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# BinaryAnimationSaver.cpp File Reference

バイナリアニメーションセーバ実装 More...

`#include "LampBasic.h"`
`#include "Animation/InputOutput/BinaryAnimationSaver.h"`
`#include "Core/InputOutput/BinaryFileWriter.h"`
`#include "Animation/VectorInterpolator/VectorConstantInterpolator.h"`
`#include "Animation/VectorInterpolator/VectorArrayInterpolator.h"`
`#include "Animation/VectorInterpolator/VectorLinearInterpolator.h"`
`#include "Animation/RotationInterpolator/RotationConstantInterpolator.h"`
`#include "Animation/RotationInterpolator/EulerArrayInterpolator.h"`
`#include "Animation/RotationInterpolator/QuaternionArrayInterpolator.h"`
`#include "Animation/RotationInterpolator/QuaternionLinearInterpolator.h"`
`#include "Animation/System/AnimationManager.h"`
`#include "Animation/System/AnimationSet.h"`
`#include "Animation/Camera/CameraAnimation.h"`
`#include "Animation/SceneNode/SceneNodeAnimation.h"`
`#include "Animation/Model/CharacterModelAnimation.h"`

Go to the source code of this file.

## Namespaces
namespace | Lamp

## Detailed Description

バイナリアニメーションセーバ実装

Author:
  Junpee

Definition in file BinaryAnimationSaver.cpp.