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# BinaryMemoryReader.h

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    00001 //------------------------------------------------------------------------------
    00002 // Lamp : Open source game middleware
    00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
    00004 //
    00005 // This library is free software; you can redistribute it and/or
    00006 // modify it under the terms of the GNU Lesser General Public
    00007 // License as published by the Free Software Foundation; either
    00008 // version 2.1 of the License, or (at your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful,
    00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013 // Lesser General Public License for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public
    00016 // License along with this library; if not, write to the Free Software
    00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //------------------------------------------------------------------------------
    00019
    00020 /** @file
    00021  * バイナリメモリリーダヘッダ
    00022  * @author Junpee
    00023  */
    00024
    00025 #ifndef BINARY_MEMORY_READER_H_
    00026 #define BINARY_MEMORY_READER_H_
    00027
    00028 #include <Core/InputOutput/BinaryReader.h>
    00029 #include <Core/InputOutput/MemoryInputStream.h>
    00030
    00031 namespace Lamp{
    00032
    00033 //------------------------------------------------------------------------------
    00034 /**
    00035  * バイナリメモリリーダ
    00036  */
    00037 class BinaryMemoryReader : public BinaryReader{
    00038 public:
    00039     /**
    00040      * コンストラクタ
    00041      * @param buffer 読み込むバッファ。バッファの解放は行いません。
    00042      * @param size バッファのサイズ
    00043      */
    00044     BinaryMemoryReader(const char* buffer, int size){
    00045         stream_ = new MemoryInputStream(buffer, size);
    00046     }
    00047
    00048     /**
    00049      * バイナリメモリリーダの複製
    00050      * @return 複製されたバイナリメモリリーダ
    00051      */
    00052     virtual BinaryMemoryReader* cloneBinaryMemoryReader(){
    00053         BinaryMemoryReader* binaryMemoryReader = new BinaryMemoryReader();
    00054         binaryMemoryReader->stream_ = stream_->cloneInputStream();
    00055         return binaryMemoryReader;
    00056     }
    00057
    00058     /**
    00059      * バイナリリーダの複製
    00060      * @return 複製されたバイナリリーダ
    00061      */
    00062     virtual BinaryReader* cloneBinaryReader(){
    00063         return cloneBinaryMemoryReader();
    00064     }
    00065
    00066 protected:
    00067     /**
    00068      * コンストラクタ
    00069      */
    00070     BinaryMemoryReader(){}
    00071
    00072 };
    00073
    00074 //------------------------------------------------------------------------------
    00075 } // End of namespace Lamp
    00076 #endif // End of BINARY_MEMORY_READER_H_
    00077 //------------------------------------------------------------------------------