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# MayaNodeUtility.cpp

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    00001 //------------------------------------------------------------------------------
    00002 // Lamp : Open source game middleware
    00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
    00004 //
    00005 // This library is free software; you can redistribute it and/or
    00006 // modify it under the terms of the GNU Lesser General Public
    00007 // License as published by the Free Software Foundation; either
    00008 // version 2.1 of the License, or (at your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful,
    00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013 // Lesser General Public License for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public
    00016 // License along with this library; if not, write to the Free Software
    00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //------------------------------------------------------------------------------
    00019
    00020 /** @file
    00021  * Mayaノードユーティリティ実装
    00022  * @author Junpee
    00023  */
    00024
    00025 #include "System/stdafx.h"
    00026 #include "Utility/MayaNodeUtility.h"
    00027
    00028 namespace LampForMaya{
    00029
    00030 //------------------------------------------------------------------------------
    00031 // 名前の取得
    00032 String MayaNodeUtility::getName(const MObject& node){
    00033     MStatus result;
    00034     MFnDependencyNode dependencyNode(node, &result);
    00035     MayaStatusCheck(result);
    00036     return String(dependencyNode.name().asChar());
    00037 }
    00038 //------------------------------------------------------------------------------
    00039 // プラグの取得
    00040 MPlug MayaNodeUtility::getPlug(const MObject& node, const String& plugName){
    00041     MStatus result;
    00042     MFnDependencyNode dependencyNode(node, &result);
    00043     MayaStatusCheck(result);
    00044     MPlug plug = dependencyNode.findPlug(plugName.getBytes(), &result);
    00045     MayaStatusCheck(result);
    00046     return plug;
    00047 }
    00048 //------------------------------------------------------------------------------
    00049 } // End of namespace LampForMaya
    00050 //------------------------------------------------------------------------------