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# Sphere.cpp File Reference

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`#include "LampBasic.h"`
`#include "Geometry/Primitive/Sphere.h"`
`#include "Geometry/Distance/AxisAlignedBoxDistance.h"`
`#include "Geometry/Distance/CapsuleDistance.h"`
`#include "Geometry/Distance/ConeDistance.h"`
`#include "Geometry/Distance/LineDistance.h"`
`#include "Geometry/Distance/OrientedBoxDistance.h"`
`#include "Geometry/Distance/PlaneDistance.h"`
`#include "Geometry/Distance/RayDistance.h"`
`#include "Geometry/Distance/SegmentDistance.h"`
`#include "Geometry/Distance/SphereDistance.h"`
`#include "Geometry/Intersection/AxisAlignedBoxIntersection.h"`
`#include "Geometry/Intersection/CapsuleIntersection.h"`
`#include "Geometry/Intersection/ConeIntersection.h"`
`#include "Geometry/Intersection/LineIntersection.h"`
`#include "Geometry/Intersection/OrientedBoxIntersection.h"`
`#include "Geometry/Intersection/PlaneIntersection.h"`
`#include "Geometry/Intersection/RayIntersection.h"`
`#include "Geometry/Intersection/SegmentIntersection.h"`
`#include "Geometry/Intersection/SphereIntersection.h"`

Go to the source code of this file.

## Namespaces
namespace | Lamp

## Detailed Description

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Author:
  Junpee

Definition in file Sphere.cpp.