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# TexCoord.h

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    00001 //------------------------------------------------------------------------------
    00002 // Lamp : Open source game middleware
    00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
    00004 //
    00005 // This library is free software; you can redistribute it and/or
    00006 // modify it under the terms of the GNU Lesser General Public
    00007 // License as published by the Free Software Foundation; either
    00008 // version 2.1 of the License, or (at your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful,
    00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013 // Lesser General Public License for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public
    00016 // License along with this library; if not, write to the Free Software
    00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //------------------------------------------------------------------------------
    00019
    00020 /** @file
    00021  * テクスチャ座標ヘッダ
    00022  * @author Junpee
    00023  */
    00024
    00025 #ifndef TEX_COORD_H_
    00026 #define TEX_COORD_H_
    00027
    00028 namespace Lamp{
    00029
    00030 //------------------------------------------------------------------------------
    00031 /**
    00032  * テクスチャ座標
    00033  */
    00034 class TexCoord{
    00035 public:
    00036     /// 最大テクスチャ座標セット数
    00037     static const int maxSetCount = 8;
    00038
    00039     /// テクスチャ座標タイプ
    00040     enum Type{
    00041         typeNone = 0,
    00042         type1 = 1,
    00043         type2 = 2,
    00044         type3 = 3,
    00045         type4 = 4,
    00046         typeMax,
    00047     };
    00048
    00049     /**
    00050      * テクスチャ座標タイプから文字列への変換
    00051      * @param texCoordType テクスチャ座標タイプ
    00052      * @return テクスチャ座標タイプ文字列
    00053      */
    00054     static String texCoordTypeToString(Type texCoordType);
    00055
    00056     /**
    00057      * 文字列からテクスチャ座標タイプへの変換
    00058      * @param texCoordTypeString テクスチャ座標タイプ文字列
    00059      * @return テクスチャ座標タイプ
    00060      */
    00061     static Type texCoordTypeFromString(const String& texCoordTypeString);
    00062
    00063
    00064 private:
    00065     // コンストラクタの隠蔽
    00066     TexCoord();
    00067
    00068     // テクスチャ座標タイプ文字列テーブル
    00069     static const String texCoordTypeStringTable[];
    00070
    00071 };
    00072
    00073 //------------------------------------------------------------------------------
    00074 } // End of namespace Lamp
    00075 #endif // End of TEX_COORD_H_
    00076 //------------------------------------------------------------------------------