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# ChangePicturePathFilter.h

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    00001 //------------------------------------------------------------------------------
    00002 // Lamp : Open source game middleware
    00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
    00004 //
    00005 // This library is free software; you can redistribute it and/or
    00006 // modify it under the terms of the GNU Lesser General Public
    00007 // License as published by the Free Software Foundation; either
    00008 // version 2.1 of the License, or (at your option) any later version.
    00009 //
    00010 // This library is distributed in the hope that it will be useful,
    00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013 // Lesser General Public License for more details.
    00014 //
    00015 // You should have received a copy of the GNU Lesser General Public
    00016 // License along with this library; if not, write to the Free Software
    00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    00018 //------------------------------------------------------------------------------
    00019
    00020 /** @file
    00021  * ピクチャパス変更フィルタヘッダ
    00022  * @author Junpee
    00023  */
    00024
    00025 #ifndef CHANGE_PICTURE_PATH_FILTER_H_
    00026 #define CHANGE_PICTURE_PATH_FILTER_H_
    00027
    00028 #include <Graphics/SceneFilter/SceneFilterInterface.h>
    00029
    00030 namespace Lamp{
    00031
    00032 //------------------------------------------------------------------------------
    00033 /**
    00034  * ピクチャパス変更フィルタ
    00035  *
    00036  * 書式は"ChangePicturePath newPath"<br>
    00037  * newPathに設定したいピクチャ相対パスを入力する。
    00038  */
    00039 class ChangePicturePathFilter : public SceneFilterInterface{
    00040 friend class SceneFilter;
    00041 protected:
    00042     /**
    00043      * コンストラクタ
    00044      * @param scene フィルタをかけるシーン
    00045      */
    00046     ChangePicturePathFilter(Scene* scene);
    00047
    00048     /**
    00049      * デストラクタ
    00050      */
    00051     virtual ~ChangePicturePathFilter();
    00052
    00053     /**
    00054      * フィルタ
    00055      * @param command コマンド
    00056      * @return 成功すればtrue
    00057      */
    00058     virtual bool filter(const String& command);
    00059
    00060     /// ピクチャのフィルタ
    00061     virtual bool filterPicture();
    00062
    00063 private:
    00064     // パス
    00065     String path_;
    00066 };
    00067
    00068 //------------------------------------------------------------------------------
    00069 } // End of namespace Lamp
    00070 #endif // End of CHANGE_PICTURE_PATH_FILTER_H_
    00071 //------------------------------------------------------------------------------