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# TranslationPicture.h

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    00001 //------------------------------------------------------------------------------
    00002 // Lamp : Open source game middleware
    00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
    00004 //
    00005 // This library is free software; you can redistribute it and/or
    00006 // modify it under the terms of the GNU Lesser General Public
    00007 // License as published by the Free Software Foundation; either
    00008 // version 2.1 of the License, or (at your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful,
    00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013 // Lesser General Public License for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public
    00016 // License along with this library; if not, write to the Free Software
    00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //------------------------------------------------------------------------------
    00019
    00020 /** @file
    00021  * 変換ピクチャヘッダ
    00022  * @author Junpee
    00023  */
    00024
    00025 #ifndef TRANSLATION_PICTURE_H_
    00026 #define TRANSLATION_PICTURE_H_
    00027
    00028 namespace Lamp{
    00029     class Scene;
    00030 }
    00031
    00032 namespace LampForMaya{
    00033
    00034 //------------------------------------------------------------------------------
    00035 /**
    00036  * 変換ピクチャ
    00037  */
    00038 class TranslationPicture{
    00039 friend class TranslationPictureManager;
    00040 public:
    00041     /**
    00042      * デストラクタ
    00043      */
    00044     virtual ~TranslationPicture();
    00045
    00046     /**
    00047      * Lampへの変換
    00048      * @param scene シーン
    00049      * @return 成功すればtrue
    00050      */
    00051     virtual bool convertToLamp(Scene* scene);
    00052
    00053 private:
    00054     /**
    00055      * コンストラクタ
    00056      * @param initializeName 初期化名
    00057      * @param initializePath 初期化パス
    00058      * @param initializeExtension 初期化拡張子
    00059      */
    00060     explicit TranslationPicture(const String& initializeName,
    00061         const String& initializePath);
    00062
    00063     // コピーコンストラクタの隠蔽
    00064     TranslationPicture(const TranslationPicture& copy);
    00065
    00066     // 代入コピーの隠蔽
    00067     void operator =(const TranslationPicture& copy);
    00068
    00069     // 名前
    00070     String name_;
    00071     // パス
    00072     String path_;
    00073
    00074 };
    00075
    00076 //------------------------------------------------------------------------------
    00077 } // End of namespace LampForMaya
    00078 #endif // End of TRANSLATION_PICTURE_H_
    00079 //------------------------------------------------------------------------------
    00080