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# Lamp::Renamer Class Reference

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`#include <Renamer.h>`

Inheritance diagram for Lamp::Renamer:

List of all members.

## Public Member Functions
| Renamer ()
| コンストラクタ
virtual | ~Renamer ()
| デストラクタ
virtual String | rename (Database *database, const String &sourceName)=0
| リネーム

## Detailed Description

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名前の最後にアンダーバーと数字を付けたし、

Definition at line 36 of file Renamer.h.

## Member Function Documentation

virtual String Lamp::Renamer::rename | ( | Database * | database,
|  | const String & | sourceName
| ) | `[pure virtual]`

  | リネーム Parameters:
  database | データベース
  sourceName | 元となる名前
Returns: 重複していない名前 Implemented in Lamp::CountRenamer, Lamp::NumberRenamer, and Lamp::RandomRenamer. Referenced by Lamp::SceneObjectManagerTemplate< Mesh >::rename(), Lamp::AnimationManager::rename(), Lamp::AnimationManager::renameData(), Lamp::CollisionScene::renameLeaf(), and Lamp::CollisionScene::renameNode().

The documentation for this class was generated from the following file:

- Renamer.h