import QtQuick.tooling 1.2 // This file describes the plugin-supplied types contained in the library. // It is used for QML tooling purposes only. // // This file was auto-generated by: // 'qmlplugindump -nonrelocatable QtCanvas3D 1.0' Module { dependencies: [] Component { name: "QQuickItem" defaultProperty: "data" prototype: "QObject" Enum { name: "TransformOrigin" values: { "TopLeft": 0, "Top": 1, "TopRight": 2, "Left": 3, "Center": 4, "Right": 5, "BottomLeft": 6, "Bottom": 7, "BottomRight": 8 } } Property { name: "parent"; type: "QQuickItem"; isPointer: true } Property { name: "data"; type: "QObject"; isList: true; isReadonly: true } Property { name: "resources"; type: "QObject"; isList: true; isReadonly: true } Property { name: "children"; type: "QQuickItem"; isList: true; isReadonly: true } Property { name: "x"; type: "double" } Property { name: "y"; type: "double" } Property { name: "z"; type: "double" } Property { name: "width"; type: "double" } Property { name: "height"; type: "double" } Property { name: "opacity"; type: "double" } Property { name: "enabled"; type: "bool" } Property { name: "visible"; type: "bool" } Property { name: "visibleChildren"; type: "QQuickItem"; isList: true; isReadonly: true } Property { name: "states"; type: "QQuickState"; isList: true; isReadonly: true } Property { name: "transitions"; type: "QQuickTransition"; isList: true; isReadonly: true } Property { name: "state"; type: "string" } Property { name: "childrenRect"; type: "QRectF"; isReadonly: true } Property { name: "anchors"; type: "QQuickAnchors"; isReadonly: true; isPointer: true } Property { name: "left"; type: "QQuickAnchorLine"; isReadonly: true } Property { name: "right"; type: "QQuickAnchorLine"; isReadonly: true } Property { name: "horizontalCenter"; type: "QQuickAnchorLine"; isReadonly: true } Property { name: "top"; type: "QQuickAnchorLine"; isReadonly: true } Property { name: "bottom"; type: "QQuickAnchorLine"; isReadonly: true } Property { name: "verticalCenter"; type: "QQuickAnchorLine"; isReadonly: true } Property { name: "baseline"; type: "QQuickAnchorLine"; isReadonly: true } Property { name: "baselineOffset"; type: "double" } Property { name: "clip"; type: "bool" } Property { name: "focus"; type: "bool" } Property { name: "activeFocus"; type: "bool"; isReadonly: true } Property { name: "activeFocusOnTab"; revision: 1; type: "bool" } Property { name: "rotation"; type: "double" } Property { name: "scale"; type: "double" } Property { name: "transformOrigin"; type: "TransformOrigin" } Property { name: "transformOriginPoint"; type: "QPointF"; isReadonly: true } Property { name: "transform"; type: "QQuickTransform"; isList: true; isReadonly: true } Property { name: "smooth"; type: "bool" } Property { name: "antialiasing"; type: "bool" } Property { name: "implicitWidth"; type: "double" } Property { name: "implicitHeight"; type: "double" } Property { name: "layer"; type: "QQuickItemLayer"; isReadonly: true; isPointer: true } Signal { name: "childrenRectChanged" Parameter { type: "QRectF" } } Signal { name: "baselineOffsetChanged" Parameter { type: "double" } } Signal { name: "stateChanged" Parameter { type: "string" } } Signal { name: "focusChanged" Parameter { type: "bool" } } Signal { name: "activeFocusChanged" Parameter { type: "bool" } } Signal { name: "activeFocusOnTabChanged" revision: 1 Parameter { type: "bool" } } Signal { name: "parentChanged" Parameter { type: "QQuickItem"; isPointer: true } } Signal { name: "transformOriginChanged" Parameter { type: "TransformOrigin" } } Signal { name: "smoothChanged" Parameter { type: "bool" } } Signal { name: "antialiasingChanged" Parameter { type: "bool" } } Signal { name: "clipChanged" Parameter { type: "bool" } } Signal { name: "windowChanged" revision: 1 Parameter { name: "window"; type: "QQuickWindow"; isPointer: true } } Method { name: "update" } Method { name: "grabToImage" revision: 2 type: "bool" Parameter { name: "callback"; type: "QJSValue" } Parameter { name: "targetSize"; type: "QSize" } } Method { name: "grabToImage" revision: 2 type: "bool" Parameter { name: "callback"; type: "QJSValue" } } Method { name: "contains" type: "bool" Parameter { name: "point"; type: "QPointF" } } Method { name: "mapFromItem" Parameter { type: "QQmlV4Function"; isPointer: true } } Method { name: "mapToItem" Parameter { type: "QQmlV4Function"; isPointer: true } } Method { name: "forceActiveFocus" } Method { name: "forceActiveFocus" Parameter { name: "reason"; type: "Qt::FocusReason" } } Method { name: "nextItemInFocusChain" revision: 1 type: "QQuickItem*" Parameter { name: "forward"; type: "bool" } } Method { name: "nextItemInFocusChain"; revision: 1; type: "QQuickItem*" } Method { name: "childAt" type: "QQuickItem*" Parameter { name: "x"; type: "double" } Parameter { name: "y"; type: "double" } } } Component { name: "QtCanvas3D::Canvas" defaultProperty: "data" prototype: "QQuickItem" exports: ["QtCanvas3D/Canvas3D 1.0"] exportMetaObjectRevisions: [0] Property { name: "context"; type: "CanvasContext"; isReadonly: true; isPointer: true } Property { name: "devicePixelRatio"; type: "float"; isReadonly: true } Property { name: "fps"; type: "uint"; isReadonly: true } Property { name: "pixelSize"; type: "QSize" } Property { name: "width"; type: "int" } Property { name: "height"; type: "int" } Signal { name: "needRender" } Signal { name: "devicePixelRatioChanged" Parameter { name: "ratio"; type: "float" } } Signal { name: "contextChanged" Parameter { name: "context"; type: "CanvasContext"; isPointer: true } } Signal { name: "fpsChanged" Parameter { name: "fps"; type: "uint" } } Signal { name: "pixelSizeChanged" Parameter { name: "pixelSize"; type: "QSize" } } Signal { name: "initializeGL" } Signal { name: "paintGL" } Signal { name: "resizeGL" Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } Parameter { name: "devicePixelRatio"; type: "float" } } Signal { name: "textureReady" Parameter { name: "id"; type: "int" } Parameter { name: "size"; type: "QSize" } Parameter { name: "devicePixelRatio"; type: "float" } } Method { name: "ready" } Method { name: "shutDown" } Method { name: "renderNext" } Method { name: "queueResizeGL" } Method { name: "emitNeedRender" } Method { name: "getContext" type: "QJSValue" Parameter { name: "name"; type: "string" } } Method { name: "getContext" type: "QJSValue" Parameter { name: "name"; type: "string" } Parameter { name: "options"; type: "QVariantMap" } } } Component { name: "QtCanvas3D::CanvasAbstractObject" prototype: "QObject" Property { name: "name"; type: "string" } Signal { name: "nameChanged" Parameter { name: "name"; type: "string" } } } Component { name: "QtCanvas3D::CanvasActiveInfo" prototype: "QObject" exports: ["QtCanvas3D/CanvasActiveInfo3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] Property { name: "size"; type: "int"; isReadonly: true } Property { name: "type"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "name"; type: "string"; isReadonly: true } Signal { name: "sizeChanged" Parameter { name: "size"; type: "int" } } Signal { name: "typeChanged" Parameter { name: "type"; type: "CanvasContext::glEnums" } } Signal { name: "nameChanged" Parameter { name: "name"; type: "string" } } } Component { name: "QtCanvas3D::CanvasBuffer" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/CanvasBuffer3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { name: "QtCanvas3D::CanvasContext" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/Context3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] Enum { name: "glEnums" values: { "DEPTH_BUFFER_BIT": 256, "STENCIL_BUFFER_BIT": 1024, "COLOR_BUFFER_BIT": 16384, "DEPTH_AND_COLOR_BUFFER_BIT": 16640, "DEPTH_AND_STENCIL_AND_COLOR_BUFFER_BIT": 17664, "POINTS": 0, "LINES": 1, "LINE_LOOP": 2, "LINE_STRIP": 3, "TRIANGLES": 4, "TRIANGLE_STRIP": 5, "TRIANGLE_FAN": 6, "ZERO": 0, "ONE": 1, "SRC_COLOR": 768, "ONE_MINUS_SRC_COLOR": 769, "SRC_ALPHA": 770, "ONE_MINUS_SRC_ALPHA": 771, "DST_ALPHA": 772, "ONE_MINUS_DST_ALPHA": 773, "DST_COLOR": 774, "ONE_MINUS_DST_COLOR": 775, "SRC_ALPHA_SATURATE": 776, "FUNC_ADD": 32774, "BLEND_EQUATION": 32777, "BLEND_EQUATION_RGB": 32777, "BLEND_EQUATION_ALPHA": 34877, "FUNC_SUBTRACT": 32778, "FUNC_REVERSE_SUBTRACT": 32779, "BLEND_DST_RGB": 32968, "BLEND_SRC_RGB": 32969, "BLEND_DST_ALPHA": 32970, "BLEND_SRC_ALPHA": 32971, "CONSTANT_COLOR": 32769, "ONE_MINUS_CONSTANT_COLOR": 32770, "CONSTANT_ALPHA": 32771, "ONE_MINUS_CONSTANT_ALPHA": 32772, "BLEND_COLOR": 32773, "ARRAY_BUFFER": 34962, "ELEMENT_ARRAY_BUFFER": 34963, "ARRAY_BUFFER_BINDING": 34964, "ELEMENT_ARRAY_BUFFER_BINDING": 34965, "STREAM_DRAW": 35040, "STATIC_DRAW": 35044, "DYNAMIC_DRAW": 35048, "BUFFER_SIZE": 34660, "BUFFER_USAGE": 34661, "CURRENT_VERTEX_ATTRIB": 34342, "FRONT": 1028, "BACK": 1029, "FRONT_AND_BACK": 1032, "CULL_FACE": 2884, "BLEND": 3042, "DITHER": 3024, "STENCIL_TEST": 2960, "DEPTH_TEST": 2929, "SCISSOR_TEST": 3089, "POLYGON_OFFSET_FILL": 32823, "SAMPLE_ALPHA_TO_COVERAGE": 32926, "SAMPLE_COVERAGE": 32928, "NO_ERROR": 0, "INVALID_ENUM": 1280, "INVALID_VALUE": 1281, "INVALID_OPERATION": 1282, "OUT_OF_MEMORY": 1285, "CW": 2304, "CCW": 2305, "LINE_WIDTH": 2849, "ALIASED_POINT_SIZE_RANGE": 33901, "ALIASED_LINE_WIDTH_RANGE": 33902, "CULL_FACE_MODE": 2885, "FRONT_FACE": 2886, "DEPTH_RANGE": 2928, "DEPTH_WRITEMASK": 2930, "DEPTH_CLEAR_VALUE": 2931, "DEPTH_FUNC": 2932, "STENCIL_CLEAR_VALUE": 2961, "STENCIL_FUNC": 2962, "STENCIL_FAIL": 2964, "STENCIL_PASS_DEPTH_FAIL": 2965, "STENCIL_PASS_DEPTH_PASS": 2966, "STENCIL_REF": 2967, "STENCIL_VALUE_MASK": 2963, "STENCIL_WRITEMASK": 2968, "STENCIL_BACK_FUNC": 34816, "STENCIL_BACK_FAIL": 34817, "STENCIL_BACK_PASS_DEPTH_FAIL": 34818, "STENCIL_BACK_PASS_DEPTH_PASS": 34819, "STENCIL_BACK_REF": 36003, "STENCIL_BACK_VALUE_MASK": 36004, "STENCIL_BACK_WRITEMASK": 36005, "VIEWPORT": 2978, "SCISSOR_BOX": 3088, "COLOR_CLEAR_VALUE": 3106, "COLOR_WRITEMASK": 3107, "UNPACK_ALIGNMENT": 3317, "PACK_ALIGNMENT": 3333, "MAX_TEXTURE_SIZE": 3379, "MAX_VIEWPORT_DIMS": 3386, "SUBPIXEL_BITS": 3408, "RED_BITS": 3410, "GREEN_BITS": 3411, "BLUE_BITS": 3412, "ALPHA_BITS": 3413, "DEPTH_BITS": 3414, "STENCIL_BITS": 3415, "POLYGON_OFFSET_UNITS": 10752, "POLYGON_OFFSET_FACTOR": 32824, "TEXTURE_BINDING_2D": 32873, "SAMPLE_BUFFERS": 32936, "SAMPLES": 32937, "SAMPLE_COVERAGE_VALUE": 32938, "SAMPLE_COVERAGE_INVERT": 32939, "COMPRESSED_TEXTURE_FORMATS": 34467, "DONT_CARE": 4352, "FASTEST": 4353, "NICEST": 4354, "GENERATE_MIPMAP_HINT": 33170, "BYTE": 5120, "UNSIGNED_BYTE": 5121, "SHORT": 5122, "UNSIGNED_SHORT": 5123, "INT": 5124, "UNSIGNED_INT": 5125, "FLOAT": 5126, "DEPTH_COMPONENT": 6402, "ALPHA": 6406, "RGB": 6407, "RGBA": 6408, "LUMINANCE": 6409, "LUMINANCE_ALPHA": 6410, "UNSIGNED_SHORT_4_4_4_4": 32819, "UNSIGNED_SHORT_5_5_5_1": 32820, "UNSIGNED_SHORT_5_6_5": 33635, "FRAGMENT_SHADER": 35632, "VERTEX_SHADER": 35633, "MAX_VERTEX_ATTRIBS": 34921, "MAX_VERTEX_UNIFORM_VECTORS": 36347, "MAX_VARYING_VECTORS": 36348, "MAX_COMBINED_TEXTURE_IMAGE_UNITS": 35661, "MAX_VERTEX_TEXTURE_IMAGE_UNITS": 35660, "MAX_TEXTURE_IMAGE_UNITS": 34930, "MAX_FRAGMENT_UNIFORM_VECTORS": 36349, "SHADER_TYPE": 35663, "DELETE_STATUS": 35712, "LINK_STATUS": 35714, "VALIDATE_STATUS": 35715, "ATTACHED_SHADERS": 35717, "ACTIVE_UNIFORMS": 35718, "ACTIVE_ATTRIBUTES": 35721, "SHADING_LANGUAGE_VERSION": 35724, "CURRENT_PROGRAM": 35725, "NEVER": 512, "LESS": 513, "EQUAL": 514, "LEQUAL": 515, "GREATER": 516, "NOTEQUAL": 517, "GEQUAL": 518, "ALWAYS": 519, "KEEP": 7680, "REPLACE": 7681, "INCR": 7682, "DECR": 7683, "INVERT": 5386, "INCR_WRAP": 34055, "DECR_WRAP": 34056, "VENDOR": 7936, "RENDERER": 7937, "VERSION": 7938, "NEAREST": 9728, "LINEAR": 9729, "NEAREST_MIPMAP_NEAREST": 9984, "LINEAR_MIPMAP_NEAREST": 9985, "NEAREST_MIPMAP_LINEAR": 9986, "LINEAR_MIPMAP_LINEAR": 9987, "TEXTURE_MAG_FILTER": 10240, "TEXTURE_MIN_FILTER": 10241, "TEXTURE_WRAP_S": 10242, "TEXTURE_WRAP_T": 10243, "TEXTURE_2D": 3553, "TEXTURE": 5890, "TEXTURE_CUBE_MAP": 34067, "TEXTURE_BINDING_CUBE_MAP": 34068, "TEXTURE_CUBE_MAP_POSITIVE_X": 34069, "TEXTURE_CUBE_MAP_NEGATIVE_X": 34070, "TEXTURE_CUBE_MAP_POSITIVE_Y": 34071, "TEXTURE_CUBE_MAP_NEGATIVE_Y": 34072, "TEXTURE_CUBE_MAP_POSITIVE_Z": 34073, "TEXTURE_CUBE_MAP_NEGATIVE_Z": 34074, "MAX_CUBE_MAP_TEXTURE_SIZE": 34076, "TEXTURE0": 33984, "TEXTURE1": 33985, "TEXTURE2": 33986, "TEXTURE3": 33987, "TEXTURE4": 33988, "TEXTURE5": 33989, "TEXTURE6": 33990, "TEXTURE7": 33991, "TEXTURE8": 33992, "TEXTURE9": 33993, "TEXTURE10": 33994, "TEXTURE11": 33995, "TEXTURE12": 33996, "TEXTURE13": 33997, "TEXTURE14": 33998, "TEXTURE15": 33999, "TEXTURE16": 34000, "TEXTURE17": 34001, "TEXTURE18": 34002, "TEXTURE19": 34003, "TEXTURE20": 34004, "TEXTURE21": 34005, "TEXTURE22": 34006, "TEXTURE23": 34007, "TEXTURE24": 34008, "TEXTURE25": 34009, "TEXTURE26": 34010, "TEXTURE27": 34011, "TEXTURE28": 34012, "TEXTURE29": 34013, "TEXTURE30": 34014, "TEXTURE31": 34015, "ACTIVE_TEXTURE": 34016, "REPEAT": 10497, "CLAMP_TO_EDGE": 33071, "MIRRORED_REPEAT": 33648, "FLOAT_VEC2": 35664, "FLOAT_VEC3": 35665, "FLOAT_VEC4": 35666, "INT_VEC2": 35667, "INT_VEC3": 35668, "INT_VEC4": 35669, "BOOL": 35670, "BOOL_VEC2": 35671, "BOOL_VEC3": 35672, "BOOL_VEC4": 35673, "FLOAT_MAT2": 35674, "FLOAT_MAT3": 35675, "FLOAT_MAT4": 35676, "SAMPLER_2D": 35678, "SAMPLER_CUBE": 35680, "VERTEX_ATTRIB_ARRAY_ENABLED": 34338, "VERTEX_ATTRIB_ARRAY_SIZE": 34339, "VERTEX_ATTRIB_ARRAY_STRIDE": 34340, "VERTEX_ATTRIB_ARRAY_TYPE": 34341, "VERTEX_ATTRIB_ARRAY_NORMALIZED": 34922, "VERTEX_ATTRIB_ARRAY_POINTER": 34373, "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 34975, "IMPLEMENTATION_COLOR_READ_TYPE": 35738, "IMPLEMENTATION_COLOR_READ_FORMAT": 35739, "COMPILE_STATUS": 35713, "FRAGMENT_SHADER_DERIVATIVE_HINT_OES": 35723, "LOW_FLOAT": 36336, "MEDIUM_FLOAT": 36337, "HIGH_FLOAT": 36338, "LOW_INT": 36339, "MEDIUM_INT": 36340, "HIGH_INT": 36341, "FRAMEBUFFER": 36160, "RENDERBUFFER": 36161, "RGBA4": 32854, "RGB5_A1": 32855, "RGB565": 36194, "DEPTH_COMPONENT16": 33189, "STENCIL_INDEX": 6401, "STENCIL_INDEX8": 36168, "DEPTH_STENCIL": 34041, "RENDERBUFFER_WIDTH": 36162, "RENDERBUFFER_HEIGHT": 36163, "RENDERBUFFER_INTERNAL_FORMAT": 36164, "RENDERBUFFER_RED_SIZE": 36176, "RENDERBUFFER_GREEN_SIZE": 36177, "RENDERBUFFER_BLUE_SIZE": 36178, "RENDERBUFFER_ALPHA_SIZE": 36179, "RENDERBUFFER_DEPTH_SIZE": 36180, "RENDERBUFFER_STENCIL_SIZE": 36181, "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE": 36048, "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME": 36049, "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL": 36050, "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE": 36051, "COLOR_ATTACHMENT0": 36064, "DEPTH_ATTACHMENT": 36096, "STENCIL_ATTACHMENT": 36128, "DEPTH_STENCIL_ATTACHMENT": 33306, "NONE": 0, "FRAMEBUFFER_COMPLETE": 36053, "FRAMEBUFFER_INCOMPLETE_ATTACHMENT": 36054, "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT": 