Check that inspector correctly passes caught/uncaught information.
paused in throwCaught
uncaught: false
paused in throwUncaught
uncaught: true
paused in throwInPromiseCaught
uncaught: false
paused in promiseUncaught
uncaught: true
paused in throwInMapConstructor
uncaught: true
paused in throwInAsyncIterator
uncaught: true