#include <math/aslVectors.h>
#include <math/aslTemplates.h>
#include <aslGeomInc.h>
#include <math/aslPositionFunction.h>
#include <aslDataInc.h>
#include <acl/aclGenerators.h>
#include <writers/aslVTKFormatWriters.h>
#include <num/aslLBGK.h>
#include <num/aslLBGKBC.h>
#include <utilities/aslTimer.h>
#include <acl/aclUtilities.h>
#include <readers/aslVTKFormatReaders.h>
#include <utilities/aslParametersManager.h>
{
double y(10.33);
double z(3.08);
double h(1.);
double rNozzel(.3);
double n(4.);
double x0(-20.);
double xE(-6.);
for(unsigned int i(1); i < n; ++i)
makeAVec(x0 + i * (xE-x0)/n, y, z+h*.5));
}
int main(
int argc,
char* argv[])
{
"1.0");
appParamsManager.load(argc, argv);
std::cout <<
"Data initialization... " <<
flush;
auto forceField(asl::generateDataContainerACL_SP<FlT>(block, 3, 1u));
std::cout << "Finished" << endl;
std::cout <<
"Numerics initialization... " <<
flush;
lbgk->init();
std::vector<asl::SPNumMethod> bc;
std::vector<asl::SPNumMethod> bcV;
auto nozzelsMap(asl::generateDataContainerACL_SP<FlT>(block, 1, 1u));
computeForce->init();
std::cout << "Finished" << endl;
std::cout << "Computing..." << endl;
writer.addScalars("nozzels", *nozzelsMap);
writer.addScalars("rho", *lbgk->getRho());
writer.addVector("v", *lbgk->getVelocity());
writer.addVector("force", *forceField);
computeForce->execute();
writer.write();
for(unsigned int i(1); i < 40001; ++i)
{
lbgk->execute();
if(!(i%1000))
{
cout << i << endl;
computeForce->execute();
writer.write();
}
}
cout << "Finished" << endl;
cout << "Computation statistic:" << endl;
cout <<
"Real Time = " << timer.
realTime() <<
"; Processor Time = "
return 0;
}