\name{SpeciesReferenceGlyph-class} \docType{class} \alias{SpeciesReferenceGlyph-class} \alias{role,SpeciesReferenceGlyph-method} \alias{role} \alias{role<-,SpeciesReferenceGlyph-method} \alias{role<-} \alias{speciesGlyph,SpeciesReferenceGlyph-method} \alias{speciesGlyph} \alias{speciesGlyph<-,SpeciesReferenceGlyph-method} \alias{speciesGlyph<-} \alias{speciesReference,SpeciesReferenceGlyph-method} \alias{speciesReference} \alias{speciesReference<-,SpeciesReferenceGlyph-method} \alias{speciesReference<-} \alias{glyphCurve,SpeciesReferenceGlyph-method} \alias{glyphCurve<-,SpeciesReferenceGlyph-method} \title{SBML type "SpeciesReferenceGlyph"} \description{A glyph representing a \code{\linkS4class{SpeciesReference}} in an SBML layout.} \section{Instantiation}{ Objects can be created by calls of the form \code{new("SpeciesReferenceGlyph", ...)}. } \section{Slots}{ \describe{ \item{\code{speciesGlyph}:}{Object of class \code{"character"} identifying the \code{\linkS4class{SpeciesGlyph}} representing the \code{\linkS4class{Species}} that is referenced by the underyling \code{\linkS4class{SpeciesReference}}.} \item{\code{speciesReference}:}{Object of class \code{"character"} identifying the \code{linkS4class{SpeciesReference}} represented by this glyph.} \item{\code{role}:}{Object of class \code{"character"} indicating how this glyph should represent the "role" of the underlying \code{\linkS4class{SpeciesReference}}.} \item{\code{glyphCurve}:}{Object of class \code{"Curve"} describing this glyph as a curve (optional).} \item{\code{id}:}{Object of class \code{"character"} uniquely identifying this component. } \item{\code{boundingBox}:}{Object of class \code{"BoundingBox"} describing the position and size of the graphical object.} \item{\code{metaId}:}{Object of class \code{"character"} that is an XML ID "described" by an RDF resource. This links an SBML element to an RDF resource. RDF may appear anywhere in an SBML element, but is usually placed inside the \code{annotation} element.} \item{\code{notes}:}{Object of class \code{"character"} containing user-readable XHTML notes about an element. } \item{\code{annotation}:}{Object of class \code{"character"} containing additional machine-readable information about an element, usually as RDF, such as BioPAX. This is where application-specific data belongs.} \item{\code{cvTerms}:}{Object of class \code{"list"} containing instances of \code{\linkS4class{CVTerm}} associated with this element.} \item{\code{sboTerm}:}{Object of class \code{"integer"} identifying a term in the Systems Biology Ontology (SBO).} } } \section{Extends}{ Class \code{"\linkS4class{GraphicalObject}"}, directly. Class \code{"\linkS4class{SBase}"}, by class "GraphicalObject", distance 2. } \section{Methods}{ \describe{ \item{role}{\code{signature(object = "SpeciesReferenceGlyph")}: gets the \code{role} slot } \item{role<-}{\code{signature(object = "SpeciesReferenceGlyph")}: sets the \code{role} slot } \item{speciesGlyph}{\code{signature(object = "SpeciesReferenceGlyph")}: gets the \code{speciesGlyph} slot } \item{speciesGlyph<-}{\code{signature(object = "SpeciesReferenceGlyph")}: sets the \code{speciesGlyph} slot } \item{speciesReference}{\code{signature(object = "SpeciesReferenceGlyph")}: gets the \code{speciesReference} slot } \item{speciesReference<-}{\code{signature(object = "SpeciesReferenceGlyph")}: sets the \code{speciesReference} slot } \item{glyphCurve}{\code{signature(expr = "SpeciesReferenceGlyph")}: gets the \code{glyphCurve} slot } \item{glyphCurve<-}{\code{signature(object = "SpeciesReferenceGlyph")}: sets the \code{glyphCurve} slot } } } \references{\url{http://projects.villa-bosch.de/bcb/sbml}} \author{Michael Lawrence} \keyword{classes}