/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.1 import QtQuick.Controls 1.0 import QtQuick.Controls.Private 1.0 /*! \qmltype ScrollViewStyle \inqmlmodule QtQuick.Controls.Styles 1.0 \since QtQuick.Controls.Styles 1.0 \ingroup viewsstyling \brief Provides custom styling for ScrollView */ Style { id: root /*! \internal */ property var __syspal: SystemPalette { colorGroup: control.enabled ? SystemPalette.Active : SystemPalette.Disabled } /*! The \l ScrollView attached to this style. */ readonly property ScrollView control: __control /*! This property controls the frame border padding of the scrollView. */ padding {left: 1; top: 1; right: 1; bottom: 1} /*! This Component paints the corner area between scroll bars */ property Component corner: Rectangle { color: "#ccc" } /*! This component determines if the flickable should reposition itself at the mouse location when clicked. */ property bool scrollToClickedPosition: true /*! This Component paints the frame around scroll bars. */ property Component frame: Rectangle { color: "white" border.color: "#999" border.width: 1 radius: 1 visible: control.frameVisible } /*! This is the minimum extent of the scroll bar handle. The default value is \c 30. */ property int minimumHandleLength: 30 /*! This property controls the edge overlap between the handle and the increment/decrement buttons. The default value is \c 30. */ property int handleOverlap: 1 /*! This component controls the appearance of the scroll bar background. You can access the following state properties: \table \row \li property bool \b styleData.hovered \row \li property bool \b styleData.horizontal \endtable */ property Component scrollBarBackground: Item { implicitWidth: 16 implicitHeight: 16 clip: true Rectangle { anchors.fill: parent color: "#ddd" border.color: "#aaa" anchors.rightMargin: styleData.horizontal ? -2 : -1 anchors.leftMargin: styleData.horizontal ? -2 : 0 anchors.topMargin: styleData.horizontal ? 0 : -2 anchors.bottomMargin: styleData.horizontal ? -1 : -2 } } /*! This component controls the appearance of the scroll bar handle. You can access the following state properties: \table \row \li property bool \b styleData.hovered \row \li property bool \b styleData.pressed \row \li property bool \b styleData.horizontal \endtable */ property Component handle: BorderImage{ opacity: styleData.pressed ? 0.5 : styleData.hovered ? 1 : 0.8 source: "images/scrollbar-handle-" + (styleData.horizontal ? "horizontal" : "vertical") + ".png" border.left: 2 border.top: 2 border.right: 2 border.bottom: 2 } /*! This component controls the appearance of the scroll bar increment button. You can access the following state properties: \table \row \li property bool \b styleData.hovered \row \li property bool \b styleData.pressed \row \li property bool \b styleData.horizontal \endtable */ property Component incrementControl: Rectangle { implicitWidth: 16 implicitHeight: 16 Rectangle { anchors.fill: parent anchors.bottomMargin: -1 anchors.rightMargin: -1 border.color: "#aaa" Rectangle { anchors.fill: parent anchors.margins: 1 color: "transparent" border.color: "#88ffffff" } Image { source: styleData.horizontal ? "images/arrow-right.png" : "images/arrow-down.png" anchors.centerIn: parent opacity: control.enabled ? 0.7 : 0.5 } gradient: Gradient { GradientStop {color: styleData.pressed ? "lightgray" : "white" ; position: 0} GradientStop {color: styleData.pressed ? "lightgray" : "lightgray" ; position: 1} } } } /*! This component controls the appearance of the scroll bar decrement button. You can access the following state properties: \table \row \li property bool \b styleData.hovered \row \li property bool \b styleData.pressed \row \li property bool \b styleData.horizontal \endtable */ property Component decrementControl: Rectangle { implicitWidth: 16 implicitHeight: 16 Rectangle { anchors.fill: parent anchors.topMargin: styleData.horizontal ? 0 : -1 anchors.leftMargin: styleData.horizontal ? -1 : 0 anchors.bottomMargin: styleData.horizontal ? -1 : 0 anchors.rightMargin: styleData.horizontal ? 0 : -1 color: "lightgray" Rectangle { anchors.fill: parent anchors.margins: 1 color: "transparent" border.color: "#88ffffff" } Image { source: styleData.horizontal ? "images/arrow-left.png" : "images/arrow-up.png" anchors.centerIn: parent anchors.verticalCenterOffset: styleData.horizontal ? 