//------------------------------------------------------------------------------
// Lamp : Open source game middleware
// Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//------------------------------------------------------------------------------

/** @file
 * テストリスナヘッダ
 * @author Junpee
 */

#ifndef TEST_LISTENER_H_
#define TEST_LISTENER_H_

namespace LampUnit{

class Test;
class TestFailure;

//------------------------------------------------------------------------------
/**
 * テストリスナ
 */
class TestListener{
public:
	/// デストラクタ
	virtual ~TestListener(){}

	/**
	 * テスト開始
	 * @param test 開始するテスト
	 */
	virtual void startTest(Test* test){}

	/**
	 * 失敗の追加
	 *
	 * メソッド終了後でもfailureの情報が必要な場合はfailureをコピーする。
	 * @param failure 失敗したテストの情報
	 */
	virtual void addFailure(const TestFailure& failure){}

	/**
	 * テスト終了
	 * @param test 終了するテスト
	 */
	virtual void endTest(Test* test){}

};

//------------------------------------------------------------------------------
} // End of namespace LampUnit
#endif // End of TEST_LISTENER_H_
//------------------------------------------------------------------------------
