/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls.Styles.Android 1.0 Drawable { id: root implicitWidth: Math.max(image.implicitWidth, styleDef.width || 0) implicitHeight: Math.max(image.implicitHeight, styleDef.height || 0) Image { id: image anchors.fill: parent fillMode: Image.TileHorizontally source: AndroidStyle.filePath(styleDef.path) layer.enabled: !!styleDef && !!styleDef.tintList layer.effect: ShaderEffect { property variant source: image property color color: AndroidStyle.colorValue(styleDef.tintList[state]) state: { var states = [] if (pressed) states.push("PRESSED") if (enabled) states.push("ENABLED") if (focused) states.push("FOCUSED") if (selected) states.push("SELECTED") if (window_focused) states.push("WINDOW_FOCUSED") if (!states.length) states.push("EMPTY") return states.join("_") + "_STATE_SET" } // QtGraphicalEffects/ColorOverlay: fragmentShader: " varying mediump vec2 qt_TexCoord0; uniform highp float qt_Opacity; uniform lowp sampler2D source; uniform highp vec4 color; void main() { highp vec4 pixelColor = texture2D(source, qt_TexCoord0); gl_FragColor = vec4(mix(pixelColor.rgb/max(pixelColor.a, 0.00390625), color.rgb/max(color.a, 0.00390625), color.a) * pixelColor.a, pixelColor.a) * qt_Opacity; } " } } }