/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.1 import QtQuick.Controls 1.0 import QtQuick.Controls.Styles 1.0 import QtQuick.Controls.Private 1.0 /*! \qmltype Menu \inqmlmodule QtQuick.Controls 1.0 \since QtQuick.Controls 1.0 \ingroup menus \brief Provides a menu component for use in menu bars, as context menu, and other popup menus. \code Menu { title: "Edit" MenuItem { text: "Cut" shortcut: "Ctrl+X" onTriggered: ... } MenuItem { text: "Copy" shortcut: "Ctrl+C" onTriggered: ... } MenuItem { text: "Paste" shortcut: "Ctrl+V" onTriggered: ... } MenuSeparator { } Menu { title: "More Stuff" MenuItem { text: "Do Nothing" } } } \endcode The main uses for menus: \list \li as a \e top-level menu in a \l MenuBar \li as a \e submenu inside another menu \li as a standalone or \e context menu \endlist Note that some properties, such as \c enabled, \c text, or \c iconSource, only make sense in a particular use case of the menu. \sa MenuBar, MenuItem, MenuSeparator */ MenuPrivate { id: root /*! \internal \omit Documented in qqquickmenu.cpp. \endomit */ function addMenu(title) { return root.insertMenu(items.length, title) } /*! \internal \omit Documented in qquickmenu.cpp. \endomit */ function insertMenu(index, title) { if (!__selfComponent) __selfComponent = Qt.createComponent("Menu.qml", root) var submenu = __selfComponent.createObject(__selfComponent, { "title": title }) root.insertItem(index, submenu) return submenu } /*! \internal */ property Component __selfComponent: null /*! \internal */ property Component style: Qt.createComponent(Settings.style + "/MenuStyle.qml", root) /*! \internal */ property var __menuBar: null /*! \internal */ property int __currentIndex: -1 /*! \internal */ on__MenuClosed: __currentIndex = -1 /*! \internal */ __contentItem: Loader { sourceComponent: __menuComponent active: !root.__isNative && root.__popupVisible focus: true } /*! \internal */ property Component __menuComponent: Loader { id: menuFrameLoader property Style __style: styleLoader.item property Component menuItemStyle: __style ? __style.menuItem : null property var control: root property alias contentWidth: column.width property alias contentHeight: column.height property int subMenuXPos: width + (item && item["subMenuOverlap"] || 0) visible: status === Loader.Ready sourceComponent: __style ? __style.frame : undefined Loader { id: styleLoader active: !root.isNative sourceComponent: root.style property alias __control: menuFrameLoader onStatusChanged: { if (status === Loader.Error) console.error("Failed to load Style for", root) } } focus: true Keys.forwardTo: __menuBar ? [__menuBar] : [] Keys.onEscapePressed: root.__dismissMenu() Keys.onDownPressed: { if (root.__currentIndex < 0) { root.__currentIndex = 0 return } for (var i = root.__currentIndex + 1; i < root.items.length && !canBeHovered(i); i++) ; } Keys.onUpPressed: { for (var i = root.__currentIndex - 1; i >= 0 && !canBeHovered(i); i--) ; } function canBeHovered(index) { var item = itemsRepeater.itemAt(index) if (!item["isSeparator"] && item.enabled) { root.__currentIndex = index return true } return false } Keys.onLeftPressed: { if (root.__parentMenu) __closeMenu() } Keys.onRightPressed: { var item = itemsRepeater.itemAt(root.__currentIndex) if (item && item.isSubmenu) { item.showSubMenu(true) item.menuItem.__currentIndex = 0 } } Keys.onSpacePressed: menuFrameLoader.triggerAndDismiss() Keys.onReturnPressed: menuFrameLoader.triggerAndDismiss() Keys.onEnterPressed: menuFrameLoader.triggerAndDismiss() function triggerAndDismiss() { var item = itemsRepeater.itemAt(root.__currentIndex) if (item && !item.isSeparator) { root.__dismissMenu() if (!item.isSubmenu) item.menuItem.trigger() } } Binding { // Make sure the styled frame is in the background target: menuFrameLoader.item property: "z" value: menuMouseArea.z - 1 } MouseArea { id: menuMouseArea anchors.fill: parent hoverEnabled: true acceptedButtons: Qt.AllButtons onPositionChanged: updateCurrentItem(mouse) onReleased: menuFrameLoader.triggerAndDismiss() onExited: { if (currentItem && !currentItem.menuItem.__popupVisible) { currentItem = null root.__currentIndex = -1 } } property Item currentItem: null function updateCurrentItem(mouse) { var pos = mapToItem(column, mouse.x, mouse.y) if (!currentItem || !currentItem.contains(Qt.point(pos.x - currentItem.x, pos.y - currentItem.y))) { if (currentItem && !pressed && currentItem.isSubmenu) currentItem.closeSubMenu() currentItem = column.childAt(pos.x, pos.y) if (currentItem) { root.__currentIndex = currentItem.menuItemIndex if (currentItem.isSubmenu && !currentItem.menuItem.__popupVisible) currentItem.showSubMenu(false) } else { root.__currentIndex = -1 } } } // Each menu item has its own mouse area, and for events to be // propagated to the menu mouse area, they need to be embedded. Column { id: column Repeater { id: itemsRepeater model: root.items Loader { id: menuItemLoader property var menuItem: modelData readonly property bool isSeparator: !!menuItem && menuItem.type === MenuItemType.Separator readonly property bool isSubmenu: !!menuItem && menuItem.type === MenuItemType.Menu property bool selected: !isSeparator && root.__currentIndex === index property string text: isSubmenu ? menuItem.title : !isSeparator ? menuItem.text : "" property int menuItemIndex: index sourceComponent: menuFrameLoader.menuItemStyle enabled: visible && !isSeparator && !!menuItem && menuItem.enabled visible: menuItem.visible active: visible function showSubMenu(immediately) { if (immediately) { if (root.__currentIndex === menuItemIndex) menuItem.__popup(menuFrameLoader.subMenuXPos, 0, -1) } else { openMenuTimer.start() } } Timer { id: openMenuTimer interval: 50 onTriggered: menuItemLoader.showSubMenu(true) } function closeSubMenu() { closeMenuTimer.start() } Timer { id: closeMenuTimer interval: 1 onTriggered: { if (root.__currentIndex !== menuItemIndex) menuItem.__closeMenu() } } Component.onCompleted: menuItem.__visualItem = menuItemLoader } } onWidthChanged: { for (var i = 0; i < children.length; i++) { var item = children[i]["item"] if (item) item.implicitWidth = Math.max(root.__minimumWidth, implicitWidth) } } } } } }