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# NumberRenamer.cpp

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    00001 //------------------------------------------------------------------------------
    00002 // Lamp : Open source game middleware
    00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
    00004 //
    00005 // This library is free software; you can redistribute it and/or
    00006 // modify it under the terms of the GNU Lesser General Public
    00007 // License as published by the Free Software Foundation; either
    00008 // version 2.1 of the License, or (at your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful,
    00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013 // Lesser General Public License for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public
    00016 // License along with this library; if not, write to the Free Software
    00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //------------------------------------------------------------------------------
    00019
    00020 /** @file
    00021  * ナンバーリネーマ実装
    00022  * @author Junpee
    00023  */
    00024
    00025 #include "LampBasic.h"
    00026 #include "Core/Renamer/NumberRenamer.h"
    00027
    00028 namespace Lamp{
    00029
    00030 //------------------------------------------------------------------------------
    00031 // コンストラクタ
    00032 NumberRenamer::NumberRenamer(){
    00033 }
    00034 //------------------------------------------------------------------------------
    00035 // デストラクタ
    00036 NumberRenamer::~NumberRenamer(){
    00037 }
    00038 //------------------------------------------------------------------------------
    00039 // リネーム
    00040 String NumberRenamer::rename(Database* database, const String& sourceName){
    00041     // '_'以降を削除
    00042     String result = sourceName;
    00043     int underBarIndex = result.getIndexOf('_');
    00044     Assert(underBarIndex != 0);
    00045     if(underBarIndex > 0){
    00046         result = result.getSubstring(0, underBarIndex);
    00047     }
    00048     // 素の名前が存在するかどうか
    00049     if(!database->existName(result)){ return result; }
    00050     // ナンバリングを行う
    00051     int counter = 0;
    00052     String resultName;
    00053     while(true){
    00054         resultName.format("%s_%x",
    00055             result.getBytes(), counter);
    00056         if(!database->existName(resultName)){ break; }
    00057         counter++;
    00058     }
    00059     return resultName;
    00060 }
    00061 //------------------------------------------------------------------------------
    00062 } // End of namespace Lamp
    00063 //------------------------------------------------------------------------------