//------------------------------------------------------------------------------
// Lamp : Open source game middleware
// Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//------------------------------------------------------------------------------

/** @file
 * テストセットアップヘッダ
 * @author Junpee
 */

#ifndef TEST_SETUP_H_
#define TEST_SETUP_H_

namespace LampUnit{

//------------------------------------------------------------------------------
/**
 * テストセットアップ
 */
class TestSetup : public TestDecorator{
public:
	/**
	 * コンストラクタ
	 * @param test セットアップを追加するテスト
	 */
	TestSetup(Test* test) : TestDecorator(test){}

	/**
	 * テストを実行する
	 */
	virtual void run(TestResult* result){
		setUp();
		TestDecorator::run(result);
		tearDown();
	}

	/**
	 * テストの初期化
	 */
	virtual void setUp(){}

	/**
	 * テストの後始末
	 */
	virtual void tearDown(){}

private:
	// コピーコンストラクタの隠蔽
	TestSetup(const TestSetup& copy);

	// 代入コピーの隠蔽
	void operator =(const TestSetup& copy);

};

//------------------------------------------------------------------------------
} // End of namespace LampUnit
#endif // End of TEST_SETUP_H_
//------------------------------------------------------------------------------