36055, "FRAMEBUFFER_INCOMPLETE_DIMENSIONS": 36057, "FRAMEBUFFER_UNSUPPORTED": 36061, "FRAMEBUFFER_BINDING": 36006, "RENDERBUFFER_BINDING": 36007, "MAX_RENDERBUFFER_SIZE": 34024, "INVALID_FRAMEBUFFER_OPERATION": 1286, "UNPACK_FLIP_Y_WEBGL": 37440, "UNPACK_PREMULTIPLY_ALPHA_WEBGL": 37441, "CONTEXT_LOST_WEBGL": 37442, "UNPACK_COLORSPACE_CONVERSION_WEBGL": 37443, "BROWSER_DEFAULT_WEBGL": 37444, "UNMASKED_VENDOR_WEBGL": 37445, "UNMASKED_RENDERER_WEBGL": 37446, "COMPRESSED_RGB_S3TC_DXT1_EXT": 33776, "COMPRESSED_RGBA_S3TC_DXT1_EXT": 33777, "COMPRESSED_RGBA_S3TC_DXT3_EXT": 33778, "COMPRESSED_RGBA_S3TC_DXT5_EXT": 33779, "COMPRESSED_RGB_PVRTC_4BPPV1_IMG": 35840, "COMPRESSED_RGB_PVRTC_2BPPV1_IMG": 35841, "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG": 35842, "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG": 35843 } } Property { name: "canvas"; type: "Canvas"; isReadonly: true; isPointer: true } Property { name: "drawingBufferWidth"; type: "uint"; isReadonly: true } Property { name: "drawingBufferHeight"; type: "uint"; isReadonly: true } Property { name: "DEPTH_BUFFER_BIT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_BUFFER_BIT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "COLOR_BUFFER_BIT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "POINTS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LINES"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LINE_LOOP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LINE_STRIP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TRIANGLES"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TRIANGLE_STRIP" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TRIANGLE_FAN"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ZERO"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ONE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "SRC_COLOR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ONE_MINUS_SRC_COLOR" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SRC_ALPHA"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ONE_MINUS_SRC_ALPHA" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "DST_ALPHA"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ONE_MINUS_DST_ALPHA" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "DST_COLOR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ONE_MINUS_DST_COLOR" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SRC_ALPHA_SATURATE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FUNC_ADD"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BLEND_EQUATION" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "BLEND_EQUATION_RGB" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "BLEND_EQUATION_ALPHA" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FUNC_SUBTRACT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FUNC_REVERSE_SUBTRACT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "BLEND_DST_RGB"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BLEND_SRC_RGB"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BLEND_DST_ALPHA" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "BLEND_SRC_ALPHA" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "CONSTANT_COLOR" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "ONE_MINUS_CONSTANT_COLOR" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "CONSTANT_ALPHA" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "ONE_MINUS_CONSTANT_ALPHA" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "BLEND_COLOR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ARRAY_BUFFER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ELEMENT_ARRAY_BUFFER" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "ARRAY_BUFFER_BINDING" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "ELEMENT_ARRAY_BUFFER_BINDING" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STREAM_DRAW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "STATIC_DRAW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DYNAMIC_DRAW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BUFFER_SIZE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BUFFER_USAGE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "CURRENT_VERTEX_ATTRIB" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRONT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BACK"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FRONT_AND_BACK" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "CULL_FACE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BLEND"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DITHER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "STENCIL_TEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DEPTH_TEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "SCISSOR_TEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "POLYGON_OFFSET_FILL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SAMPLE_ALPHA_TO_COVERAGE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SAMPLE_COVERAGE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "NO_ERROR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "INVALID_ENUM"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "INVALID_VALUE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "INVALID_OPERATION" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "OUT_OF_MEMORY"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "CW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "CCW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LINE_WIDTH"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ALIASED_POINT_SIZE_RANGE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "ALIASED_LINE_WIDTH_RANGE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "CULL_FACE_MODE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRONT_FACE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DEPTH_RANGE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DEPTH_WRITEMASK" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "DEPTH_CLEAR_VALUE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "DEPTH_FUNC"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "STENCIL_CLEAR_VALUE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_FUNC"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "STENCIL_FAIL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "STENCIL_PASS_DEPTH_FAIL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_PASS_DEPTH_PASS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_REF"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "STENCIL_VALUE_MASK" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_WRITEMASK" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_BACK_FUNC" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_BACK_FAIL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_BACK_PASS_DEPTH_FAIL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_BACK_PASS_DEPTH_PASS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_BACK_REF" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_BACK_VALUE_MASK" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_BACK_WRITEMASK" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VIEWPORT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "SCISSOR_BOX"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "COLOR_CLEAR_VALUE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "COLOR_WRITEMASK" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "UNPACK_ALIGNMENT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "PACK_ALIGNMENT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_TEXTURE_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_VIEWPORT_DIMS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SUBPIXEL_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "RED_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "GREEN_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BLUE_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ALPHA_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DEPTH_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "STENCIL_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "POLYGON_OFFSET_UNITS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "POLYGON_OFFSET_FACTOR" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_BINDING_2D" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SAMPLE_BUFFERS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SAMPLES"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "SAMPLE_COVERAGE_VALUE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SAMPLE_COVERAGE_INVERT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "COMPRESSED_TEXTURE_FORMATS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "DONT_CARE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FASTEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "NICEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "GENERATE_MIPMAP_HINT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "BYTE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "UNSIGNED_BYTE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "SHORT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "UNSIGNED_SHORT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "UNSIGNED_INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FLOAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DEPTH_COMPONENT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "ALPHA"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "RGB"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "RGBA"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LUMINANCE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LUMINANCE_ALPHA" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "UNSIGNED_SHORT_4_4_4_4" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "UNSIGNED_SHORT_5_5_5_1" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "UNSIGNED_SHORT_5_6_5" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAGMENT_SHADER" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VERTEX_SHADER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "MAX_VERTEX_ATTRIBS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_VERTEX_UNIFORM_VECTORS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_VARYING_VECTORS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_COMBINED_TEXTURE_IMAGE_UNITS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_VERTEX_TEXTURE_IMAGE_UNITS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_TEXTURE_IMAGE_UNITS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_FRAGMENT_UNIFORM_VECTORS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SHADER_TYPE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DELETE_STATUS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LINK_STATUS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "VALIDATE_STATUS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "ATTACHED_SHADERS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "ACTIVE_UNIFORMS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "ACTIVE_ATTRIBUTES" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "SHADING_LANGUAGE_VERSION" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "CURRENT_PROGRAM" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "NEVER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LESS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "EQUAL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LEQUAL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "GREATER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "NOTEQUAL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "GEQUAL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ALWAYS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "KEEP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "REPLACE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "INCR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DECR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "INVERT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "INCR_WRAP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DECR_WRAP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "VENDOR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "RENDERER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "VERSION"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "NEAREST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LINEAR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "NEAREST_MIPMAP_NEAREST" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "LINEAR_MIPMAP_NEAREST" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "NEAREST_MIPMAP_LINEAR" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "LINEAR_MIPMAP_LINEAR" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_MAG_FILTER" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_MIN_FILTER" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_WRAP_S" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_WRAP_T" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_2D"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE_CUBE_MAP" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_BINDING_CUBE_MAP" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_POSITIVE_X" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_NEGATIVE_X" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_POSITIVE_Y" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_NEGATIVE_Y" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_POSITIVE_Z" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_NEGATIVE_Z" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_CUBE_MAP_TEXTURE_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE0"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE1"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE5"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE6"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE7"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE8"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE9"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE10"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE11"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE12"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE13"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE14"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE15"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE16"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE17"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE18"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE19"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE20"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE21"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE22"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE23"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE24"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE25"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE26"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE27"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE28"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE29"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE30"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "TEXTURE31"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "ACTIVE_TEXTURE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "REPEAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "CLAMP_TO_EDGE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "MIRRORED_REPEAT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FLOAT_VEC2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FLOAT_VEC3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FLOAT_VEC4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "INT_VEC2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "INT_VEC3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "INT_VEC4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BOOL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BOOL_VEC2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BOOL_VEC3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "BOOL_VEC4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FLOAT_MAT2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FLOAT_MAT3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FLOAT_MAT4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "SAMPLER_2D"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "SAMPLER_CUBE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_ENABLED" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_STRIDE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_TYPE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_NORMALIZED" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_POINTER" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "IMPLEMENTATION_COLOR_READ_TYPE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "IMPLEMENTATION_COLOR_READ_FORMAT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "COMPILE_STATUS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "LOW_FLOAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "MEDIUM_FLOAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "HIGH_FLOAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "LOW_INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "MEDIUM_INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "HIGH_INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FRAMEBUFFER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "RENDERBUFFER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "RGBA4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "RGB5_A1"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "RGB565"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "DEPTH_COMPONENT16" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_INDEX"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "STENCIL_INDEX8" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "DEPTH_STENCIL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "RENDERBUFFER_WIDTH" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "RENDERBUFFER_HEIGHT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "RENDERBUFFER_INTERNAL_FORMAT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "RENDERBUFFER_RED_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "RENDERBUFFER_GREEN_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "RENDERBUFFER_BLUE_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "RENDERBUFFER_ALPHA_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "RENDERBUFFER_DEPTH_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "RENDERBUFFER_STENCIL_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "COLOR_ATTACHMENT0" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "DEPTH_ATTACHMENT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_ATTACHMENT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "DEPTH_STENCIL_ATTACHMENT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "NONE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "FRAMEBUFFER_COMPLETE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_INCOMPLETE_ATTACHMENT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_INCOMPLETE_DIMENSIONS" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_UNSUPPORTED" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_BINDING" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "RENDERBUFFER_BINDING" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_RENDERBUFFER_SIZE" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "INVALID_FRAMEBUFFER_OPERATION" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "UNPACK_FLIP_Y_WEBGL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "UNPACK_PREMULTIPLY_ALPHA_WEBGL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "CONTEXT_LOST_WEBGL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "UNPACK_COLORSPACE_CONVERSION_WEBGL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "BROWSER_DEFAULT_WEBGL" type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Signal { name: "canvasChanged" Parameter { name: "canvas"; type: "Canvas"; isPointer: true } } Method { name: "getSupportedExtensions"; type: "QVariantList" } Method { name: "getExtension" type: "QVariant" Parameter { name: "name"; type: "string" } } Method { name: "isContextLost"; type: "bool" } Method { name: "getContextAttributes"; type: "QJSValue" } Method { name: "getShaderPrecisionFormat" type: "QJSValue" Parameter { name: "shadertype"; type: "glEnums" } Parameter { name: "precisiontype"; type: "glEnums" } } Method { name: "flush" } Method { name: "finish" } Method { name: "createTexture"; type: "QJSValue" } Method { name: "deleteTexture" Parameter { name: "texture"; type: "QJSValue" } } Method { name: "activeTexture" Parameter { name: "texture"; type: "glEnums" } } Method { name: "bindTexture" Parameter { name: "target"; type: "glEnums" } Parameter { name: "texture"; type: "QJSValue" } } Method { name: "generateMipmap" Parameter { name: "target"; type: "glEnums" } } Method { name: "isTexture" type: "bool" Parameter { name: "anyObject"; type: "QJSValue" } } Method { name: "compressedTexImage2D" Parameter { name: "target"; type: "glEnums" } Parameter { name: "level"; type: "int" } Parameter { name: "internalformat"; type: "glEnums" } Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } Parameter { name: "border"; type: "int" } Parameter { name: "pixels"; type: "QJSValue" } } Method { name: "compressedTexSubImage2D" Parameter { name: "target"; type: "glEnums" } Parameter { name: "level"; type: "int" } Parameter { name: "xoffset"; type: "int" } Parameter { name: "yoffset"; type: "int" } Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } Parameter { name: "format"; type: "glEnums" } Parameter { name: "pixels"; type: "QJSValue" } } Method { name: "copyTexImage2D" Parameter { name: "target"; type: "glEnums" } Parameter { name: "level"; type: "int" } Parameter { name: "internalformat"; type: "glEnums" } Parameter { name: "x"; type: "int" } Parameter { name: "y"; type: "int" } Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } Parameter { name: "border"; type: "int" } } Method { name: "copyTexSubImage2D" Parameter { name: "target"; type: "glEnums" } Parameter { name: "level"; type: "int" } Parameter { name: "xoffset"; type: "int" } Parameter { name: "yoffset"; type: "int" } Parameter { name: "x"; type: "int" } Parameter { name: "y"; type: "int" } Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } } Method { name: "texImage2D" Parameter { name: "target"; type: "glEnums" } Parameter { name: "level"; type: "int" } Parameter { name: "internalformat"; type: "glEnums" } Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } Parameter { name: "border"; type: "int" } Parameter { name: "format"; type: "glEnums" } Parameter { name: "type"; type: "glEnums" } Parameter { name: "pixels"; type: "QJSValue" } } Method { name: "texSubImage2D" Parameter { name: "target"; type: "glEnums" } Parameter { name: "level"; type: "int" } Parameter { name: "xoffset"; type: "int" } Parameter { name: "yoffset"; type: "int" } Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } Parameter { name: "format"; type: "glEnums" } Parameter { name: "type"; type: "glEnums" } Parameter { name: "pixels"; type: "QJSValue" } } Method { name: "texImage2D" Parameter { name: "target"; type: "glEnums" } Parameter { name: "level"; type: "int" } Parameter { name: "internalformat"; type: "glEnums" } Parameter { name: "format"; type: "glEnums" } Parameter { name: "type"; type: "glEnums" } Parameter { name: "image"; type: "QJSValue" } } Method { name: "texSubImage2D" Parameter { name: "target"; type: "glEnums" } Parameter { name: "level"; type: "int" } Parameter { name: "xoffset"; type: "int" } Parameter { name: "yoffset"; type: "int" } Parameter { name: "format"; type: "glEnums" } Parameter { name: "type"; type: "glEnums" } Parameter { name: "image"; type: "QJSValue" } } Method { name: "texParameterf" Parameter { name: "target"; type: "glEnums" } Parameter { name: "pname"; type: "glEnums" } Parameter { name: "param"; type: "float" } } Method { name: "texParameteri" Parameter { name: "target"; type: "glEnums" } Parameter { name: "pname"; type: "glEnums" } Parameter { name: "param"; type: "int" } } Method { name: "createFramebuffer"; type: "QJSValue" } Method { name: "deleteFramebuffer" Parameter { name: "buffer"; type: "QJSValue" } } Method { name: "bindFramebuffer" Parameter { name: "target"; type: "glEnums" } Parameter { name: "framebuffer"; type: "QJSValue" } } Method { name: "checkFramebufferStatus" type: "glEnums" Parameter { name: "target"; type: "glEnums" } } Method { name: "framebufferRenderbuffer" Parameter { name: "target"; type: "glEnums" } Parameter { name: "attachment"; type: "glEnums" } Parameter { name: "renderbuffertarget"; type: "glEnums" } Parameter { name: "renderbuffer"; type: "QJSValue" } } Method { name: "framebufferTexture2D" Parameter { name: "target"; type: "glEnums" } Parameter { name: "attachment"; type: "glEnums" } Parameter { name: "textarget"; type: "glEnums" } Parameter { name: "texture"; type: "QJSValue" } Parameter { name: "level"; type: "int" } } Method { name: "isFramebuffer" type: "bool" Parameter { name: "anyObject"; type: "QJSValue" } } Method { name: "createRenderbuffer"; type: "QJSValue" } Method { name: "bindRenderbuffer" Parameter { name: "target"; type: "glEnums" } Parameter { name: "renderbuffer"; type: "QJSValue" } } Method { name: "renderbufferStorage" Parameter { name: "target"; type: "glEnums" } Parameter { name: "internalformat"; type: "glEnums" } Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } } Method { name: "isRenderbuffer" type: "bool" Parameter { name: "anyObject"; type: "QJSValue" } } Method { name: "deleteRenderbuffer" Parameter { name: "renderbuffer"; type: "QJSValue" } } Method { name: "sampleCoverage" Parameter { name: "value"; type: "float" } Parameter { name: "invert"; type: "bool" } } Method { name: "createShader" type: "QJSValue" Parameter { name: "type"; type: "glEnums" } } Method { name: "isShader" type: "bool" Parameter { name: "shader3D"; type: "QJSValue" } } Method { name: "deleteShader" Parameter { name: "shader3D"; type: "QJSValue" } } Method { name: "shaderSource" Parameter { name: "shader3D"; type: "QJSValue" } Parameter { name: "shaderSource"; type: "string" } } Method { name: "getShaderSource" type: "QJSValue" Parameter { name: "shader3D"; type: "QJSValue" } } Method { name: "compileShader" Parameter { name: "shader3D"; type: "QJSValue" } } Method { name: "uniform1f" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "x"; type: "float" } } Method { name: "uniform1i" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "x"; type: "int" } } Method { name: "uniform2f" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "x"; type: "float" } Parameter { name: "y"; type: "float" } } Method { name: "uniform2i" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "x"; type: "int" } Parameter { name: "y"; type: "int" } } Method { name: "uniform3f" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "x"; type: "float" } Parameter { name: "y"; type: "float" } Parameter { name: "z"; type: "float" } } Method { name: "uniform3i" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "x"; type: "int" } Parameter { name: "y"; type: "int" } Parameter { name: "z"; type: "int" } } Method { name: "uniform4f" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "x"; type: "float" } Parameter { name: "y"; type: "float" } Parameter { name: "z"; type: "float" } Parameter { name: "w"; type: "float" } } Method { name: "uniform4i" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "x"; type: "int" } Parameter { name: "y"; type: "int" } Parameter { name: "z"; type: "int" } Parameter { name: "w"; type: "int" } } Method { name: "uniform1fv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "uniform1iv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "uniform2fv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "uniform2iv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "uniform3fv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "uniform3iv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "uniform4fv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "uniform4iv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "uniformMatrix2fv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "transpose"; type: "bool" } Parameter { name: "value"; type: "QJSValue" } } Method { name: "uniformMatrix3fv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "transpose"; type: "bool" } Parameter { name: "value"; type: "QJSValue" } } Method { name: "uniformMatrix4fv" Parameter { name: "location"; type: "QJSValue" } Parameter { name: "transpose"; type: "bool" } Parameter { name: "value"; type: "QJSValue" } } Method { name: "createProgram"; type: "QJSValue" } Method { name: "attachShader" Parameter { name: "program"; type: "QJSValue" } Parameter { name: "shader3D"; type: "QJSValue" } } Method { name: "detachShader" Parameter { name: "program"; type: "QJSValue" } Parameter { name: "shader3D"; type: "QJSValue" } } Method { name: "linkProgram" Parameter { name: "program"; type: "QJSValue" } } Method { name: "useProgram" Parameter { name: "program"; type: "QJSValue" } } Method { name: "validateProgram" Parameter { name: "program"; type: "QJSValue" } } Method { name: "getUniformLocation" type: "QJSValue" Parameter { name: "program"; type: "QJSValue" } Parameter { name: "name"; type: "string" } } Method { name: "getAttribLocation" type: "int" Parameter { name: "program"; type: "QJSValue" } Parameter { name: "name"; type: "string" } } Method { name: "bindAttribLocation" Parameter { name: "program"; type: "QJSValue" } Parameter { name: "index"; type: "int" } Parameter { name: "name"; type: "string" } } Method { name: "getProgramInfoLog" type: "QJSValue" Parameter { name: "program"; type: "QJSValue" } } Method { name: "isProgram" type: "bool" Parameter { name: "anyObject"; type: "QJSValue" } } Method { name: "deleteProgram" Parameter { name: "program"; type: "QJSValue" } } Method { name: "disableVertexAttribArray" Parameter { name: "index"; type: "int" } } Method { name: "enableVertexAttribArray" Parameter { name: "index"; type: "int" } } Method { name: "vertexAttribPointer" Parameter { name: "indx"; type: "int" } Parameter { name: "size"; type: "int" } Parameter { name: "type"; type: "glEnums" } Parameter { name: "normalized"; type: "bool" } Parameter { name: "stride"; type: "int" } Parameter { name: "offset"; type: "long" } } Method { name: "vertexAttrib1f" Parameter { name: "indx"; type: "uint" } Parameter { name: "x"; type: "float" } } Method { name: "vertexAttrib2f" Parameter { name: "indx"; type: "uint" } Parameter { name: "x"; type: "float" } Parameter { name: "y"; type: "float" } } Method { name: "vertexAttrib3f" Parameter { name: "indx"; type: "uint" } Parameter { name: "x"; type: "float" } Parameter { name: "y"; type: "float" } Parameter { name: "z"; type: "float" } } Method { name: "vertexAttrib4f" Parameter { name: "indx"; type: "uint" } Parameter { name: "x"; type: "float" } Parameter { name: "y"; type: "float" } Parameter { name: "z"; type: "float" } Parameter { name: "w"; type: "float" } } Method { name: "vertexAttrib1fv" Parameter { name: "indx"; type: "uint" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "vertexAttrib2fv" Parameter { name: "indx"; type: "uint" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "vertexAttrib3fv" Parameter { name: "indx"; type: "uint" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "vertexAttrib4fv" Parameter { name: "indx"; type: "uint" } Parameter { name: "array"; type: "QJSValue" } } Method { name: "getShaderParameter" type: "int" Parameter { name: "shader3D"; type: "QJSValue" } Parameter { name: "paramName"; type: "glEnums" } } Method { name: "getProgramParameter" type: "QVariant" Parameter { name: "program"; type: "QJSValue" } Parameter { name: "paramName"; type: "glEnums" } } Method { name: "getShaderInfoLog" type: "QJSValue" Parameter { name: "shader3D"; type: "QJSValue" } } Method { name: "createBuffer"; type: "QJSValue" } Method { name: "bindBuffer" Parameter { name: "target"; type: "glEnums" } Parameter { name: "buffer"; type: "QJSValue" } } Method { name: "bufferData" Parameter { name: "target"; type: "glEnums" } Parameter { name: "size"; type: "long" } Parameter { name: "hint"; type: "glEnums" } } Method { name: "bufferData" Parameter { name: "target"; type: "glEnums" } Parameter { name: "data"; type: "QJSValue" } Parameter { name: "hint"; type: "glEnums" } } Method { name: "bufferSubData" Parameter { name: "target"; type: "glEnums" } Parameter { name: "offset"; type: "int" } Parameter { name: "data"; type: "QJSValue" } } Method { name: "getBufferParameter" type: "QJSValue" Parameter { name: "target"; type: "glEnums" } Parameter { name: "pname"; type: "glEnums" } } Method { name: "isBuffer" type: "bool" Parameter { name: "value"; type: "QJSValue" } } Method { name: "deleteBuffer" Parameter { name: "buffer"; type: "QJSValue" } } Method { name: "getError"; type: "glEnums" } Method { name: "cullFace" Parameter { name: "mode"; type: "glEnums" } } Method { name: "frontFace" Parameter { name: "mode"; type: "glEnums" } } Method { name: "lineWidth" Parameter { name: "width"; type: "float" } } Method { name: "pixelStorei" Parameter { name: "pname"; type: "glEnums" } Parameter { name: "param"; type: "int" } } Method { name: "polygonOffset" Parameter { name: "factor"; type: "float" } Parameter { name: "units"; type: "float" } } Method { name: "hint" Parameter { name: "target"; type: "glEnums" } Parameter { name: "mode"; type: "glEnums" } } Method { name: "enable" Parameter { name: "cap"; type: "glEnums" } } Method { name: "isEnabled" type: "bool" Parameter { name: "cap"; type: "glEnums" } } Method { name: "disable" Parameter { name: "cap"; type: "glEnums" } } Method { name: "getParameter" type: "QJSValue" Parameter { name: "pname"; type: "glEnums" } } Method { name: "clear" Parameter { name: "flags"; type: "glEnums" } } Method { name: "depthMask" Parameter { name: "flag"; type: "bool" } } Method { name: "depthFunc" Parameter { name: "func"; type: "glEnums" } } Method { name: "depthRange" Parameter { name: "zNear"; type: "float" } Parameter { name: "zFar"; type: "float" } } Method { name: "clearDepth" Parameter { name: "depth"; type: "float" } } Method { name: "clearColor" Parameter { name: "red"; type: "float" } Parameter { name: "green"; type: "float" } Parameter { name: "blue"; type: "float" } Parameter { name: "alpha"; type: "float" } } Method { name: "clearStencil" Parameter { name: "s"; type: "int" } } Method { name: "colorMask" Parameter { name: "red"; type: "bool" } Parameter { name: "green"; type: "bool" } Parameter { name: "blue"; type: "bool" } Parameter { name: "alpha"; type: "bool" } } Method { name: "blendColor" Parameter { name: "red"; type: "float" } Parameter { name: "green"; type: "float" } Parameter { name: "blue"; type: "float" } Parameter { name: "alpha"; type: "float" } } Method { name: "blendEquation" Parameter { name: "mode"; type: "glEnums" } } Method { name: "blendEquationSeparate" Parameter { name: "modeRGB"; type: "glEnums" } Parameter { name: "modeAlpha"; type: "glEnums" } } Method { name: "blendFunc" Parameter { name: "sfactor"; type: "glEnums" } Parameter { name: "dfactor"; type: "glEnums" } } Method { name: "blendFuncSeparate" Parameter { name: "srcRGB"; type: "glEnums" } Parameter { name: "dstRGB"; type: "glEnums" } Parameter { name: "srcAlpha"; type: "glEnums" } Parameter { name: "dstAlpha"; type: "glEnums" } } Method { name: "drawArrays" Parameter { name: "type"; type: "glEnums" } Parameter { name: "first"; type: "int" } Parameter { name: "count"; type: "int" } } Method { name: "drawElements" Parameter { name: "mode"; type: "glEnums" } Parameter { name: "count"; type: "int" } Parameter { name: "type"; type: "glEnums" } Parameter { name: "offset"; type: "long" } } Method { name: "viewport" Parameter { name: "x"; type: "int" } Parameter { name: "y"; type: "int" } Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } } Method { name: "scissor" Parameter { name: "x"; type: "int" } Parameter { name: "y"; type: "int" } Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } } Method { name: "readPixels" Parameter { name: "x"; type: "int" } Parameter { name: "y"; type: "int" } Parameter { name: "width"; type: "long" } Parameter { name: "height"; type: "long" } Parameter { name: "format"; type: "glEnums" } Parameter { name: "type"; type: "glEnums" } Parameter { name: "pixels"; type: "QJSValue" } } Method { name: "getActiveAttrib" type: "CanvasActiveInfo*" Parameter { name: "program"; type: "QJSValue" } Parameter { name: "index"; type: "uint" } } Method { name: "getActiveUniform" type: "CanvasActiveInfo*" Parameter { name: "program"; type: "QJSValue" } Parameter { name: "index"; type: "uint" } } Method { name: "getAttachedShaders" type: "QVariantList" Parameter { name: "program"; type: "QJSValue" } } Method { name: "stencilFunc" Parameter { name: "func"; type: "glEnums" } Parameter { name: "ref"; type: "int" } Parameter { name: "mask"; type: "uint" } } Method { name: "stencilFuncSeparate" Parameter { name: "face"; type: "glEnums" } Parameter { name: "func"; type: "glEnums" } Parameter { name: "ref"; type: "int" } Parameter { name: "mask"; type: "uint" } } Method { name: "stencilMask" Parameter { name: "mask"; type: "uint" } } Method { name: "stencilMaskSeparate" Parameter { name: "face"; type: "glEnums" } Parameter { name: "mask"; type: "uint" } } Method { name: "stencilOp" Parameter { name: "fail"; type: "glEnums" } Parameter { name: "zfail"; type: "glEnums" } Parameter { name: "zpass"; type: "glEnums" } } Method { name: "stencilOpSeparate" Parameter { name: "face"; type: "glEnums" } Parameter { name: "fail"; type: "glEnums" } Parameter { name: "zfail"; type: "glEnums" } Parameter { name: "zpass"; type: "glEnums" } } Method { name: "getFramebufferAttachmentParameter" type: "int" Parameter { name: "target"; type: "glEnums" } Parameter { name: "attachment"; type: "glEnums" } Parameter { name: "pname"; type: "glEnums" } } Method { name: "getRenderbufferParameter" type: "int" Parameter { name: "target"; type: "glEnums" } Parameter { name: "pname"; type: "glEnums" } } Method { name: "getTexParameter" type: "QVariant" Parameter { name: "target"; type: "glEnums" } Parameter { name: "pname"; type: "glEnums" } } Method { name: "getUniform" type: "QJSValue" Parameter { name: "program"; type: "QJSValue" } Parameter { name: "location"; type: "QJSValue" } } Method { name: "getVertexAttribOffset" type: "uint" Parameter { name: "index"; type: "uint" } Parameter { name: "pname"; type: "glEnums" } } Method { name: "getVertexAttrib" type: "QJSValue" Parameter { name: "index"; type: "uint" } Parameter { name: "pname"; type: "glEnums" } } } Component { name: "QtCanvas3D::CanvasContextAttributes" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/CanvasContextAttributes 1.0"] exportMetaObjectRevisions: [0] Property { name: "alpha"; type: "bool" } Property { name: "depth"; type: "bool" } Property { name: "stencil"; type: "bool" } Property { name: "antialias"; type: "bool" } Property { name: "premultipliedAlpha"; type: "bool" } Property { name: "preserveDrawingBuffer"; type: "bool" } Property { name: "preferLowPowerToHighPerformance"; type: "bool" } Property { name: "failIfMajorPerformanceCaveat"; type: "bool" } Signal { name: "alphaChanged" Parameter { name: "newValue"; type: "bool" } } Signal { name: "depthChanged" Parameter { name: "newValue"; type: "bool" } } Signal { name: "stencilChanged" Parameter { name: "newValue"; type: "bool" } } Signal { name: "antialiasChanged" Parameter { name: "newValue"; type: "bool" } } Signal { name: "premultipliedAlphaChanged" Parameter { name: "newValue"; type: "bool" } } Signal { name: "preserveDrawingBufferChanged" Parameter { name: "newValue"; type: "bool" } } Signal { name: "preferLowPowerToHighPerformanceChanged" Parameter { name: "newValue"; type: "bool" } } Signal { name: "failIfMajorPerformanceCaveatChanged" Parameter { name: "newValue"; type: "bool" } } } Component { name: "QtCanvas3D::CanvasFrameBuffer" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/CanvasFrameBuffer3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { name: "QtCanvas3D::CanvasGLStateDump" prototype: "QObject" exports: ["QtCanvas3D/GLStateDumpExt 1.0"] isCreatable: false exportMetaObjectRevisions: [0] Enum { name: "stateDumpEnums" values: { "DUMP_BASIC_ONLY": 0, "DUMP_VERTEX_ATTRIB_ARRAYS_BIT": 1, "DUMP_VERTEX_ATTRIB_ARRAYS_BUFFERS_BIT": 2, "DUMP_FULL": 3 } } Property { name: "DUMP_BASIC_ONLY" type: "QtCanvas3D::CanvasGLStateDump::stateDumpEnums" isReadonly: true } Property { name: "DUMP_VERTEX_ATTRIB_ARRAYS_BIT" type: "QtCanvas3D::CanvasGLStateDump::stateDumpEnums" isReadonly: true } Property { name: "DUMP_VERTEX_ATTRIB_ARRAYS_BUFFERS_BIT" type: "QtCanvas3D::CanvasGLStateDump::stateDumpEnums" isReadonly: true } Property { name: "DUMP_FULL" type: "QtCanvas3D::CanvasGLStateDump::stateDumpEnums" isReadonly: true } Method { name: "getGLStateDump" type: "string" Parameter { name: "options"; type: "stateDumpEnums" } } Method { name: "getGLStateDump"; type: "string" } } Component { name: "QtCanvas3D::CanvasProgram" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/CanvasProgram3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { name: "QtCanvas3D::CanvasRenderBuffer" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/CanvasRenderBuffer3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { name: "QtCanvas3D::CanvasShader" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/CanvasShader3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { name: "QtCanvas3D::CanvasShaderPrecisionFormat" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/CanvasShaderPrecisionFormat3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] Property { name: "rangeMin"; type: "int"; isReadonly: true } Property { name: "rangeMax"; type: "int"; isReadonly: true } Property { name: "precision"; type: "int"; isReadonly: true } Signal { name: "rangeMinChanged" Parameter { name: "rangeMin"; type: "int" } } Signal { name: "rangeMaxChanged" Parameter { name: "rangeMax"; type: "int" } } Signal { name: "precisionChanged" Parameter { name: "precision"; type: "int" } } } Component { name: "QtCanvas3D::CanvasTexture" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/CanvasTexture3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { name: "QtCanvas3D::CanvasTextureImage" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/TextureImage 1.0"] isCreatable: false exportMetaObjectRevisions: [0] Enum { name: "TextureImageState" values: { "INITIALIZED": 0, "LOAD_PENDING": 1, "LOADING": 2, "LOADING_FINISHED": 3, "LOADING_ERROR": 4 } } Property { name: "src"; type: "QUrl" } Property { name: "imageState"; type: "TextureImageState"; isReadonly: true } Property { name: "width"; type: "int"; isReadonly: true } Property { name: "height"; type: "int"; isReadonly: true } Property { name: "errorString"; type: "string"; isReadonly: true } Signal { name: "srcChanged" Parameter { name: "source"; type: "QUrl" } } Signal { name: "imageStateChanged" Parameter { name: "state"; type: "TextureImageState" } } Signal { name: "widthChanged" Parameter { name: "width"; type: "int" } } Signal { name: "heightChanged" Parameter { name: "height"; type: "int" } } Signal { name: "errorStringChanged" Parameter { name: "errorString"; type: "string" } } Signal { name: "anythingChanged" Parameter { name: "value"; type: "QVariant"; isPointer: true } } Signal { name: "imageLoadingStarted" Parameter { name: "image"; type: "CanvasTextureImage"; isPointer: true } } Signal { name: "imageLoaded" Parameter { name: "image"; type: "CanvasTextureImage"; isPointer: true } } Signal { name: "imageLoadingFailed" Parameter { name: "image"; type: "CanvasTextureImage"; isPointer: true } } Method { name: "create"; type: "QJSValue" } Method { name: "id"; type: "ulong" } Method { name: "resize" type: "QJSValue" Parameter { name: "width"; type: "int" } Parameter { name: "height"; type: "int" } } } Component { name: "QtCanvas3D::CanvasTextureImageFactory" prototype: "QObject" exports: ["QtCanvas3D/TextureImageFactory 1.0"] isCreatable: false isSingleton: true exportMetaObjectRevisions: [0] Method { name: "newTexImage"; type: "QJSValue" } } Component { name: "QtCanvas3D::CanvasUniformLocation" prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/CanvasUniformLocation3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } }