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# Lamp::CollisionConverter Member List

This is the complete list of members for Lamp::CollisionConverter, including all inherited members.

CollisionConverter() | Lamp::CollisionConverter |
convert(Scene *scene, CollisionScene *collisionScene) | Lamp::CollisionConverter | `[virtual]`
convertLeaf(CollisionNode *parentCollisionNode, SceneLeaf *sceneLeaf) | Lamp::CollisionConverter | `[protected, virtual]`
convertNode(CollisionNode *parentCollisionNode, SceneNode *sceneNode) | Lamp::CollisionConverter | `[protected, virtual]`
convertStaticDeformedMesh(CollisionNode *parentCollisionNode, Mesh *mesh) | Lamp::CollisionConverter | `[protected, virtual]`
setCollisionLeafData(CollisionNode *parentCollisionNode, Mesh *mesh, CollisionLeaf *collisionLeaf) | Lamp::CollisionConverter | `[protected, virtual]`
~CollisionConverter() | Lamp::CollisionConverter | `[virtual]`