0 : -1 anchors.horizontalCenterOffset: styleData.horizontal ? -1 : 0 opacity: control.enabled ? 0.7 : 0.5 } gradient: Gradient { GradientStop {color: styleData.pressed ? "lightgray" : "white" ; position: 0} GradientStop {color: styleData.pressed ? "lightgray" : "lightgray" ; position: 1} } border.color: "#aaa" } } /*! \internal */ property Component __scrollbar: Item { id: panel property string activeControl: "" property bool scrollToClickPosition: true implicitWidth: __styleData.horizontal ? 200 : bg.implicitWidth implicitHeight: __styleData.horizontal ? bg.implicitHeight : 200 function pixelMetric(arg) { if (arg === "scrollbarExtent") return (__styleData.horizontal ? bg.height : bg.width); return 0; } function styleHint(arg) { return false; } function hitTest(argX, argY) { if (itemIsHit(handleControl, argX, argY)) return "handle" else if (itemIsHit(incrementLoader, argX, argY)) return "up"; else if (itemIsHit(decrementLoader, argX, argY)) return "down"; else if (itemIsHit(bg, argX, argY)) { if (__styleData.horizontal && argX < handleControl.x || !__styleData.horizontal && argY < handleControl.y) return "upPage" else return "downPage" } return "none"; } function subControlRect(arg) { if (arg === "handle") { return Qt.rect(handleControl.x, handleControl.y, handleControl.width, handleControl.height); } else if (arg === "groove") { if (__styleData.horizontal) { return Qt.rect(incrementLoader.width - handleOverlap, 0, __control.width - (incrementLoader.width + decrementLoader.width - handleOverlap * 2), __control.height); } else { return Qt.rect(0, incrementLoader.height - handleOverlap, __control.width, __control.height - (incrementLoader.height + decrementLoader.height - handleOverlap * 2)); } } return Qt.rect(0,0,0,0); } function itemIsHit(argItem, argX, argY) { var pos = argItem.mapFromItem(__control, argX, argY); return (pos.x >= 0 && pos.x <= argItem.width && pos.y >= 0 && pos.y <= argItem.height); } Loader { id: incrementLoader anchors.top: parent.top anchors.left: parent.left sourceComponent: decrementControl property QtObject styleData: QtObject { readonly property bool hovered: activeControl === "up" readonly property bool pressed: __styleData.upPressed readonly property bool horizontal: __styleData.horizontal } } Loader { id: bg anchors.top: __styleData.horizontal ? undefined : incrementLoader.bottom anchors.bottom: __styleData.horizontal ? undefined : decrementLoader.top anchors.left: __styleData.horizontal ? incrementLoader.right : undefined anchors.right: __styleData.horizontal ? decrementLoader.left : undefined sourceComponent: scrollBarBackground property QtObject styleData: QtObject { readonly property bool horizontal: __styleData.horizontal readonly property bool hovered: activeControl !== "none" } } Loader { id: decrementLoader anchors.bottom: __styleData.horizontal ? undefined : parent.bottom anchors.right: __styleData.horizontal ? parent.right : undefined sourceComponent: incrementControl property QtObject styleData: QtObject { readonly property bool hovered: activeControl === "down" readonly property bool pressed: __styleData.downPressed readonly property bool horizontal: __styleData.horizontal } } property var flickableItem: control.flickableItem property int extent: Math.max(minimumHandleLength, __styleData.horizontal ? (flickableItem ? flickableItem.width/flickableItem.contentWidth : 0 ) * bg.width : (flickableItem ? flickableItem.height/flickableItem.contentHeight : 0) * bg.height) Loader { id: handleControl height: __styleData.horizontal ? implicitHeight : extent width: __styleData.horizontal ? extent : implicitWidth anchors.top: bg.top anchors.left: bg.left anchors.topMargin: __styleData.horizontal ? 0 : -handleOverlap + (__control.value / __control.maximumValue) * (bg.height + 2 * handleOverlap- height) anchors.leftMargin: __styleData.horizontal ? -handleOverlap + (__control.value / __control.maximumValue) * (bg.width + 2 * handleOverlap - width) : 0 sourceComponent: handle property QtObject styleData: QtObject { readonly property bool hovered: activeControl === "handle" readonly property bool pressed: __styleData.handlePressed readonly property bool horizontal: __styleData.horizontal } } } /*! \internal */ property bool __externalScrollBars: false /*! \internal */ property int __scrollBarSpacing: 4 }