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# DebugOutput.cpp

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    00001 //------------------------------------------------------------------------------
    00002 // Lamp : Open source game middleware
    00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
    00004 //
    00005 // This library is free software; you can redistribute it and/or
    00006 // modify it under the terms of the GNU Lesser General Public
    00007 // License as published by the Free Software Foundation; either
    00008 // version 2.1 of the License, or (at your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful,
    00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013 // Lesser General Public License for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public
    00016 // License along with this library; if not, write to the Free Software
    00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //------------------------------------------------------------------------------
    00019
    00020 /** @file
    00021  * デバッグ出力実装
    00022  * @author Junpee
    00023  */
    00024
    00025 #include "LampBasic.h"
    00026 #include "Core/System/StringMethod.h"
    00027 #include "Core/Debug/DebugOutput.h"
    00028 #include "Core/Debug/ErrorOutput.h"
    00029 #include "Core/Debug/Logger.h"
    00030 #include "Core/Debug/DebugStringTemporary.h"
    00031
    00032 // デバッグ時
    00033 #ifdef _DEBUG
    00034
    00035 namespace Lamp{
    00036
    00037 // ロガー
    00038 Logger* DebugOutput::logger_ = NULL;
    00039
    00040 //------------------------------------------------------------------------------
    00041 // 初期化
    00042 void DebugOutput::initialize(const char* fileName){
    00043     if(fileName == NULL){ return; }
    00044     logger_ = new Logger(fileName);
    00045 }
    00046 //------------------------------------------------------------------------------
    00047 // 後始末
    00048 void DebugOutput::finalize(){
    00049     SafeDelete(logger_);
    00050 }
    00051 //------------------------------------------------------------------------------
    00052 // デバッグ出力
    00053 int DebugOutput::print(const char* format, ...){
    00054     va_list args;
    00055     va_start(args, format);
    00056     int size = StdVsnprintf(DebugStringTemporary::buffer_,
    00057         DebugStringTemporary::bufferSize_ - 1, format, args);
    00058     if(size < 0){
    00059         ErrorOut(String("デバッグ出力のフォーマットに失敗しました。"));
    00060         return size;
    00061     }
    00062     DebugStringTemporary::buffer_[size] = '\0';
    00063     va_end(args);
    00064     StdOutputDebugString(DebugStringTemporary::buffer_);
    00065     StdPrintf(DebugStringTemporary::buffer_);
    00066     // 最高優先度でロガーへ出力
    00067     if(logger_ != NULL){
    00068         logger_->output(
    00069             Logger::fewLevel, String(DebugStringTemporary::buffer_));
    00070     }
    00071     return size;
    00072 }
    00073 //------------------------------------------------------------------------------
    00074 // デバッグ出力
    00075 int DebugOutput::print(const String& string){
    00076     StdOutputDebugString(string.getBytes());
    00077     StdPrintf(string.getBytes());
    00078     // 最高優先度でロガーへ出力
    00079     if(logger_ != NULL){
    00080         logger_->output(Logger::fewLevel, string);
    00081     }
    00082     return string.getSize();
    00083 }
    00084 //------------------------------------------------------------------------------
    00085 } // End of namespace Lamp
    00086 #endif// End of _DEBUG
    00087 //------------------------------------------------------------------------------