/***************************************************************************

Atari Sprint 4 + Ultra Tank Audio

***************************************************************************/

#include "sound/discrete.h"

/* discrete sound input nodes */
#define SPRINT4_MOTOR_DATA_1		NODE_01
#define SPRINT4_MOTOR_DATA_2		NODE_02
#define SPRINT4_MOTOR_DATA_3		NODE_03
#define SPRINT4_MOTOR_DATA_4		NODE_04
#define SPRINT4_SCREECH_EN_1		NODE_05
#define SPRINT4_SCREECH_EN_2		NODE_06
#define SPRINT4_SCREECH_EN_3		NODE_07
#define SPRINT4_SCREECH_EN_4		NODE_08
#define SPRINT4_BANG_DATA			NODE_09
#define SPRINT4_ATTRACT_EN			NODE_10

#define ULTRATNK_MOTOR_DATA_1		SPRINT4_MOTOR_DATA_1
#define ULTRATNK_MOTOR_DATA_2		SPRINT4_MOTOR_DATA_2
#define ULTRATNK_FIRE_EN_1			SPRINT4_SCREECH_EN_1
#define ULTRATNK_FIRE_EN_2			SPRINT4_SCREECH_EN_2
#define ULTRATNK_EXPLOSION_DATA		SPRINT4_BANG_DATA
#define ULTRATNK_ATTRACT_EN			SPRINT4_ATTRACT_EN

/*----------- defined in audio/sprint4.c -----------*/

DISCRETE_SOUND_EXTERN( sprint4 );
DISCRETE_SOUND_EXTERN( ultratnk );
