメソッド |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| コンストラクタの詳細 |
|---|
public FilterPostProcessor(AssetManager assetManager)
assetManager - the assetManagerpublic FilterPostProcessor()
FilterPostProcessor(AssetManager assetManager)
| メソッドの詳細 |
|---|
public void addFilter(Filter filter)
filter - the filter to addpublic void removeFilter(Filter filter)
filter - public java.util.Iterator<Filter> getFilterIterator()
public void initialize(RenderManager rm,
ViewPort vp)
SceneProcessor の記述:
SceneProcessor 内の initializerm - The render manager to which the SP was added tovp - The viewport to which the SP is assignedpublic boolean isInitialized()
SceneProcessor 内の isInitializedpublic void postQueue(RenderQueue rq)
SceneProcessor の記述:
SceneProcessor 内の postQueuerq - The render queuepublic void postFrame(FrameBuffer out)
SceneProcessor の記述:
SceneProcessor 内の postFrameout - The FB to which the scene was rendered.public void preFrame(float tpf)
SceneProcessor の記述:
SceneProcessor 内の preFrametpf - Time per framepublic void cleanup()
SceneProcessor の記述:
SceneProcessor 内の cleanup
public void reshape(ViewPort vp,
int w,
int h)
SceneProcessor の記述:
SceneProcessor 内の reshapepublic int getNumSamples()
public void removeAllFilters()
public void setNumSamples(int numSamples)
numSamples - the number of Samplespublic void setAssetManager(AssetManager assetManager)
assetManager -
public void write(JmeExporter ex)
throws java.io.IOException
Savable 内の writejava.io.IOException
public void read(JmeImporter im)
throws java.io.IOException
Savable 内の readjava.io.IOExceptionpublic Texture2D getDepthTexture()
public Texture2D getFilterTexture()
|
||||||||||
| 前のクラス 次のクラス | フレームあり フレームなし | |||||||||
| 概要: 入れ子 | フィールド | コンストラクタ | メソッド | 詳細: フィールド | コンストラクタ | メソッド | |||||||||