/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.2 import QtQuick.Controls.Private 1.0 /*! \qmltype ScrollViewHeader \internal \inqmlmodule QtQuick.Controls.Private */ Item { id: wheelarea property alias horizontalScrollBar: hscrollbar property alias verticalScrollBar: vscrollbar property bool blockUpdates: false property int availableHeight property int availableWidth property int contentHeight property int contentWidth property real originX property real originY property bool active property int horizontalScrollBarPolicy: Qt.ScrollBarAsNeeded property int verticalScrollBarPolicy: Qt.ScrollBarAsNeeded property int leftMargin: outerFrame ? root.__style.padding.left : 0 property int rightMargin: outerFrame ? root.__style.padding.right : 0 property int topMargin: outerFrame ? root.__style.padding.top : 0 property int bottomMargin: outerFrame ? root.__style.padding.bottom : 0 anchors.fill: parent property bool recursionGuard: false function doLayout() { if (!recursionGuard) { recursionGuard = true wheelarea.availableWidth = viewport.width wheelarea.availableHeight = viewport.height wheelarea.contentWidth = flickableItem !== null ? flickableItem.contentWidth : 0 wheelarea.contentHeight = flickableItem !== null ? flickableItem.contentHeight : 0 wheelarea.originX = flickableItem !== null ? flickableItem.originX : 0 wheelarea.originY = flickableItem !== null ? flickableItem.originY : 0 recursionGuard = false } } Connections { target: viewport onWidthChanged: doLayout() onHeightChanged: doLayout() } Connections { target: flickableItem onContentWidthChanged: doLayout() onContentHeightChanged: doLayout() onOriginXChanged: doLayout() onOriginYChanged: doLayout() } Connections { target: flickableItem onContentXChanged: { hscrollbar.flash() vscrollbar.flash() } onContentYChanged: { hscrollbar.flash() vscrollbar.flash() } } Loader { id: cornerFill z: 1 sourceComponent: __style.corner anchors.right: parent.right anchors.bottom: parent.bottom anchors.bottomMargin: bottomMargin anchors.rightMargin: rightMargin width: visible ? vscrollbar.width : 0 height: visible ? hscrollbar.height : 0 visible: hscrollbar.visible && !hscrollbar.isTransient && vscrollbar.visible && !vscrollbar.isTransient } ScrollBar { id: hscrollbar isTransient: !!__panel && !!__panel.isTransient active: !!__panel && (__panel.sunken || __panel.activeControl !== "none") enabled: !isTransient || __panel.visible orientation: Qt.Horizontal visible: horizontalScrollBarPolicy == Qt.ScrollBarAsNeeded ? (contentWidth > availableWidth) : horizontalScrollBarPolicy == Qt.ScrollBarAlwaysOn height: visible ? implicitHeight : 0 z: 1 maximumValue: contentWidth > availableWidth ? originX + contentWidth - availableWidth : 0 minimumValue: originX anchors.bottom: parent.bottom anchors.left: parent.left anchors.right: cornerFill.left anchors.leftMargin: leftMargin anchors.bottomMargin: bottomMargin onValueChanged: { if (!blockUpdates) { flickableItem.contentX = value } } Binding { target: hscrollbar.__panel property: "raised" value: vscrollbar.active || wheelarea.active when: hscrollbar.isTransient } Binding { target: hscrollbar.__panel property: "visible" value: true when: !hscrollbar.isTransient || wheelarea.active } function flash() { if (hscrollbar.isTransient) { hscrollbar.__panel.on = true hscrollbar.__panel.visible = true hFlasher.start() } } Timer { id: hFlasher interval: 10 onTriggered: hscrollbar.__panel.on = false } } ScrollBar { id: vscrollbar isTransient: !!__panel && !!__panel.isTransient active: !!__panel && (__panel.sunken || __panel.activeControl !== "none") enabled: !isTransient || __panel.visible orientation: Qt.Vertical visible: verticalScrollBarPolicy == Qt.ScrollBarAsNeeded ? (contentHeight > availableHeight) : verticalScrollBarPolicy == Qt.ScrollBarAlwaysOn width: visible ? implicitWidth : 0 z: 1 anchors.bottom: cornerFill.top maximumValue: contentHeight > availableHeight ? originY + contentHeight - availableHeight + __viewTopMargin : 0 minimumValue: originY anchors.right: parent.right anchors.top: parent.top anchors.topMargin: __scrollBarTopMargin + topMargin anchors.rightMargin: rightMargin onValueChanged: { if (flickableItem && !blockUpdates && enabled) { flickableItem.contentY = value } } Binding { target: vscrollbar.__panel property: "raised" value: hscrollbar.active || wheelarea.active when: vscrollbar.isTransient } Binding { target: vscrollbar.__panel property: "visible" value: true when: !vscrollbar.isTransient || wheelarea.active } function flash() { if (vscrollbar.isTransient) { vscrollbar.__panel.on = true vscrollbar.__panel.visible = true vFlasher.start() } } Timer { id: vFlasher interval: 10 onTriggered: vscrollbar.__panel.on = false } } }