//------------------------------------------------------------------------------
// Lamp : Open source game middleware
// Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//------------------------------------------------------------------------------

/** @file
 * Maya型IDヘッダ
 * @author Junpee
 */

#ifndef MAYA_TYPE_ID_H_
#define MAYA_TYPE_ID_H_

namespace LampForMaya{

//------------------------------------------------------------------------------
/**
 * Maya型ID
 *
 * 0x00108700 から 0x0010873F が現在Lampで使用できるID
 */
class MayaTypeID{
public:
	/// 基本マテリアル
	static const u_int basicMaterial = 0x00108700;

private:
	// コンストラクタの隠蔽
	MayaTypeID();

};

//------------------------------------------------------------------------------
} // End of namespace LampForMaya
#endif // End of MAYA_TYPE_ID_H_
//------------------------------------------------------------------------------

