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# LampForMaya::TranslationBone Member List

This is the complete list of members for LampForMaya::TranslationBone, including all inherited members.

analyze(const MDagPath &dagPath) | LampForMaya::TranslationBone | `[protected, virtual]`
analyzeAnimation(int startTime, int endTime) | LampForMaya::TranslationBone | `[protected, virtual]`
boneLink(CharacterModel *model, int index) | LampForMaya::TranslationBone | `[protected, virtual]`
buildModelMatrix(TranslationCharacterModel *characterModel, const Matrix34 &parentMatrix) | LampForMaya::TranslationBone | `[protected, virtual]`
convertToLamp(CharacterModel *model) | LampForMaya::TranslationBone | `[protected, virtual]`
getInversePoseMatrix() const | LampForMaya::TranslationBone | `[inline, protected]`
getName() const | LampForMaya::TranslationBone | `[inline, protected]`
getRotationAnimation(int startTime, int endTime) | LampForMaya::TranslationBone | `[protected, virtual]`
getScaleAnimation(int startTime, int endTime) | LampForMaya::TranslationBone | `[protected, virtual]`
getTranslationAnimation(int startTime, int endTime) | LampForMaya::TranslationBone | `[protected, virtual]`
TranslationBone() | LampForMaya::TranslationBone | `[protected]`
TranslationCharacterModel (defined in LampForMaya::TranslationBone) | LampForMaya::TranslationBone | `[friend]`
~TranslationBone() | LampForMaya::TranslationBone | `[protected, virtual]`