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# Lamp::RayIntersection Member List

This is the complete list of members for Lamp::RayIntersection, including all inherited members.

intersect(const Ray &ray, const Vector3 &point, float range=Math::epsilon) | Lamp::RayIntersection | `[static]`
intersect(const Ray &ray0, const Ray &ray1, float range=Math::epsilon) | Lamp::RayIntersection | `[static]`
intersect(const Ray &ray, const Segment &segment, float range=Math::epsilon) | Lamp::RayIntersection | `[static]`
intersect(const Ray &ray, const Sphere &sphere) | Lamp::RayIntersection | `[static]`
intersect(const Ray &ray, const Triangle &triangle) | Lamp::RayIntersection | `[static]`