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# SynchronizedBlock.h

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    00001 //------------------------------------------------------------------------------
    00002 // Lamp : Open source game middleware
    00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
    00004 //
    00005 // This library is free software; you can redistribute it and/or
    00006 // modify it under the terms of the GNU Lesser General Public
    00007 // License as published by the Free Software Foundation; either
    00008 // version 2.1 of the License, or (at your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful,
    00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013 // Lesser General Public License for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public
    00016 // License along with this library; if not, write to the Free Software
    00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //------------------------------------------------------------------------------
    00019
    00020 /** @file
    00021  * 同期ブロックヘッダ
    00022  * @author Junpee
    00023  */
    00024
    00025 #ifndef SYNCHRONIZED_BLOCK_H_
    00026 #define SYNCHRONIZED_BLOCK_H_
    00027
    00028 #include <Core/Thread/LockObject.h>
    00029
    00030 namespace Lamp{
    00031
    00032 //------------------------------------------------------------------------------
    00033 /**
    00034  * 同期ブロック
    00035  */
    00036 class SynchronizedBlock{
    00037 public:
    00038     /**
    00039      * コンストラクタ
    00040      * @param lockObject ロックオブジェクト
    00041      */
    00042     SynchronizedBlock(LockObject& lockObject) : lockObject_(lockObject){
    00043         lockObject_.lock();
    00044     }
    00045
    00046     /**
    00047      * コンストラクタ
    00048      * @param lockObject ロックオブジェクト
    00049      */
    00050     SynchronizedBlock(LockObject* lockObject) : lockObject_(*lockObject){
    00051         lockObject_.lock();
    00052     }
    00053
    00054     /**
    00055      * デストラクタ
    00056      */
    00057     virtual ~SynchronizedBlock(){ lockObject_.unlock(); }
    00058
    00059 protected:
    00060     /// ロックオブジェクト
    00061     LockObject& lockObject_;
    00062
    00063 private:
    00064     // コピーコンストラクタの隠蔽
    00065     SynchronizedBlock(const SynchronizedBlock& copy);
    00066
    00067     // 代入コピーの隠蔽
    00068     void operator =(const SynchronizedBlock& copy);
    00069
    00070 };
    00071
    00072 //------------------------------------------------------------------------------
    00073 } // End of namespace Lamp
    00074 #endif // End of SYNCHRONIZED_BLOCK_H_
    00075 //------------------------------------------------------------------------------