/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.1 import QtQuick.Controls 1.1 import QtQuick.Controls.Styles 1.1 import QtQuick.Controls.Private 1.0 /*! \qmltype MenuBar \inqmlmodule QtQuick.Controls \since 5.1 \ingroup applicationwindow \brief Provides a horizontal menu bar. \code MenuBar { Menu { title: "File" MenuItem { text: "Open..." } MenuItem { text: "Close" } } Menu { title: "Edit" MenuItem { text: "Cut" } MenuItem { text: "Copy" } MenuItem { text: "Paste" } } } \endcode \sa ApplicationWindow::menuBar */ MenuBarPrivate { id: root /*! \internal */ property Component style: Qt.createComponent(Settings.style + "/MenuBarStyle.qml", root) /*! \internal */ __contentItem: Loader { id: topLoader sourceComponent: __menuBarComponent active: !root.__isNative focus: true Keys.forwardTo: [item] property bool altPressed: item ? item.altPressed : false } /*! \internal */ property Component __menuBarComponent: Loader { id: menuBarLoader property Style __style: styleLoader.item property Component menuItemStyle: __style ? __style.menuItem : null property var control: root onStatusChanged: if (status === Loader.Error) console.error("Failed to load panel for", root) visible: status === Loader.Ready sourceComponent: __style ? __style.frame : undefined Loader { id: styleLoader property alias __control: menuBarLoader sourceComponent: root.style onStatusChanged: { if (status === Loader.Error) console.error("Failed to load Style for", root) } } property int openedMenuIndex: -1 property bool preselectMenuItem: false property alias contentHeight: row.height Binding { // Make sure the styled menu bar is in the background target: menuBarLoader.item property: "z" value: menuMouseArea.z - 1 } focus: true property bool altPressed: false property bool altPressedAgain: false property var mnemonicsMap: ({}) Keys.onPressed: { var action = null if (event.key === Qt.Key_Alt) { if (!altPressed) altPressed = true else altPressedAgain = true } else if (altPressed && (action = mnemonicsMap[event.text.toUpperCase()])) { preselectMenuItem = true action.trigger() event.accepted = true } } function dismissActiveFocus(event, reason) { if (reason) { altPressedAgain = false altPressed = false openedMenuIndex = -1 root.__contentItem.parent.forceActiveFocus() } else { event.accepted = false } } Keys.onReleased: dismissActiveFocus(event, altPressedAgain && openedMenuIndex === -1) Keys.onEscapePressed: dismissActiveFocus(event, openedMenuIndex === -1) function maybeOpenFirstMenu(event) { if (altPressed && openedMenuIndex === -1) { preselectMenuItem = true openedMenuIndex = 0 } else { event.accepted = false } } Keys.onUpPressed: maybeOpenFirstMenu(event) Keys.onDownPressed: maybeOpenFirstMenu(event) Keys.onLeftPressed: { if (openedMenuIndex > 0) { preselectMenuItem = true openedMenuIndex-- } } Keys.onRightPressed: { if (openedMenuIndex !== -1 && openedMenuIndex < root.menus.length - 1) { preselectMenuItem = true openedMenuIndex++ } } MouseArea { id: menuMouseArea anchors.fill: parent hoverEnabled: true onPositionChanged: updateCurrentItem(mouse, false) onPressed: { if (updateCurrentItem(mouse)) { menuBarLoader.preselectMenuItem = false menuBarLoader.openedMenuIndex = currentItem.menuItemIndex } } onExited: hoveredItem = null property Item currentItem: null property Item hoveredItem: null function updateCurrentItem(mouse) { var pos = mapToItem(row, mouse.x, mouse.y) if (!hoveredItem || !hoveredItem.contains(Qt.point(pos.x - currentItem.x, pos.y - currentItem.y))) { hoveredItem = row.childAt(pos.x, pos.y) if (!hoveredItem) return false; currentItem = hoveredItem if (menuBarLoader.openedMenuIndex !== -1) { menuBarLoader.preselectMenuItem = false menuBarLoader.openedMenuIndex = currentItem.menuItemIndex } } return true; } Row { id: row width: parent.width LayoutMirroring.enabled: Qt.application.layoutDirection === Qt.RightToLeft Repeater { id: itemsRepeater model: root.menus Loader { id: menuItemLoader property var menuItem: modelData property bool selected: menuMouseArea.hoveredItem === menuItemLoader property bool sunken: menuItem.__popupVisible || menuBarLoader.openedMenuIndex === index property bool showUnderlined: menuBarLoader.altPressed sourceComponent: menuBarLoader.menuItemStyle property int menuItemIndex: index visible: menuItem.visible Connections { target: menuBarLoader onOpenedMenuIndexChanged: { if (menuBarLoader.openedMenuIndex === index) { if (row.LayoutMirroring.enabled) menuItem.__popup(menuItemLoader.width, menuBarLoader.height, 0) else menuItem.__popup(0, menuBarLoader.height, 0) if (menuBarLoader.preselectMenuItem) menuItem.__currentIndex = 0 } else { menuItem.__closeMenu() } } } Connections { target: menuItem onPopupVisibleChanged: { if (!menuItem.__popupVisible && menuBarLoader.openedMenuIndex === index) menuBarLoader.openedMenuIndex = -1 } } Connections { target: menuItem.__action onTriggered: menuBarLoader.openedMenuIndex = menuItemIndex } Component.onCompleted: { menuItem.__visualItem = menuItemLoader var title = menuItem.title var ampersandPos = title.indexOf("&") if (ampersandPos !== -1) menuBarLoader.mnemonicsMap[title[ampersandPos + 1].toUpperCase()] = menuItem.__action } } } } } } }