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# LampBasic.h

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    00001 //------------------------------------------------------------------------------
    00002 // Lamp : Open source game middleware
    00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
    00004 //
    00005 // This library is free software; you can redistribute it and/or
    00006 // modify it under the terms of the GNU Lesser General Public
    00007 // License as published by the Free Software Foundation; either
    00008 // version 2.1 of the License, or (at your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful,
    00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013 // Lesser General Public License for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public
    00016 // License along with this library; if not, write to the Free Software
    00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //------------------------------------------------------------------------------
    00019
    00020 /** @file
    00021  * ランプ基本ヘッダ
    00022  * @author Junpee
    00023  */
    00024
    00025 #ifndef LAMP_BASIC_H_
    00026 #define LAMP_BASIC_H_
    00027
    00028 //------------------------------------------------------------------------------
    00029 // DirectX定義
    00030 #include <Core/System/DirectXDefinition.h>
    00031
    00032 // メモリチェッカ
    00033 #include <Core/Debug/MemoryChecker.h>
    00034
    00035 // エラーアウト
    00036 #include <Core/Debug/ErrorOutput.h>
    00037
    00038 // デバッグアウト
    00039 #include <Core/Debug/DebugOutput.h>
    00040
    00041 // アサート
    00042 #include <Core/Debug/Assert.h>
    00043
    00044 // 型定義
    00045 #include <Core/System/Types.h>
    00046
    00047 // 安全な削除
    00048 #include <Core/System/SafeDelete.h>
    00049
    00050 // 限界値
    00051 #include <Core/System/Limit.h>
    00052
    00053 // 数学
    00054 #include <Core/System/Math.h>
    00055
    00056 // 3D数学
    00057 #include <Core/System/Math3D.h>
    00058
    00059 // プリミティブ
    00060 #include <Core/Primitive/CorePrimitiveAll.h>
    00061
    00062 // ジオメトリプリミティブ
    00063 #include <Geometry/Primitive/GeometryPrimitiveAll.h>
    00064
    00065 // Lampコア
    00066 #include <Core/System/LampCore.h>
    00067
    00068 //------------------------------------------------------------------------------
    00069 // Lampライブラリの追加
    00070 #ifdef _DEBUG
    00071     #pragma comment(lib, "LampDebug.lib")
    00072 #else
    00073     #pragma comment(lib, "Lamp.lib")
    00074 #endif
    00075
    00076 //------------------------------------------------------------------------------
    00077 // OggVorbisライブラリの追加
    00078 #ifdef _DEBUG
    00079     // デバッグ情報に関するリンカのワーニングを上手くつぶせなかったので
    00080     // リリース版を使用する。リリース版マルチスレッド標準ライブラリを無効にする。
    00081     #pragma comment(linker, "/nodefaultlib:libcmt.lib")
    00082     #pragma comment(lib, "ogg_static.lib")
    00083     #pragma comment(lib, "vorbis_static.lib")
    00084     #pragma comment(lib, "vorbisfile_static.lib")
    00085 #else
    00086     #pragma comment(lib, "ogg_static.lib")
    00087     #pragma comment(lib, "vorbis_static.lib")
    00088     #pragma comment(lib, "vorbisfile_static.lib")
    00089 #endif
    00090
    00091 //------------------------------------------------------------------------------
    00092 #endif // End of LAMP_BASIC_H_
    00093 //------------------------------------------------------------------------------